Description

You have traveled back in time to the 90s! You look around your room and see a massive collection of games. Mario, Zelda, Mega Man, Castlevania, Metroid, Sonic, Street Fighter, and more, all waiting to be played. You can listen to your older brother playing Doom in the other room and The Simpsons on the family TV. You see posters of the Ninja Turtles and Transformers, along with countless toys of all kinds. You can even sense the smell of pizza coming from the kitchen! So many great memories are coming back to you!

You go and turn on your computer and see something different. Not only is your computer more advanced than it ever was before. (Heck, you don't even remember having a computer all for you, you always shared the family computer) It now has a brand new program pre-installed: RPG Maker. "Awesome!" you think, "I can make one of those cool Final Fantasy games!". You proceed to spend hours planning how to make your dream game; thinking of sharing it with all your friends at school until you realize something... You only have a single floppy disk to put the game on.

Well, not everything was better in the past.

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The 1.44 Floppy disk event is a way to celebrate the now-obsolete data storage medium and also a way to go back in time and appreciate how valuable space back then; where every single byte was valuable and games were optimized to make the most of each one (Unlike modern games were 50+ GB games has kind of become the norm).

The idea is simple: Make a game that can fit into one floppy disk. While there were lots of different kinds of disks with varying capacities back then, the most standard and well-known was the 1.44 MB one. You are free to do whatever you want as long as it can fit into those 1.44 MB. You are not restricted to the technology of the era either. Any modern game engine is fair game, as long as the compressed game still fits into 1.44 MB.


RULES:
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- Teams are allowed.

- You may use any engine.

- You can use any resources you've made in the past. This includes making resources before the event officially starts.

- The games must be uploaded to the event page.

- There must be at least 10 minutes of gameplay.

- The game size can't be larger than 1.44 MB. (After compression of course)

- RTP is allowed but the game should run without it installed. If you need help here are some tutorials for RPG Maker 2003

- The game should be able to run out of the box with minimal fussing. This ideally means that it should run by just clicking the .exe file. But if the game requires some extra files then those same files should go within the 1.44 MB limit.

- The event begins on Wednesday the 14th of April and ends at 4:00 am Thursday the 29th of April. (14.4 days. Get it?)

- RPG Maker VX / Ace, MV, and MZ are not available for this event. Their projects even stripped down to the bare minimum don't give enough room to fit into 1.44 MB. You can still use them if you somehow manage to make the game fit though. Good luck!

- Any questions? You can send a PM to "El_WaKa" on RMN or "WaKa" in the Discord server.

REWARDS:
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The best overall game will not only receive "The Golden Disk" achievement but it will also get to pick a free steam key from a list of almost 400+ games! All aspects of a game are taken into consideration (graphics, sound, gameplay, etc.) with the extra emphasis on how much unique content is available in the limited space.

There are also some extra achievements and makerscore to be won!:

"Don't copy that Floppy" 14 MS: For releasing a demo.

"The Master Copy" 60 MS: For finishing a game.

"The Golden Disk" 70 MS: For the best overall game.

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The event is over! Check out the results over here!
Congratulations to Unchained by Decky! You won the Golden Disk!

Details

  • 04/14/2021 12:00 AM
  • 04/29/2021 04:00 AM
  • 10

Achievements

Registration

You must be logged in to sign up for 1.44 Floppy Disc Event .

Teams Members Entry
Looks like I need to try something beside MV
This team has performed an illegal action and will be shut down.
Nostalgia
Everybody do the flop!
Tass Times in RMN
www.eMachinesFloppyDiskSettlement.com
Mirak calls for help! But no one came...
shittyabandonwarez.cn/dos/drekirokr-3540/download/
I miss floppy disks
flop pies
Diskette 0 Drive Seek Failure
Keep on smilin'
Insert the system disk before inserting the game disk.
C:\DOS\Run
It's very interesting
Fflo's Quest inside Naughty Lord's Dungeon, should be "released" on the Nintendo DS
RM1K44(B)
Flippity Flappity Floop
Keep the faith and run away!
RPG Maker 1440
Momekas one man band
Yeah why not
Floppy, but not sloppy
You said we couldn't, so we did.
360kB is enough for anyone
Sandware
I copied that floppy
is it time?
A floppy disk or floppy diskette (sometimes casually referred to as a floppy or diskette) is a type of disk storage composed of
Floppy0153
Floppy Disks were invented by computers to help us
RM_256k
Friends: The JRPG
1998 called. ...Can...Can I stay there for a while? Please? :o
Team Double Density
(A)bort (R)etry (F)ail
Final Fantasy but bigger
GOT 144 PROBLEMS BUT THE DISC AIN'T ONE
Still Loading...
An excuse to use RM 2k again
First time using 2003. Hope this works
Vitrolic Virtue Studio
Floppy Healy
America On-Lion Free Trial Disc
Floppin' on the Floor
Magick SOFT

Posts

Vaccaria
You'd think MZ would use a dictionary for switches/variables by now?
4936
Welp, guess I know what to do again.
Description


The Role-playing Game Maker Floppy Disk Event is a nostalgic software capacity curb event that progressively gets more difficult as the participants further develop their projects. The event is used to measure a game programmer's utility upon programming in a smaller setting as part of the Role-playing game maker dot net's assessment.

Programmers work back and forth as many times as they can but not bypassing the limit of one point forty-four megabytes, each project that were sent in for participation will be only award fourteen MakerScores while a completed project would be seventy-five MakerScores. Programmers are allowed to reuse existing resources they already created and also using any programming engine they please excluding Role-playing Game Maker engines such as : X/Ace, MV , and MZ due to their nature of having more than the capacity of one point forty-four megabytes when developing a game using them.


Registration

This is a tag team event. You may have up consisting ten members and not exceeding that certain amount. If you are joining or part of a certain group. Kindly, ask the certain member of that team to add you in the group. No need to make a term or sign up using the form. There will be no judging or voting in this event.



If you have anymore further questions kindly message our host "El Waka" (his respected mail handle) or message in the Role-playing Game Maker Discord server.

what?


uh, the rules are up there, buddy
I might just go with HTML5 again, ready for more tabs Libby?
AtiyaTheSeeker
In all fairness, bird shrapnel isn't as deadly as wood shrapnel
5424
Waka came up with this event? And we can make assets before the start? That is too cool. Sign me up.
Would a minimalistic HTML5/javascript game count? Something in the style of pacman or snake or tetris maybe?
I have a few days to wait for inspiration to strike. If it does, I'm in.
Also, best CSS ever.
The mouse cursor is really messing with me :O
Dyluck
For thousands of years, I laid dormant. Who has disturbed my slumber?
5184
That opening Description was great. I was truly enthralled by the story :D
OzzyTheOne
Future Ruler of Gam Mak
4676
Man, I'm not sure if I'll join in on this. As much as I love and miss small file sizes for games, I don't think I have it in me to make a game this small. I'm curios to see what kinds of amazing projects will spring fourth though.
Yellow Magic
Could I BE any more Chandler Bing from Friends (TM)?
3154
I guess this rules out including an episode of Friends in the package
author=Garage
Would a minimalistic HTML5/javascript game count? Something in the style of pacman or snake or tetris maybe?

Yup! Everything is fair game, as long as it fits within the size limit of course. You have two weeks so if you can manage to add extra features here and there that would be amazing.

author=Yellow Magic
I guess this rules out including an episode of Friends in the package

Remember those weird Game Boy Advance Videos? That had movies and episodes from shows crunched to super-low quality? Well, what if an episode of Friends somehow found itself into one of those? Add some gameplay and you'll have a masterpiece in your hands!
Backwards_Cowboy
owned a Vita and WiiU. I know failure
1737
We are doing really well with the team names today
author=Yellow Magic
I guess this rules out including an episode of Friends in the package

Maybe just the screen play
I was totally on board with this idea, but alas, it doesn't look like I can export a game from Godot that's smaller than 30 MB - at least not in a form that would be playable out of the box.

I could do something in RPG Maker XP, since I still have that, and it can output some pretty tiny files, but I honestly want to be focusing on getting better with Godot.

Good luck to everyone else, though!
Yellow Magic
Could I BE any more Chandler Bing from Friends (TM)?
3154
author=El_WaKa
Remember those weird Game Boy Advance Videos? That had movies and episodes from shows crunched to super-low quality? Well, what if an episode of Friends somehow found itself into one of those? Add some gameplay and you'll have a masterpiece in your hands!
author=coelocanth
Maybe just the screen play

tempted to make Friends: The JRPG

EDIT: Let's fucking do it
iddalai
RPG Maker 2k/2k3 for life, baby!!
1194
I love this <3
You've made a very immersive CSS to present this great idea !

I always keep my game file size small... but 1.44 MB is quite a challenge!

This preclude my usual Windows + Linux in a single game file. This also preclude providing the soundfont file to make sure midi musics run on Linux.

If I strip all my previous SDL2 projects of the game assets, the compressed windows executable and DLLs have the following sizes:
Deer 748 KB
H16 942 KB
Lya 787 KB
MinST 758 KB
Pong10H 588 KB

So... I can use SDL2 to display graphics, plays music and sounds and read keyboard and mouse input. Deer and H16 engines are too specific. I could reuse Lya's engine to build an action RPG, reuse MinST engine to build a turn based strategy game, expand Pong10H vector drawing ability to use no graphic assets or develop any other crazy idea.

I'm open to team project. Send me a message to discuss project idea.
Yellow Magic
Could I BE any more Chandler Bing from Friends (TM)?
3154
Don't underestimate what you can do with 1.44 MB. This is likely gonna be the only faceset I use in my project, and it's a whopping 15 KB.