HAPPY'S PROFILE
I'm a very big fan of music of japanese role playing games for it has influenced me throughout my life since my early childhood. The day I saw Nobuo on the stage in front of me I decided I too will become a composer one day. It has been 9 years since that day.
You can't find my works anywhere right now, but that will change very soon this year as I will be contributing several original tracks for RMN Music Pack 2.
You can't find my works anywhere right now, but that will change very soon this year as I will be contributing several original tracks for RMN Music Pack 2.
Search
Filter
Frenchie in distress
If you want to get the finnish names right, they are:
Jokela (Instead of Yukula)
Pekka
Matti Saari
Kauhajoki (Instead of Caljaki.. eh)
Jokela (Instead of Yukula)
Pekka
Matti Saari
Kauhajoki (Instead of Caljaki.. eh)
:The Game Making Drive/Blog Topic
Did more directing events today. Not much else to mention. I'm still going through the process to make all the cutscenes of the Halloween game in row, but I'm having a bit trouble with a couple.
post your picture
make a monster
Asc_Updatedbattle.png
Oh thanks. Hmm it's edit of one Advocate rtp's rips. I think it may be from Star Ocean or something. Oh and I should take new screen. I've re-created the train after this one. :)
Award the Previous Poster
What game has the best soundtrack?
Hiroshi Tamawari's work sounds pretty great in my ears. That'd be old Vandal Hearts' and Azure Dreams' OSTs.
Also Miki Higashino's Suikoden 2 OST. Other than that, Suikoden 5, Breath of Fire 3, Grandia, Final Fantasy VII & VIII, and Wild Arms and Front Mission 3.
Front Mission 3 has excellent soundtrack.
Also Miki Higashino's Suikoden 2 OST. Other than that, Suikoden 5, Breath of Fire 3, Grandia, Final Fantasy VII & VIII, and Wild Arms and Front Mission 3.
Front Mission 3 has excellent soundtrack.
:The Game Making Drive/Blog Topic
10/17-
So, today I made a template for all the maps the game consists of, and actually finished most of them. Only ones left I have still to make, are the actual levels with gameplay that require further detail and design.
I've got only 8 days left and I started to pick up the pace, because I really need to finish the game. Though because I estimated the game duration wrong, I need to cut pretty much it from the quality. :( I can't put as much detail and focus on everything I do, so some things will be left quite half-assed, especially now that I need to start hurrying. Like, I did put a lot of focus in the first level of the game, and all that, and even back then I was cutting about half of the detail I usually pay attention to.
So, well, I got most of the maps done by now, and I started directing the main events, so I can add the levels as the last bit later. 4-5 more levels to make... hmm. Well here's a screen of one of the scenes I started today:
The writing and language may be pretty bad, but it'll go through the editor (who has english his native language) before game release:

So, today I made a template for all the maps the game consists of, and actually finished most of them. Only ones left I have still to make, are the actual levels with gameplay that require further detail and design.
I've got only 8 days left and I started to pick up the pace, because I really need to finish the game. Though because I estimated the game duration wrong, I need to cut pretty much it from the quality. :( I can't put as much detail and focus on everything I do, so some things will be left quite half-assed, especially now that I need to start hurrying. Like, I did put a lot of focus in the first level of the game, and all that, and even back then I was cutting about half of the detail I usually pay attention to.
So, well, I got most of the maps done by now, and I started directing the main events, so I can add the levels as the last bit later. 4-5 more levels to make... hmm. Well here's a screen of one of the scenes I started today:
The writing and language may be pretty bad, but it'll go through the editor (who has english his native language) before game release:
















