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The Screenshot Topic Returns
author=LockeZ
I'm not sure what that structure is supposed to be, some kind of bridge I guess? There doesn't seem to be any way down so it's not a very useful bridge. If you don't want the player to be able to get down from there, maybe have broken collapsed stairs that you can't use, that'd be more realistic than someone building a dead end bridge.
My main character is able to hop up or down any cliffs that are 1 or 2 tiles high. this means she is able to get down that bridge. :)
The Screenshot Topic Returns

You will have a much better look on those lily pads now. You can't fight those monsters while your on top of something (because it would be unfair as monsters can't hop cliffs up or down.
Assembling the Void
The Screenshot Topic Returns
For LockeZ:
@Lotus_games:
nah, it's made in engine, not in PS (don't use that, lol). Thank's for the compliments anyway. And I try to fix that bridge!

@Lotus_games:
nah, it's made in engine, not in PS (don't use that, lol). Thank's for the compliments anyway. And I try to fix that bridge!
The Screenshot Topic Returns
author=LockeZ
Man I can NEVER make decent swamp areas, and this is really good. The house on stilts is a great idea, and I really like the colors you're using here. I'd love to see more of this zone if possible, just to give me ideas and inspiration. But the non-centered character makes me think this isn't actually a whole dungeon, just a cut scene.
It's neither, it's just for tile set testing purposes and probably won't make it in the zone (but maybe in a slightly changed version).
I let you know when I have more of this (even playable stuff where you can see it moving with critters and stuff).
The Screenshot Topic Returns
CC's Feedback
author=Clareain_Christopherauthor=Antilurker77Okay. That shouldn't be a issue - though this means I'm playing two really hard games at in raw :3
Could I get some feedback on Dungeon Champion? More specifically, I need a brave soul to try out Hard difficulty.
And I got up to the 4th floor of Fracture in my first session. I'll release the video once I am fully done with the game.
Pretty fun so far.
Thank you for testing the game again, CC!
Well the biggest addition in the open beta are the new sexy skills (including a Bozooka, Land Mines, Lightning Bolts, Bow 'n Arrow and other sexy things). You can just cheat yourself some Puzmos (with the chest located in the west end of town) to learn them.
If you wait just some days more I include a new version of the demo with 2 or 3 new enemy types.
C30.PNG
Is expansive too expansive?
Depends on the time you can put in your project and the detail of said towns and dungeons.
I better have 3 planets with 3 awesome towns and dungeons each than 1000 crappy ones.
I better have 3 planets with 3 awesome towns and dungeons each than 1000 crappy ones.















