KAEMPFER'S PROFILE
Kaempfer
1932
Evoker
The walls between worlds begin to weaken, and one man seeks to bring them crashing down for good...
The walls between worlds begin to weaken, and one man seeks to bring them crashing down for good...
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post=101328
And now we know why you always go black and white.
Yeah why aren't you more sickly pale/an East Asian?!
Where?
I would normally not say this but perhaps it's time to give up on computing, dezz123. You don't seem to have "the knack" it takes to get into it.
RMN's newest member
Participation in the Game Making Community
I didn't really want to make a new topic for this one lone idea which might already exist, but couldn't gamepages have a "Let's Play" tab so people could quickly get to a video of the game in action? Not just a trailer, but someone really playing the game. It'd both encourage video reviews and let's plays and let people get a feel for a game. I don't know if anyone else thinks this is a good idea, but I'd love to be able to check out a let's play without navigating away from the games page.
edit: I'd love to give feedback on what Kentona said except I hate all those webpages for no real reason
edit: I'd love to give feedback on what Kentona said except I hate all those webpages for no real reason
Participation in the Game Making Community
Participation in the Game Making Community
post=100812post=100806You can click on the member's name.
At the very least, other forum members would have ready access to their peers gamepages. "I'm talking to this guy and he's not a douche. Let's see what his game is all about...".
That is a good point I forgot how easy it was! HOWEVER my idea was more along the lines of generating interest in a certain game by having controlled little areas where some snippet could be shown off, similar to the novel of a cover (which is how I judge all books) to generate interest. Sort of to a) avoid rockman and b) to draw immediate attention to something rather than leave it up to the potential player. Sort of like an impulse buy, but... for free.
I know it's not hard at all to view games, but I am thinking having more people reminded to try things out is a good thing, no?
Participation in the Game Making Community
I know you just said that the idea is to get away from the forum as a primary element in game promotion, but the fact is that it exists and is used by many members regularly. Why not have some sort of official system for handling signatures? People obviously will make terrible signatures if given the chance, but you could have a proper little box (perhaps across from the Quote button which is all alone for everyone but you own posts) with little buttons that take you to, oh, the game page of a specific game? They are similar in concept to those ubiquitous icons you find that generally have the face of a character and then the name of the game (or "I am a hero" in a certain Kentona's case) only with a specific role on the forum and RMN branding, to boot.
At the very least, other forum members would have ready access to their peers gamepages. "I'm talking to this guy and he's not a douche. Let's see what his game is all about...".
At the very least, other forum members would have ready access to their peers gamepages. "I'm talking to this guy and he's not a douche. Let's see what his game is all about...".
How to Succeed
Ciel man I knew the origins of the 3 tile rule, I was there. I was there when you were just a wee pup. I was there when you just a twinkle in the milkman's eye. The reason the entire ridiculous business came up is because of Nemesis insisting that it was a rule, that you couldn't deviate from it. He didn't originally state it as such, but when some of the more argumentative members took offense to it on that level, he seemed to support the idea that it was a rule. Examples of the post being ignored in commercial RPGs appeared. There was much back and forth on the matter.
And I seem to remember a certain cabal of cretins associating it with Badluck only after some great time had passed and it had entered into the collective consciousness of the Rm2k3 community (or perhaps only the already waning Rm2k3 community at GW). It effectively proved that marketing is everything. There was nothing inherently wrong with the idea, but it was presented in such a way that people rejected it immediately. Most people probably follow it, in secret.
Or maybe it was handed down to us by angels. It's the blood of Christ. The royal blood.......
And I seem to remember a certain cabal of cretins associating it with Badluck only after some great time had passed and it had entered into the collective consciousness of the Rm2k3 community (or perhaps only the already waning Rm2k3 community at GW). It effectively proved that marketing is everything. There was nothing inherently wrong with the idea, but it was presented in such a way that people rejected it immediately. Most people probably follow it, in secret.
Or maybe it was handed down to us by angels. It's the blood of Christ. The royal blood.......
Participation in the Game Making Community
YES THIS HELPS THE COMMUNITY GUYS GREAT INTRACOMMUNITY ARGUING
I will join in!
arcan, it really does boil down to you being used to what is effectively a vastly inferior, terribly organized system that doesn't promote anything but the absolute newest topics. It's dumb. I come from GW and RMN has a much better database for games. It ridiculously easy to find and search through it. I think it took me literally 15 seconds to get used to it. I was like "yo where da games at" (how I speak in real life) and then I found them. If you can't wrap your brain around it your brain is broke
Mog I don't think the other seconds do much but promote aimless activity. It's good if you are aiming to promote an active forum where nothing important is ever said or done, but aside from a few community-building side forums, the other forums are really "hey guys check out my dong" (or may as well be). HOWEVER
WIP I don't think RMN is exactly overrun with side forums. There are the General foum and the Moronic Stuff forum which are more or less the same thing, and then there is the artistic forum which can easily relate to video games (since music and things of that nature are needed by all great games) and the video games forum which ideally would be a place to discuss the finer points of commercial video games and how they relate directly to independent game design. While it's not, it still could easily fill that role. The introduction forum is a nice aside to let people know who is entering or leaving the community, which is important is you are on the look out for a member or project, no?
All in all, I'd say RMN has a fairly good balance as is, although certainly General and Moronic Stuff could be merged, as who gives a shit about Moronic Stuff? HEY HERE IS AN ADMITTEDLY DUMB POST. OK don't make it then!
Now what will you lazy sots be doing to improve the community (aside from WIP obvious ha ha ha!!!)?
I will join in!
arcan, it really does boil down to you being used to what is effectively a vastly inferior, terribly organized system that doesn't promote anything but the absolute newest topics. It's dumb. I come from GW and RMN has a much better database for games. It ridiculously easy to find and search through it. I think it took me literally 15 seconds to get used to it. I was like "yo where da games at" (how I speak in real life) and then I found them. If you can't wrap your brain around it your brain is broke
Mog I don't think the other seconds do much but promote aimless activity. It's good if you are aiming to promote an active forum where nothing important is ever said or done, but aside from a few community-building side forums, the other forums are really "hey guys check out my dong" (or may as well be). HOWEVER
WIP I don't think RMN is exactly overrun with side forums. There are the General foum and the Moronic Stuff forum which are more or less the same thing, and then there is the artistic forum which can easily relate to video games (since music and things of that nature are needed by all great games) and the video games forum which ideally would be a place to discuss the finer points of commercial video games and how they relate directly to independent game design. While it's not, it still could easily fill that role. The introduction forum is a nice aside to let people know who is entering or leaving the community, which is important is you are on the look out for a member or project, no?
All in all, I'd say RMN has a fairly good balance as is, although certainly General and Moronic Stuff could be merged, as who gives a shit about Moronic Stuff? HEY HERE IS AN ADMITTEDLY DUMB POST. OK don't make it then!
Now what will you lazy sots be doing to improve the community (aside from WIP obvious ha ha ha!!!)?
Participation in the Game Making Community
To ignore everything that has been said:
I will do my part to increase participation by vowing now to make an honest effort to play any Rm2k3 game that is released and doesn't look like complete ass at least long enough to review it (which I will also vow to do). That should, at the very least, make some people happier ("hey feedback I love feedback!").
What will you guys do?
I will do my part to increase participation by vowing now to make an honest effort to play any Rm2k3 game that is released and doesn't look like complete ass at least long enough to review it (which I will also vow to do). That should, at the very least, make some people happier ("hey feedback I love feedback!").
What will you guys do?














