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Most probably within the context of the `chase_preceding_character' function of `Game_Follower`.
What that looks like by default:
What that looks like by default:
class Game_Follower < Game_Character #-------------------------------------------------------------------------- # * Pursue Preceding Character #-------------------------------------------------------------------------- def chase_preceding_character unless moving? sx = distance_x_from(@preceding_character.x) sy = distance_y_from(@preceding_character.y) if sx != 0 && sy != 0 move_diagonal(sx > 0 ? 4 : 6, sy > 0 ? 8 : 2) elsif sx != 0 move_straight(sx > 0 ? 4 : 6) elsif sy != 0 move_straight(sy > 0 ? 8 : 2) end end end end
Is this site bread? Dragoon.
Is this site dead? Newcomer.
For future reference, there was a check-box above the "I am not a robot" button with the description-text of "Receive notices for replies?" when making topics to auto-subscribe to said topic.
Is this site dead? Necromancer.
Is this site dead? Newcomer.
Is this site dead? Newcomer.
Concerning the Misaos, the 2021 voting was held off-site. Which, both awkward in that it makes the usual method of checking the results null and void. Also, there was specifically a category for commercial games, yet, they cannot be nominated through the site architecture then. This continues to be true now. As far as I am aware, there was an attempt (or possibly several) to allow nominations of commercial games through the site to occur, but, it/they clearly did not work.
2021 was also the first year that the nomination count was recorded on a monthly basis. You can find that thread here. The actual results of the 2021 Misaos are located in this thread. Which isn't a stickied thread, but, maybe it should be because it doesn't exist anywhere else? As for this year, I sorta have to laugh nervously concerning this year's nomination turnout so far.
*Edit: Wait a sec. I almost forgot to do the thing.
Welcome to RMN! Share your creativity with us!
2021 was also the first year that the nomination count was recorded on a monthly basis. You can find that thread here. The actual results of the 2021 Misaos are located in this thread. Which isn't a stickied thread, but, maybe it should be because it doesn't exist anywhere else? As for this year, I sorta have to laugh nervously concerning this year's nomination turnout so far.
*Edit: Wait a sec. I almost forgot to do the thing.
Welcome to RMN! Share your creativity with us!
RMN's Sexy Demographics Touch Encounters
In honor of SegNin's return...
Does anyone remember SegNin's Rare/Obscure RM Games Request Topic
$250,000 - SegNin's Rare/Oscure RM Games
SegNin's Rare/Obscure RM Sexy Demographics
Status Edition
Resurrect the SegNin's Rare/Obscure RM Games Request Thread
SegNin's Rare/Obscure RM Game Submitted! Awaiting approval!
Does anyone remember SegNin's Rare/Obscure RM Games Request Topic
$250,000 - SegNin's Rare/Oscure RM Games
SegNin's Rare/Obscure RM Sexy Demographics
Status Edition
Resurrect the SegNin's Rare/Obscure RM Games Request Thread
SegNin's Rare/Obscure RM Game Submitted! Awaiting approval!
$250,000 budget - What's possible?
author=pianotm
There are several people on this site that routinely make four to six-hour games in less than a month that are relatively well received. Honestly, 15 hours in a year seems really easy to me, especially if I've got a team behind me and all I have to do is make the game and not have to worry about scripting, music, and graphics.
I'm aware of users that make multi-hour-long games in the space of about a month. Such users also have been working with RPG Maker for decades. With this project, I have no idea where the skill sets of this project are. Hence the question(s)...
...what's your position in this project, exactly? Do you have any experience in making games?
$250,000 budget - What's possible?
Monetary budgeting aside, I am honesty not sure if one year of development time is sufficient to make a 10-15 hour game. I can only speak of my own experiences on this matter, and I've only ever worked alone. However, what I have gleaned from those experiences is that I struggle to make anything over 3 hours of play-time, and the longest game I've had in development was within a period of about 2 years.
As for what people I could suggest, the description within the OP suggests the project's focus on graphics and music/sound. The names on this site that pop into my head would be Ocean, Avee and JosephSeraph for graphics, with maybe jasprelao, titanicpiano and Vieramig for music.
*Edit: Call me a little curious/suspicious, but, what's your position in this project, exactly? Do you have any experience in making games?
As for what people I could suggest, the description within the OP suggests the project's focus on graphics and music/sound. The names on this site that pop into my head would be Ocean, Avee and JosephSeraph for graphics, with maybe jasprelao, titanicpiano and Vieramig for music.
*Edit: Call me a little curious/suspicious, but, what's your position in this project, exactly? Do you have any experience in making games?














