NEVERSILENT'S PROFILE
- Silence is silver, speaking is golden -
Character Profile:
Strength: 10
Dexterity: 7
Constitution: 9
Intelligence: 18
Wisdom: 15
Charisma: 11
Skills:
- Eventing: +9
- Storytelling: +5
- Puzzle Creation: +5
Proficiencies:
- RPG Maker XP: +6
- RPG Maker VX Ace: +2
- RPG Maker 2003: +1
Description: Human Male Nerd
Alignment: Lawful Good
Background: German Student of English
Personality Traits: Talkative, Enthusiastic, Idealistic
Ideals: The well-being and happiness of the living beings is all that matters. Every single action we take has an impact on ourselves and our surroundings, so we are obliged to take our decisions responsibly.
Flaws: I have very high and sometimes unrealistic expectations of myself and of people in general. I am extremely prone to procrastination.
-------------------------
Loyal Master of the Wind fan!
Mia & Amalie will save us all!
Obey the Tezkhra!
Damsels of the world, join the Mayhem!
Proud member of the Flowey Fan Club.
Character Profile:
Strength: 10
Dexterity: 7
Constitution: 9
Intelligence: 18
Wisdom: 15
Charisma: 11
Skills:
- Eventing: +9
- Storytelling: +5
- Puzzle Creation: +5
Proficiencies:
- RPG Maker XP: +6
- RPG Maker VX Ace: +2
- RPG Maker 2003: +1
Description: Human Male Nerd
Alignment: Lawful Good
Background: German Student of English
Personality Traits: Talkative, Enthusiastic, Idealistic
Ideals: The well-being and happiness of the living beings is all that matters. Every single action we take has an impact on ourselves and our surroundings, so we are obliged to take our decisions responsibly.
Flaws: I have very high and sometimes unrealistic expectations of myself and of people in general. I am extremely prone to procrastination.
-------------------------
Loyal Master of the Wind fan!
Mia & Amalie will save us all!
Obey the Tezkhra!
Damsels of the world, join the Mayhem!
Proud member of the Flowey Fan Club.
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Crime Opera Trailer
This game seems to have a pretty interesting premise for a visual novel. And since it looks like you're getting ready to launch a Kickstarter campaign for it, I decided to feature your video on the Game Trailers Playlist of RMN's YouTube channel, to hopefully get you some more attention. Best of luck finishing this project!
As an aside, you can actually display the video directly here on RMN instead of only linking to it, by using the build-in YouTube tag. However, this only works if you put in the full, unshortened video URL (so in your case https://www.youtube.com/watch?v=Y_-_T0JaZzo ). I hope this helps.
As an aside, you can actually display the video directly here on RMN instead of only linking to it, by using the build-in YouTube tag. However, this only works if you put in the full, unshortened video URL (so in your case https://www.youtube.com/watch?v=Y_-_T0JaZzo ). I hope this helps.
Trailer
This is a pretty unusual-looking game, and there definitely aren't a whole lot of games made with this engine on RMN. So I figured it would be nice to feature this trailer on the Game Trailers Playlist of RMN's official YouTube channel.
Keep up the good work, and best of luck with any future projects!
Keep up the good work, and best of luck with any future projects!
Without You - Game Trailer
Nice work! There aren't many games on RMN made with this engine yet. So I added this video to the Game Trailers Playlist featured on RMN's YouTube channel, to hopefully get both this game and VN Maker a bit of extra attention.
Best of luck further developing this project!
Best of luck further developing this project!
What was the worst/funniest/most memorable moment you've had while someone else was playing your game?
Ramshackin, that first story is amazing.
A friend of mine at one point recorded a Let's Play of a game I had just released, and accidentally discovered that during one particularly difficult puzzle/minigame, it was possible to walk straight through a wall, thereby skipping every single obstacle. And just because I had forgotten to change a single variable. Watching that, I felt like a moron.
Towards the end that same playthrough, she triggered a Game Over scene that hinted at the death of a main character. Which she got really upset about, to the point of feeling guilty for having "killed" this character. It sounds a little mean, but that reaction was my favourite moment, just because it showed she was really immersed in the game at that point.
A friend of mine at one point recorded a Let's Play of a game I had just released, and accidentally discovered that during one particularly difficult puzzle/minigame, it was possible to walk straight through a wall, thereby skipping every single obstacle. And just because I had forgotten to change a single variable. Watching that, I felt like a moron.
Towards the end that same playthrough, she triggered a Game Over scene that hinted at the death of a main character. Which she got really upset about, to the point of feeling guilty for having "killed" this character. It sounds a little mean, but that reaction was my favourite moment, just because it showed she was really immersed in the game at that point.
Forgiveness.png
Too late? Too soon? Regardless, I'm streaming UNDERTALE today! http://www.twitch.tv/theunsilentforce/
After we managed to get past skeleton puzzles and vengeful spirits last time, we're now faced with a much more mundane threat: Being skewered with spears! Can we escape a watery grave?
Streaming another session in 2 hours!
Streaming another session in 2 hours!
Shooty And The Catfish: Demo Available Now Trailer
I must have missed this video before, sorry about that. But regardless, it is now featured on the Game Trailers Playlist on RMN's YouTube channel.
Best of luck with the further development of this game!
Best of luck with the further development of this game!
Crazy Rich Statisticians
So close to a top 50 position both in Makerscore and post count. Yet like the infinite horizon, it eludes my grasp.
The game is complete
Awesome work! You should take some time to feel proud of the accomplishment of finishing a full-length RPG like this. Have some applause!