NEVERSILENT'S PROFILE
- Silence is silver, speaking is golden -
Character Profile:
Strength: 10
Dexterity: 7
Constitution: 9
Intelligence: 18
Wisdom: 15
Charisma: 11
Skills:
- Eventing: +9
- Storytelling: +5
- Puzzle Creation: +5
Proficiencies:
- RPG Maker XP: +6
- RPG Maker VX Ace: +2
- RPG Maker 2003: +1
Description: Human Male Nerd
Alignment: Lawful Good
Background: German Student of English
Personality Traits: Talkative, Enthusiastic, Idealistic
Ideals: The well-being and happiness of the living beings is all that matters. Every single action we take has an impact on ourselves and our surroundings, so we are obliged to take our decisions responsibly.
Flaws: I have very high and sometimes unrealistic expectations of myself and of people in general. I am extremely prone to procrastination.
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Loyal Master of the Wind fan!

Mia & Amalie will save us all!
Obey the Tezkhra!
Damsels of the world, join the Mayhem!
Proud member of the Flowey Fan Club.
Character Profile:
Strength: 10
Dexterity: 7
Constitution: 9
Intelligence: 18
Wisdom: 15
Charisma: 11
Skills:
- Eventing: +9
- Storytelling: +5
- Puzzle Creation: +5
Proficiencies:
- RPG Maker XP: +6
- RPG Maker VX Ace: +2
- RPG Maker 2003: +1
Description: Human Male Nerd
Alignment: Lawful Good
Background: German Student of English
Personality Traits: Talkative, Enthusiastic, Idealistic
Ideals: The well-being and happiness of the living beings is all that matters. Every single action we take has an impact on ourselves and our surroundings, so we are obliged to take our decisions responsibly.
Flaws: I have very high and sometimes unrealistic expectations of myself and of people in general. I am extremely prone to procrastination.
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Loyal Master of the Wind fan!


Mia & Amalie will save us all!
Obey the Tezkhra!

Damsels of the world, join the Mayhem!

Proud member of the Flowey Fan Club.
The Book of True Will
When world views collide, a visit to a childhood friend quickly escalates. Follow an unlikely team of adventurers in this character-heavy puzzle RPG.
When world views collide, a visit to a childhood friend quickly escalates. Follow an unlikely team of adventurers in this character-heavy puzzle RPG.
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Idiots in Ivalice: A "Roll to Dodge" RP
"Thank you, Sir. We do our very best, Kupo...ooo!"
As I try to make a bow in Horatio's direction, I promptly lose balance on the stool I plopped down on, but manage to catch myself in time for once and not fall face first onto the ground.
"A mission that concerns Janni - I mean, Janna? Well, normally, I'd say I'd be more concerned if she weren't getting in over her head. I'd worry it wasn't her at all, and someone else might have taken her place."
"But you sound serious, Sir. If there's any way we can help our friend, I'll be happy to do what I can. And if she's getting in over her head more than the usual, healthy amount, what is it we need to do about it?"
As I try to make a bow in Horatio's direction, I promptly lose balance on the stool I plopped down on, but manage to catch myself in time for once and not fall face first onto the ground.
"A mission that concerns Janni - I mean, Janna? Well, normally, I'd say I'd be more concerned if she weren't getting in over her head. I'd worry it wasn't her at all, and someone else might have taken her place."
"But you sound serious, Sir. If there's any way we can help our friend, I'll be happy to do what I can. And if she's getting in over her head more than the usual, healthy amount, what is it we need to do about it?"
Idiots in Ivalice: A "Roll to Dodge" RP
"Oops. Nivi, are you oka... Jinx, Kupo!"
I pick myself up off the ground.
"I wonder what Mr Bossman wants to talk to us about. I haven't accidentally dropped a smoke bomb in the base for a long time. But if he invited all three of us and Artie, he probably has a really special exciting mission for us. One he doesn't want to send any of the grumpy guys on. I'm sure that's got to be it, Kupo-po! Let's go!"
I pick myself up off the ground.
"I wonder what Mr Bossman wants to talk to us about. I haven't accidentally dropped a smoke bomb in the base for a long time. But if he invited all three of us and Artie, he probably has a really special exciting mission for us. One he doesn't want to send any of the grumpy guys on. I'm sure that's got to be it, Kupo-po! Let's go!"
RPG Maker Showcase: Streaming THE END in 2 hours! http://www.twitch.tv/theunsilentforce/
Thank you! As always, all streams are archived, so even if you missed one you can still watch them later. And I'll do another session this Saturday, probably finishing the current game.
Idiots in Ivalice: A "Roll to Dodge" RP
I hop off the table I was standing on next to my drink, onto a chair, then onto the floor. "Sorry, folks, but duty calls. Very loudly, apparently, Kupo."
On my way to Horatio's office, I get momentarily distracted by the worried looks on Vivian's face, and end up bumping into Niviea as I try to say something uplifting.
On my way to Horatio's office, I get momentarily distracted by the worried looks on Vivian's face, and end up bumping into Niviea as I try to say something uplifting.
The End
Idiots in Ivalice: A "Roll to Dodge" RP
"I think they are," I say in response to Niviea, pointing at the two unsuccessful cannibals on the ground. "I'm fine, just got my bell rung by his bell a bit."
"Hello, Ms Judge, Kupo. Thank you for visiting us, I hope you think we did well. Good thing I didn't go with my original plan and use a torch to... Oh, well, never mind, Kupo-po."
I pat Vivian on whatever the highest place I can reach her in lieu of her shoulders is, and suggest: "How about we return to the Old Cypress and bring Halita the good news, Kupo?"
"Hello, Ms Judge, Kupo. Thank you for visiting us, I hope you think we did well. Good thing I didn't go with my original plan and use a torch to... Oh, well, never mind, Kupo-po."
I pat Vivian on whatever the highest place I can reach her in lieu of her shoulders is, and suggest: "How about we return to the Old Cypress and bring Halita the good news, Kupo?"
RPG Maker Showcase: Streaming THE END in 2 hours! http://www.twitch.tv/theunsilentforce/
Have you ever wondered why we so rarely get to see what happens after the world is saved and the heroes return triumphantly? Come join me and find out as I stream Aegix_Drakan's game THE END, made originally for the MOG event on RMN.
Idiots in Ivalice: A "Roll to Dodge" RP
Whoops. Suddenly, it's a party and everyone is here. I don't really want anyone to have lioness for dinner, though.
"Hey, why are you using a giant fork as a weapon, anyway, Kupo-po? Not very subtle. If you plan to secretly eat people, that kind of thing is a dead giveaway. And it's not even good for taking small, healthy bites. Here, look, Kupo!"
I jump up and attempt to grab around Hovy's weapon, clinging to it and staying on there to make it harder to wield.
"Hey, why are you using a giant fork as a weapon, anyway, Kupo-po? Not very subtle. If you plan to secretly eat people, that kind of thing is a dead giveaway. And it's not even good for taking small, healthy bites. Here, look, Kupo!"
I jump up and attempt to grab around Hovy's weapon, clinging to it and staying on there to make it harder to wield.
The End
I decided it's time to stream RPG Maker games again after a very long hiatus. So what better place to start than right at The End? The stream is going to happen - if everything goes as planned - this Saturday at 7pm GMT (at exactly the same time as the time of this post). Watch it here:
http://www.twitch.tv/theunsilentforce/
http://www.twitch.tv/theunsilentforce/
Game Dev is Great and I Hate It
Can I critique your OneNote textfile? Does it follow the three-letter-rule?
Good job on finishing the game even more after finishing it! This may be the less fun part, but you also don't have to worry about your game never getting completed any more. I'm looking forward to seeing all the big and small improvements in the final product!
Good job on finishing the game even more after finishing it! This may be the less fun part, but you also don't have to worry about your game never getting completed any more. I'm looking forward to seeing all the big and small improvements in the final product!














