STRAK'S PROFILE

Just an indie game developer out of Alberta, Canada, building games for fun, never for profit, and always giving full effort to every project.
Bloodstained Hands
Read-on Classic RPG with an artistic approach.

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Linus: The Forgotten Days

I sincerely hope you're still working on this. I finally managed to find time to play through the demo, and it's gorgeous. If you're ever looking for collaborators to help you with some of the minutia, whether it's scripting, graphics, editing or testing etc, by all means let me know. I completely understand the feeling of wanting to take on a project by yourself, it's your baby, your masterpiece, but goddamn I so badly want to see the finished product.

Bloodstained Hands

Just want to announce that the Story Mission Guide is now fully complete! It can be accessed from the directory at the top of the game page. This guide will fully detail how to complete every main mission in the game, as well as detailing where and when to find hidden content, treasures, side-missions, and certain game lore! I've highlighted each of the aforementioned subjects with different colours, so if you've already completed a section and want to know if you missed anything, you can quickly browse through to find exactly what you're looking for. The guide is basically a text walkthrough, so if you're still struggling with something I'll do what I can to help, but see if the guide can help you first, as I may not get back to you right away, especially if it's for something very simple that the guide answers just as effectively.

I am working on a side-mission guide, so keep an eye out for that as well! No idea when I'll fully get around to completing that one, I've got some games on my list that need completing as well, but it is definitely on the way!

Cheers, and happy playing!

EDIT: And as of now, the Side Mission Guide is also complete and can be accessed through the directory! This guide will tell you where to find each side mission, how to complete it, and what rewards you can receive. Most are pretty straight-forward, except for the missions "Exports" and "Death Games." Solutions for both of those missions are included in the Guide.

Soul

Got it to work. Gotta say, really makes it difficult to play when you have to have an extraction software downloaded, it really would make things a lot more user friendly to just have the game compressed into either a zip folder or even having the full game fully extracted and then compressed to an rar file if absolutely necessary. The double extraction just kind of adds an extra hurdle, and players that don't already have either WinRAR or 7zip installed will have no idea how to actually play the game and probably just pass over it entirely, not considering it to be worth the trouble.

With that said, the game is working, so I'll be diving into it here soon. Thanks for the step-by-step help, I'll let you know what I think of the game.

Umbral Soul

Best advice I can give about mapping tips is to study the maps of people like Hanzo Kimura. I took a lot of inspiration from how he did his maps from Valkyrie Stories (still so sad that game was never fully released). Then check out some basic parallax mapping tutorials with gimp or Photoshop, and just get started. Maybe compile some resources you plan on using regularly, create a few basic templates, and practice practice practice. Might take you a full day to do just one map at first, but as you improve you'll be pumping them out in an hour or two tops. That's really all I did. I appreciate the compliment though!

And absolutely, I'll let you know if I'm struggling, but I definitely want to see how much I can discover for myself. I loved the way you had different characters interact with other based on who was in your party at the time, really makes me want to play through and see all the different interactions!

Bloodstained Hands

You'll be able to enter the city when you gain access to a certain vehicle. It's fairly late in the game. Not sure what point you're at, but if you're past the mission "War Meeting," then read ahead.

After the mission "War Meeting," you'll gain access to the airship, which allows you to fly anywhere. You can then land the airship in the field in front of Sapphane and enter the city then.


Hope this helps. I've almost got the story mission guide written up to that point, but I've got everything written and available up to the mission directly before that point. It can be accessed through the tab in the directory on the game page.

EDIT: Aaand, as of now the Story Mission Guide has been updated with everything up to the completion of the mission "War Meeting." Just a bit more now and the guide will be complete!

Soul

Right clicking on the file doesn't give me an option to extract from a .exe file. I'm using windows 10, if that makes a difference. I'll be honest, I'm not really inclined to download links from people or websites that I don't know to run software on my computer, although I appreciate the effort. If the dev would like to upload a zip file or something that's great, but until then I think I'll be playing it safe.

Also, there's something a little fishy about uploading someone else's game to a third party site without their permission. As a dev myself, I wouldn't want that and would probably ask them to take it down, no matter how well-intentioned it may be.

Soul

Actually, I did try downloading it today but I got the same error as CarlosDavilla. Not sure what could be causing it, but I do know that RMXP and RMVX both had some difficulties with compression which would make the executables crash. Would really love to play this, do you happen to have the game uploaded elsewhere that I could try?

Umbral Soul

Oh, when I first commented I was probably about 2/3 of the way through or so. Took a good week or so to really finish, playing an hour or two here and there. Hey, I admire that you've got a battle that you're meant to lose but can actually make a fight out of. I had one of those in my own game, but it was so insanely difficult that you would maybe get one attack off before the entire party gets wiped out. And the funny thing is that the fight was supposed to be a way to "test your current combat capabilities." So it's cool to see a fight that you're supposed to lose, but is at least possible, although not necessarily feasible without exploits.

I'm pretty sure I missed a lot though, for some reason I never found the Kraken. And he's got a screenshot and everything. Thinking of playing through the game again and taking my time a bit more to really explore everything.

EDIT: Oh yeah, and I also wanted to mention, great use of the Cradle of Cyanide battlers! I used them myself, and I don't see them used often, so it's really cool to see them in another game, but I absolutely loved how some of the monsters you could recruit were variations and edits of them. Very creative.

Sunset Over Imdahl

The poignancy of this game in 2021 is... eerie to say the least. Great game though. It always seem to be the games that are only a few hours long that tell the best stories.

Umbral Soul

Finished the game. Really enjoyed it! I'm reserving judgement on some of the more glaring flaws since it seems you're working on an updated/remastered/ultimate edition, eh? Only thing I will mention though...

When fighting Athena closer to the end of the game, and it's just Pandora and her summon... was I supposed to LOSE the first time? Because I beat Athena, and then was confused, because Pandora started saying she wasn't strong enough. But... I won. I'm going out on a limb here and assuming that the game would continue if you lose, and then that cutscene would play out, yeah?


Anyway. It was kind of funny. But I did enjoy the story, and playing from the perspective of the villain was a nice change of pace. Looking forward to trying out Ultimate Edition!