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TheGowans
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[Dragonstar] Game Maker Help Needed: Player Collision
Yeah masks are always helpful cos it means you dont have to worry what your character sprite looks like then.
Imma new maker :D
Yo, hope you enjoy it here. You don't need a team to get your game up the site (at least I hope you don't xD) unless you mean fully published, even then a team isn't required.
[Dragonstar] Game Maker Help Needed: Player Collision
I'll redownload Game Maker when I next boot windows and have a fiddle myself. I'll also see if I can find the old tutorial on youtube I used years ago.
Edit: May be a silly question but what is the mask sprite of the player object? Make it the same as the walls and it should go more smoothly. (or at least a fraction of the size eg/ wall is 16x16, 8x8 or 4x4 will work for the player mask)
Edit 2: http://www.youtube.com/watch?v=StlP7a69TNk&list=UUEmbL20VPM8phSETC4n_fHw&index=15&feature=plcp
there you go. It's a series of 8 or so and shows the basics of gml as well as platforming with good collisions.
Edit: May be a silly question but what is the mask sprite of the player object? Make it the same as the walls and it should go more smoothly. (or at least a fraction of the size eg/ wall is 16x16, 8x8 or 4x4 will work for the player mask)
Edit 2: http://www.youtube.com/watch?v=StlP7a69TNk&list=UUEmbL20VPM8phSETC4n_fHw&index=15&feature=plcp
there you go. It's a series of 8 or so and shows the basics of gml as well as platforming with good collisions.
[Dragonstar] Game Maker Help Needed: Player Collision
May or may not help but if you use y+1 or +gravity to check whether or not to stop try changing it to +vspeed
Change my control key
[Dragonstar] Game Maker Help Needed: Player Collision
It's been a while since I last made a platformer in GM but you could try putting a collision check in the wall or floor which sets x and y to previous.x and previous.y
Can't help any further sorry :(
Edit: Because I'm on mac, otherwise I would have a look for you
Can't help any further sorry :(
Edit: Because I'm on mac, otherwise I would have a look for you
Steel Spirit SaGa
No way man, I'm sure it will be awesome. Looks like you put a lot of effort into it from a mapping perspective (haven't played yet). Seeing it gives me drive to get my game up to this standard (all 4 maps xD). I'll give feedback when I play it tomorrow (its 3:20am now so yeah)
Edit: Actually fuck it I'll play now, got a day off work tomorrow anyway
Edit 2: Alright started playing, and I gotta say I like your intro graphics, the text could do with a speedup. Main thing- I picked Verstus (is that spelt right?) And when I get thrown into that first battle I instantly win as no enemy appears. Is this an error or intentional?
Edit 3: The whole scene with the sword is on a repeated loop at the moment aswell.
Edit 4: Alright chose Zach this time, I'm liking it but I can't help but feel that the font colour for damage in battles needs a change, couldn't see what damage I was doing. Also, what program did you use to make that window that come in when you get items from chests? Cos it looks sick and I need to make some myself rather than steal the LOTPS ones.
Edit 5: I'm enjoying the plot (poor zach :( ) had me laughing a few times when I met the princess which I think maybe 1 other rm game has made me do, the writing is great, but where in the hell are these ruins? I ended up wandering around the world map for a bit and then walked into a forest where the enemies absolutely pounded me even when I used 'charge up'.
Anyway, must sleep now, passing out soon.
Edit: Actually fuck it I'll play now, got a day off work tomorrow anyway
Edit 2: Alright started playing, and I gotta say I like your intro graphics, the text could do with a speedup. Main thing- I picked Verstus (is that spelt right?) And when I get thrown into that first battle I instantly win as no enemy appears. Is this an error or intentional?
Edit 3: The whole scene with the sword is on a repeated loop at the moment aswell.
Edit 4: Alright chose Zach this time, I'm liking it but I can't help but feel that the font colour for damage in battles needs a change, couldn't see what damage I was doing. Also, what program did you use to make that window that come in when you get items from chests? Cos it looks sick and I need to make some myself rather than steal the LOTPS ones.
Edit 5: I'm enjoying the plot (poor zach :( ) had me laughing a few times when I met the princess which I think maybe 1 other rm game has made me do, the writing is great, but where in the hell are these ruins? I ended up wandering around the world map for a bit and then walked into a forest where the enemies absolutely pounded me even when I used 'charge up'.
Anyway, must sleep now, passing out soon.
What Videogames Are You Playing Right Now?
More borderlands 2 than is probably healthy, also working my way through dragon age slowly, and link to the past when I'm on the loo