VERSALIA'S PROFILE
"I married him because his kid is strong and he doesn't wear a shirt" - craze
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Using RPGmaker to teach R.E. to kids
author=Karsuman
This topic is really embarrassing and I have lost a bunch of respect for several posters in this topic.
Oh no, I hope I didn't lose any respect on the internet for making nonserious posts in a humorous thread
What is the Biggest Design Flaw in Games?
author=cho
yeah it fucking sucks that if there's a fight i can't beat and i'm fed up with it i can just get through it and move on with the game/my life.
It doesn't sound like your issue has anything to do with difficulty setting in this instance, unless you picked Hard to begin with and now that battle screws you. That is a game balance issue (or you simply suck at that game, which does happen].
whatever the "fake" part means
New Game+ is fake replay value*, and difficulty levels you unlock are too, much like "fake difficulty." Fake Difficulty is simply throwing obstacles at the player to eat up their time in a way that is not meaningful to your game's risk/reward mechanic. Fake Replay Value is adding features that would appear to encourage you to play the game again or spend more time playing it but doesn't significantly change anything. Battles are harder, WOW the game is worth playing again~
** It can frequently be used to good effect though. Look at FFX-2. Easily one of the most nonlinear games I've played in a long time - practically every scene changes based on what you've done and it what order.
What is the Biggest Design Flaw in Games?
author=Blinkster
so that is why I like actual fighting to be as easy as possible.
When you said it was more of a play style than a difficulty setting, you were right. I hate difficulty settings in games - why play Hard Mode? It's just fake replay value. Even worse for games who allow you to adjust this DURING the game and basically cheap out of tough fights (I'm looking at you, Dragon Age).
You should find/design games focused on the story that devalue combat, not call it a design flaw that games don't offer the option of "super easy combat, speed through game."
Whatchu Workin' On? Tell us!
Probably going to put my project on hiatus until stuff like RM 20XX comes out. I want me some powered-up 2k3!
In that vein, also going to try to learn VX/Melody... and try to improve my (pathetic) image editing skills~
In that vein, also going to try to learn VX/Melody... and try to improve my (pathetic) image editing skills~
One Thousand Words
I am probably going to put my 2k3 project on hiatus until I get my hands on a full version of thissss.
VV_WIP_Forest_Section.png
author=Karsuman
VX's mapping engine is pretty terrible.
Best bet is probably panorama maps, though you can use less boxy tiles in the editor too.
I'm a total newb to VX (though I'm going to start digging into it) so these are mildly confusing issues. Is it that difficult to edit the VX resources to make them... not boxy?
VV_WIP_Forest_Section.png
author=mongoosezxc
thats VX for ya: RIGHT.....ANGLES!
Is the VX RTP really that horrible? I also see EVERYBODY using it - is there a massive lack of VX resource?
is coffee really the only way?
author=Strangeluv
Idk, just get more sleep.
Jesus, at least pretend to give advice. It's not always about MORE sleep - you can get several hours more than "needed" and still be tired. It's about BETTER sleep and better habits. etc.
is coffee really the only way?
Devil's Smile: Why V&V's Battle System is Interesting
I like this design.
Now, does this come into play in how you choose to arrange your party? Are there characters who are good at being both Blitzers and Nukers? Can you do just as effectively with a party of effective Blitzers, whose Nukes aren't especially impressive, but their BP accumulation rate lets you use bursts often?
Now, does this come into play in how you choose to arrange your party? Are there characters who are good at being both Blitzers and Nukers? Can you do just as effectively with a party of effective Blitzers, whose Nukes aren't especially impressive, but their BP accumulation rate lets you use bursts often?














