VERSALIA'S PROFILE
"I married him because his kid is strong and he doesn't wear a shirt" - craze
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RylanTitle.png
Oooh, thanks for the idea :O Yours looks more professional than mine, haha!
But if you REALLY want to help, I'll put you to work in my Spriting Sweatshop.
But if you REALLY want to help, I'll put you to work in my Spriting Sweatshop.
MnemosAwakening.png
author=Rolandknight
but who says it has to be with a comp. it could be a ipod for all we know.
hahahahaha. I was just talking about this.
They have COMPs that look suspiciously like iPads... a winner is Rolandknight!
Sideview: Turnbased or ATB?
author=pyrodoom
I love ATB, because really, turn based, it's just you, select what your player does, then it goes onto playing, and sometimes it takes so much pp and takes so long, that it ends up being a button spamming time.
Sure those problems are in ATB too, but it looks way better, and it allows a strategy to form, where, instead of strategy based off of spells, attacks, and gaurding, ATB uses all that plus characters, EX.:
Turn-Based player:"Well, I have this fire spell, and we are up against an ice monster, I guess I'll use that and just attack normally with my ice mage!"
ATB player:"Well, my ice mage is going up first, and all the spells she has, plus anything she will do other than gaurding and row, will heal ice type beings...but I don't want her to gaurd because she has incredibly low defense, and has low hp, meaning evem while gaurding she'll die! Maybe I'll use her turn by pressing the row button and switching the characters out. then I can attack the monster with fire!"
Sure it doesn't give you enough time for strategy, but at least it will allow you to make a better strategy than a turn-based battle does with the turn-based restrictions!
what the fuck are you talking about
The Screenshot Topic Returns
author=Lucidstillness
The problem I run into is that the switch would have to be triggered based on where the monster is in relation to the party.
look for "tracking script", they exist for VX
Hustle and bustle, scripting in trouble
author=GreatRedSpirit
The #1 error is because the scanned array is empty. When the scanned array is created it doesn't set the arrays at any of the hash keys, that's done when something is scanned. The quick and dirty fix is to go into 'def create_scan_arrays' and create the arrays there.
def create_scan_arrays @scanned = {} if @scanned == nil @scanned["HP"] = [] if @scanned["HP"] == nil @scanned["MP"] = [] if @scanned["MP"] == nil etc. etc. @scanned_elements = {} if @scanned_elements == nil @scanned_states = {} if @scanned_states == nil @scanned_skills = {} if @scanned_skills == nil @scanned_encounters = {} if @scanned_encounters == nil @scanned_defeated = {} if @scanned_defeated == nil @scanned_escaped = {} if @scanned_escaped == nil @scanned_drop_item = {} if @scanned_drop_item == nil @scanned_drop_weapon = {} if @scanned_drop_weapon == nil @scanned_drop_armour = {} if @scanned_drop_armour == nil end
Basically what I added. If you get another undefined method 'include?' in a similar line ($game_system.scanned.include?(etc. etc. ) just add that hash key into the above snippet of code.
GRS confirmed my theory that it had no idea what scannedHP meant as an array, I just didn't think to add this block because YEZ Enemy Scan usually has this by default. Maybe I should send you my version :B
Persona:Reverse
author=Animetorauthor=VersaliaI don't get the base_stat thing, but everything else seems easy enough... thanks!! ^o^
I coded it myself (as Craze said) but I can explain to you how I did it. Short explanation: I made all of the personas into PCs in the database, and classes as well. So Mnemos is PC #9 and Class #9. I changed the definition of base_(stat) methods to point to their class ID, so Rylan really uses Mnemos' stats if he has Mnemos equipped.
def base_agi if @actor_id <= 7 actor = $game_actors[@actor_id] persona = actor.class_id actor = $data_actors[persona] n = actor.parameters[5, @level] else actor = $data_actors[@actor_id] n = actor.parameters[5,@level] end
The Screenshot Topic Returns
author=Despain
these are mockups to see how well the sprites fit together more than screenshots but w/e
I kind of love this. Castlevania plus Super Mario plus atmosphere.
Hustle and bustle, scripting in trouble
Did you edit that to try and make it show only HP? Because, you should make the array something like "scannedHP" instead. I think it's confused as to how to do ".include?" to ".scanned{"HP"}" as though the scanned{"HP"} array is not recognized as an array.
This is just my diagnostic overview, I'll test more later
This is just my diagnostic overview, I'll test more later
Persona:Reverse
author=Animetor
Can you please tell me where you got the script for the persona summoning and equiping stuff so I can use it in a game I want to make (not a persona game) I'll give you credit for it as well, I just can't seem to find it
I coded it myself (as Craze said) but I can explain to you how I did it. Short explanation: I made all of the personas into PCs in the database, and classes as well. So Mnemos is PC #9 and Class #9. I changed the definition of base_(stat) methods to point to their class ID, so Rylan really uses Mnemos' stats if he has Mnemos equipped.
The Screenshot Topic Returns
author=Darken
Only thing I would change is the text speed. Were you put off by the serious tone and didn't bother reading?
That's pretty much it. My mistake if the dialogue actually made sense, but it also made me want to skip ahead, which is a problem. I still think it's utterly ridiculous for there to be 10 seconds of "...." on the screen, intro or not.
I almost facepalmed.I hate how the words 'facepalm' or 'fail' are used for anything you slightly disapprove of these days.
Me personally? Because you can read every single one of my recent posts and not find another instance of either of those words. Not me personally? Oh well, Darken has pet peeve vocabulary words
I hate the campy tone of most RPGs being made by the communityI am seriously confused by this statement. It's honestly rare that I see a game I would describe as "campy."
edit: I re-watched it and the dialogue is fine














