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WHEELMANZERO'S PROFILE

Just a guy who loves rpg's. Thanks to some serious encouragement from several new friends and the community at large, I was able to complete one of my own. Game making is my favorite hobby, so you can expect more games on the way. Play on fellow gamers, play on!
Umbral Soul
Build an army. Embrace the darkness. Conquer the world.

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Those are the worst split ends I've ever seen.

Umbral Soul

Sellkadoom22- No worries, I double checked the events and everything looks up to snuff, so while you might be able to regain party members when you return to the castle, they're removed when you go to Sadithis, which you need to head to in order to reach the mausoleum. If there was an issue there, I must have fixed it in the version I'm working on now.

The fire death glitch has been dealt with too. Who would've thought anyone would be crazy enough to open the main menu while in the process of dying? Not this guy, that's for sure. The encounter rates aren't bugged though, so there's no need to worry about that.

gothicmiriel (aka grasshopper)- Yeah, you're certainly right about that. Ever since I joined this community, I've been shown nothing but kindness, patience and understanding from just about everyone I've talked to. I guess that's part of why I'm bummed about failing to meet my deadline. People have been so awesome to me I just want to give back by presenting them with an awesome game as soon as possible, so I end up stressing about things when no one's even cracking the whip at me.

But you know, that's actually pretty dumb and I should just enjoy what I'm doing while making the best experience I can with my current skillset. Things tend to go better when I'm having fun after all.

Alright, you guys have gotten me all hyped up, so I'm gonna go ahead and make that big scary blog post I've been dreading. You've all been awesome, so I've probably been worrying for nothing. Thanks a lot everybody, and especially you, grasshopper. You're a special kind of awesome.

Umbral Soul

I don't think my brain can fully process this post. I mean I can read the words but it doesn't really sink in that you'd call something I made one of your favorite games. It's been ages since I posted this game, but I still haven't given up on the possibility that this is some kind of really drawn out, overly elaborate hoax designed to give me a heart attack, and that somewhere there's a Discord server conspiring to keep it going.

But just in case that isn't true, let me just say you're welcome! This is the only real instance of me putting something I made out there for the world to tear apart into little pieces see, so I'm glad it went over as well as it did.

I was initially confident that I'd be able to finish the new version by the end of the year, but of course life had other plans for me. That said, it's probably going to take a couple more months before I'm done. I should probably make a big depressing blog post going into the details, but I've been dreading writing it. Do you hear that? That scraping metal sound? It's the sound of people sharpening their pitchforks.

I'd love to give you an exact release date but I'm absolutely terrible at meeting those so I can't make any specific promises. Probably a few more months if nothing else terrible happens. If you can hold out till then, great, but if you can't, I don't think it'll ruin your enjoyment of the newer version, since I've added a lot more bells and whistles. Thanks for the post, it was amazing!

Umbral Soul

Caution: Godzilla-sized spoilers ahead.

Your theory about the dangers of demon evolution is right on the money. It doesn't really come into play until the sequel, but absorbing more power than their body can handle will in fact drive a demon mad, in addition to one other highly unpleasant side effect. It's the main reason why demons are careful about how much power they take in, although certain species like succubi have much higher upper limits than others.

This isn't actually mentioned in the story, but Arielle's current form is actually his evolved form, hence why he was so strong before losing to Jeremy's crew. Losing power doesn't cause demons to devolve however, which is why he looked the same even after sacrificing his power to summon Ragnarok.

Athena won't be quite as easy to cheese due to an adjustment I've made, but for those who do manage to defeat her again, I've made it so that cutscene plays out a little differently.

The persecution of dark mages didn't kick in until after humanity lost contact with Lumielle, so she had no say in the matter. At the end of the game, she cries over the current state of the world and blames herself for it, since the dark mages were being hunted as a means of restoring humanity's connection with her. What she wanted from the very beginning is peace between everyone, including the demons.

What people don't realize is that Ragnarok's gloom crystals don't just feed on dark magic, they feed on darkness itself, so the world's hatred for dark mages is actually making the problem worse. While those who kill in Lumielle's name claim to be fighting for her sake, they are unwittingly helping Ragnarok. Oh the irony!

I'm relieved to hear you're up for playing as the good guys again. A lot of players really enjoyed being the baddies, so they were a little bummed out about having to switch sides. I wouldn't make a party I didn't think it would be fun to play as though, and the heroes of Luminous Soul have some unusual members among their ranks. Sadly you don't get to play as a monster tamer, but I do think you'll enjoy the abilities at your disposal. Your party is by no means a group of weaklings. Each and every one of them is powerful, and that fact is reflected in their movesets.

Mild sequel spoiler:

There is a completely overpowered Pandora boss fight. Make sure you have your max elixirs ready. All 99 of them.


Hey, I'm all for easter eggs, but Ragnarok spontaneously becoming all powerful would throw a little bit of a monkey wrench in the story. He'd be all, "Wait...why did I raise this kid for 20 years if I could just do this myself?" Nope, evil gods gotta revive themselves the old fashioned way; through the efforts of their loyal minions.

Thanks so much for the encouraging words you guys. They really mean a lot.

Umbral Soul

The following comment is filled to the brim with spoilers. All ye who do not wish to be spoiled, avert your eyes. Avert them with all due haste.

Alright, now that the disclaimer's been given, let's start chipping away at this massive comment of yours. By the time we're done, you'll be so satisfied you'll think you'd have eaten two thanksgiving dinners.

I counted seventeen summons in all excluding the evolutions, so it sounds like you're missing one. From what you've told me though, I have a pretty good idea of which one it is. This also addresses your missing scenario problem, so it looks like we get to kill two birds with one stone.


The scenario in question is a reward for completing a sidequest in Rozalin's castle. After beating the vampire quest, enter the music hall and talk to the singing woman twice to start it. Completing it will net you a scenario and a summon. If you don't want to go through the trouble though, there are a few playthroughs on youtube you could watch.

You know what's funny? I made an interaction for the pillow event for when Demora and Azrielle are in the party, but I completely forgot to make one for Grealda. Well that's no longer true as of this post, so thanks for the tip off.

Yeah the balance of this game is definitely tipped in your favor bigtime, and I downplayed the importance of items as much as I could. Why you ask? Because villains don't rely on items, those are for weak pathetic heroes. Villains use nothing but their own stupidly strong abilities to get the job done. I wanted to replicate that feeling, hence the OPness. I will say however, that I didn't intend Demora to be as broken as she is. "Here, let me just give a full party magic reflect spell to this character in a game where nearly every boss spams magic. What could possibly go wrong?"

Revisiting the final boss I do agree that it was too easy. It doesn't use damaging attacks as often as it should in its second form, seeing as how you have so many party members and options. Unfortunately by the time you get to the final boss you've already kicked all the heroes butts, so the giant angel statue of death is the only thing left to fight. The fight against Athena was meant to be the climax of Pandora's personal gripe with the heroes, but it must have felt underwhelming because of the true goddess of darkness and her OP magic reflect spell.

*wrings hands together* Alright, now it's time to get to the good part. All of the criticisms you've raised are completely valid (except for the evolving Demorea thing), and it is my pleasure to tell you that they will be resolved in the new ultimate edition of the game I'm working on. Here's a list of features.

-Demora's magic reflect now shields 1party member for 2 turns instead of the entire party.

-The Hornet Queen and Hydra Raflessia now have 1 new evolution each

-New skills and animations

-Dark Overclock now costs a large amount of TP to perform

-Several bosses are stronger

- 8+ new scenarios

- Improved maps

-New Sidequests

- 1 new summon

- Alternate campaign where you play as Serene and her allies



I might be forgetting something but those are the features that come to mind. I'm hoping that the game will be a different enough experience for players to want to play through it again, and enjoy some new content with Serene's story. The new version will address a lot of the concerns you had, but I'm afraid I can't deliver on the postgame thing. As much fun as it would be, it would be a massive undertaking, and considering how ridiculously overambitious I am, that's saying a lot.

Phew! Alright, now that that's out of the way let me go ahead and answer all your questions. As you surmised, Astranova is a light element spell and therefore cannot be learned by dark type pokemon, even with a TM. Wait, I think I said that wrong. Whatever, you get the idea! I will say however that this isn't the last you'll see of that spell.

After Serene loses against the Acolytes, she sends all 5 of the shards to Reginald, hence why Aegis is able to be completed. All 5 shards are combined to form Aegis, so when it's destroyed its core is revealed to be the completed crystal of divinity, which the villains corrupt and absorb. This is the last you see of the crystal of divinity, as it is now just a powerless rock whose magic now lives within the Acolytes.

Of course, Pandora doesn't even bother to take the one crystal from Serene's party after she defeats them the first time, since she's so sure they're going to bring her all of them at once. Why? Because overconfidence makes villains make stupid decisions. If villains were smart, they might actually win for once.

When you first enter Reddin Cathedral, the preacher explains that Ragnarok's gloom crystals are blocking Lumielle's connection with earth. They feed on darkness to grow more powerful, hence why the dark mages are being hunted. But do the crystals only draw power from dark mages? Hmm, I wonder...

And last but not least, the final question; "Is there going to be a sequel?" The answer is yes. Umbral Soul is essentially the prologue to the complete story which will unfold in the next game; Luminous Soul. In it, you'll play as a new group of heroes working to undo everything the Acolytes have done. All of your previous allies will return as powerful enemies looking to put you in the ground. Pretty much everyone makes a return, and some dangling story threads are wrapped up nice and tidy. That's why I had to leave certain things up in the air, like the conclusion to Lonnie's story with the wealthy woman. Everyone's stories, for better or worse, will come to an end in the next game.


I think that should just about do it. Let me take a moment to thank you for your posts, as they've got me absolutely beaming right now. Whenever someone tells me they enjoyed my game it hypes me up beyond belief. I look forward to being able to share my future games with everyone as well.

Umbral Soul

author=Ilackoriginality
Finally got the chance to play the game more. Im pretty far ahead now, but I DESPERATELY need
DP. for evolving my slime. What are all the ways of getting it?


You get automatically at certain points DP by progressing through the story, but there are a few items in the game you can trade for DP as well. One of these items is a necklace you can buy at the item shop in Vallwin. Two others you can get as rewards for completing sidequests.

The first is from the quest you received from the nun in Lindale, while the second quest can be started by talking to the pink maid in Pandora's room once the green maid disappears. You'll need to have Azrielle in your party though, or the quest won't trigger. There's another DP item quest in addition to those, but I don't want to spoil anything, so I'll stop flapping my gums now.

Be sure to let me know if you're having any trouble. I couldn't afford my own tech support department, so I'm running this show myself.

Notes From Province is here! Full game is up for download

*dances uncontrollably*

Releasing a game in 2021

As someone who's been following this game for quite a while, I'm hyped to hear it's almost finished. Good for you for sticking with it till the end. Thanks for all your hard work.

Umbral Soul

Yo xNjckk! It really has been a long time eh? Hope you've been doing well. The good news is, things have been turning out pretty much exactly the way I wanted them to. I think the features I've been implementing are making the game feel different enough from the vanilla version to make my efforts worthwhile.

The bad news is, a lot of people have been quitting my job, so the higher ups have been forcing us to do overtime, and I was not built to work 10 hours. Lately I've been spending a lot more time asleep or in zombie mode, which has slowed production a bit. Things are still getting done, it's just harder now.

Thanks for checking in, it shows that you're still interested in the game, which makes me feel like the cat's pajamas. Uh...you youngin's might not get that expression, but trust me, it's a good thing.

Umbral Soul

The only thing you can really miss before the final dungeon is...

getting Narissa as a summon. To unlock her, talk to her after starting the vampire quest but before finishing it.


Everything else you can do all the way up until the last dungeon, and the game will warn you when you're about to reach that point. BUT! I know that there are people who are concerned about missing things, so I'm making a guide for the upgraded version I'm releasing. It'll feature a new campaign, a new summon, a few new monster evolutions, upgraded maps and additional scenarios. I'm also sprucing up some of the artwork, facesets, and sprites. It's gonna be the bomb diggity.

If you're ever unsure about how to unlock something, just shoot me an email and I'll tell you exactly what to do. Thanks for playing!