WHEELMANZERO'S PROFILE

Just a guy who loves rpg's. Thanks to some serious encouragement from several new friends and the community at large, I was able to complete one of my own. Game making is my favorite hobby, so you can expect more games on the way. Play on fellow gamers, play on!
Umbral Soul
Build an army. Embrace the darkness. Conquer the world.

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*raises hand* Yes hello, I would like to play as the eldritch abomination please. Thank you.

Release tomorrow

Woooo! Way to go buddy, I knew you could do it!

Umbral Soul

Wow, mine was the first rpg maker game you've ever played? That's quite an honor! I'm glad I wss able to make a positive first impression on you when it comes to the engine. The things you can do with it are truly amazing with the right scripts.

To be honest I never expected this game to have even half the impact that it has, but the fact that people have been enjoying it in spite of its flaws has made me nothing short of ecstatic. The entire purpose of this game was to create a fun experience that others would enjoy that I could look back on with pride, and it has more than fulfilled that purpose. So allow me to thank you for your comment, as it is the reactions of players like you that have made building the game worth every second of effort.

Allow me to take the time to welcome you to rmn. We've got some pretty nice games here, and some even nicer people, so I hope you enjoy what you find. And if you ever just feel like shooting the breeze or asking me a question, please feel free to hit up my inbox. I try to be here pretty often.

Umbral Soul

Hey Resstia985, allow me to welcome you to rmn! I'm thrilled you enjoyed my game so much and am happy to inform you that there is both an enhanced edition of the game and a sequel in the works. My current health issues have slowed my progress but I can assure you I'm still plugging away at them. For more details you can take a look at some of my previous blogs.

Miriel, you have always shown a ton of enthusiasm for the game and been nothing but kind to me, so I'd like to thank you for that. I've been feeling discouraged lately, but the kind words from you and so many other awesome people on this site have lifted my spirits, so from the bottom of my heart, thank you all. There's no need to worry about me, I'll be ok, and hopefully I'll be sharing games with all of you for a long time to come.

Umbral Soul

Thanks for understanding, guys. You're all wonderful.

Umbral Soul

author=FactChecker
One of the best game you can find on this site. Yet why lying about a sequel or some "ultimate edition" for a 2017 game which received no update since five years ?

Dont misunderstand me, im really thankful to you, the author, for making such exciting little gem, as many here.

I have played and replayed it and will replay it in a near future. But please, stop teasing nothingness with some " I'm aiming to have the ultimate edition done by the end of the year". Or "i will work on this and that" to deliver nothing at end. Its obvious.

Just "im done with this game, glad you enjoyed it" and thats all, simple as that.

People who truly loved your free work will not bark or belittle you. Really.


Yo people! Sorry I haven't popped in for a while, but the circumstances in my life have changed dramatically. Allow me to be perfectly clear; I have not lied about making a sequel or an improved edition of this game. I keep setting goals for myself to finish by a certain time because people want a general time frame for when it will be out, but events keep happening in my life that get in the way. I expected to be done by the end of the year, but my recent heath issues have been stalling me.

I won't say I am done with this game because that simply is not true. I've already posted several blogs about the features I've been working on, so there's evidence that I have been working on it.

I'll tell it to you straight. My health is bad. REALLY bad. Things took a turn for the worse for me at the end of the year and now I'm stuck in the hospital getting poked and prodded every day. It's infuriating. I'll post a blog about the details soon, but needless to say it's affected my ability to work on my game.

I understand your frustration, and I'm sorry I keep failing to meet the expectations I keep setting, but I am only human and am trying my best. I will never give up on my game no matter how long it takes, but right now I am going through what is easily the worst time in my life. Maybe I should've said something sooner, but I was afraid of disappointing everyone so I kept pushing myself. My health is no longer giving me that luxury, so I need to slow things down.

Just as you are thankful to me for creating this game, I am thankful to you, the players, for giving it a chance. The fact that even one person enjoyed it enough to play it multiple times is enough to make all the effort worth it. That is why I'm not giving up. I have a vision for this game and I want to see it come true. I want to be able to know that I've given players the best experience I possibly could, free from glitches. I know it's been a long time, but I haven't turned my back on this game.

I hope I haven't come off as angry or rude, it's just that I'm going through a lot right now and I'd appreciate more of your patience. Thanks for commenting, and for playing my game. It really means a lot to me.

Umbral Soul Review

What is this? Is this part of some kind of conspiracy to kill me with joy? An early Christmas present perhaps? Either way if it was your goal to make me unreasonably happy, then your plan has succeeded beyond your wildest dreams. I mean wow. The fact that anyone is willing to play the game more than once is enough to send me over the moon on its own!

I've been seeing a new doctor, and the healing process as been depressingly slow, so these latest reviews have really lifted my spirits. I thought everyone would've moved on or lost interest by now, yet here you are. You guys really are too much. Before I forget to say this amidst all my joyous rambling, let me thank you for playing my game and for the review. It really does mean a lot to me.

Umbral Soul

author=shadowflower
Hey I just want to say, this game is amazing. 10/10. Great characters, plot and story.


Thanks a million Shadow, glad you enjoyed it!

Umbral Soul Review

Ah, I understand your points about how healing works, and I'm actually really pleased that you feel that way. One thing I wanted to make doubly sure of was that the game didn't feel like a typical rpg reskinned with a villain flavored coating. I wanted it to play a bit differently than how a party of heroes would function. For example, heroes buy weapons and armor to make themselves increasingly more powerful as the journey goes on. Villains however, usually have overpowered equipment and abilities already, so they don't bother with shops. That's the reason why there was never any gear to be found throughout the game.

Another thing heroes do that villains don't is rely on items, particularly to heal themselves. When a villain gets injured, they simply act like it was nothing and teleport away to recover at their lair. I wanted that power to be at the player's fingertips as well. It trivializes the normal cycle of attrition in most rpg's where you survive by managing your resources, which could certainly be seen as a bad thing if a player wants more of a challenge. But as a villain most aspects of the game are skewed in your favor. You can heal whenever you want, possess broken abilities, and don't need to bother with items. I made items in the game weak and stupid expensive just to discourage their use.

I was concerned about how tedious it might be to level up so many summons as well, so I came up with a pretty simple solution. Enemies will not drop more items that can be sold at shops, which can in turn be used to buy Demon's Draughts which can be used to level your summons. It's a simple change, but I think it'll make it a lot easier to raise your summons and draw out their potential.

Thanks for the suggestions, and for playing my game. I hope you enjoy all of what rmn has to offer, because there are a lot of great games here
to be played.

Umbral Soul Review

Jihelu, thanks so much for the review. I know I say this on almost every review but it really brightened up an otherwise bad day. I can't even express how happy I am. Seventeen reviews...I never dreamed this game would get so much attention or be so well received. Allow me to address your points in an orderly manner, as soon as I finish breathing into this paper bag. Yes, I'm still using that joke. No, I won't stop using it until it stops being funny. Stop rolling your eyes!

I thought the voice lines would be a good way to add...well..."character" to the characters. I wanted the player to know what each of them sounded like instead of having to imagine their voices in their heads. As with any design choice, I'm sure there were people that liked it and people who hated it, but unfortunately there's no way to disable it. Well, no way besides using that handy mute button.

In case you were curious, the way certain scenes work is that different events will trigger depending on who is in your party, or if certain switches are on or off. I'm certain there's a way to modify them in more detail using switches and conditional branches though, but my brain was already playing Twister just trying to get things to work as they are. One thing I did change for the upcoming ultimate edition though, is that one of the villain's motivations are clearer this time around, though they still grapple with being as ruthless as the others.

One other thing I'm adding is more dialogue for other talking summons. Previously only Lanith would make a comment during most boss fights, but now I'm having all talking summons chime in to encourage using everyone. Additionally, some of the more obscure characters will have their own new scenarios to flesh them out a bit and give them some more background. I'm also adding more conversations for the characters in Azrielle's castle, so that's something else to look forward to.

And of course I'm exterminating every glitch and bug I lay eyes on and correcting the spelling errors so I can finally sleep at night, as well as adding a bunch of new content. There are also a bunch of little tweaks like harder bosses, more item drops, and some mapping upgrades. I'm hoping the upgraded version will be a far smoother and more enjoyable experience for old and new players alike.

I think that's everything, but if you have any questions or suggestions, please don't hesitate to contact me. There's always room for improvement after all. Thanks again for playing!