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New game in the works, need some advice about the software.
post=114272The argument that everything but gameplay is unimportant is ridiculous.This, this is correct.
This is, incorrect. Well, sort of anyway. You're not wrong.
Stuff has to barely represent what they are (Atari), but if you're a company releasing a game you would then put production value into it to hit a wider market. But, that's not exactly the problem here.
Now now, what I see lots of true gamers not realizing is that you can horribly detract from a game if the graphics/sounds are BAD. What sense of BAD? Well, if you can't tell where you are or what object you are, or it's painfully hard to see how much HP you have left, or some sounds are eighty times louder than anything while others are softer than a pillow, or you have no idea whether something is something you collect or something that hurts you, or you overlook something that you're supposed to have gotten, or that the screen has way too much information or way to little information, or there's way too much artwork everywhere, or the objects are disorientingly out of scale, and the list goes on.
When you work on the graphics and stuff, you need to think of how its related gameplay wise as opposed to just something that looks good. Being an amazing artist won't help you if you aren't thinking about the gameplay and make some mistakes that actually hurt your game. A good generalization of this is that lots of people I've seen try to make a game like they make movies, when they're two different mediums.
Whats the worst thing you ever saw in high school?
Interracial relationships....Tell me your thoughts...
My Girlfriend is Having an Emotional Affair
You're asking for love advice on a forum where people make their own RPGs?
The answer is simple. If her loyalty is so thin, you should just drop her. It's going to hurt you much more than it does now if you don't do something about it.
The answer is simple. If her loyalty is so thin, you should just drop her. It's going to hurt you much more than it does now if you don't do something about it.
Custom Window Skin Generator...?
New game in the works, need some advice about the software.
I actually welcome nitpicking...
That is, if it's actually of any use to me. There's a difference between "ZOMG DID YOU USE A LOAFER TO CODE THE COLLISION ENGINE" and "Try reducing the bullet's hit radius or something, I get hit even when I'm 4 pixels away from it's edge". One of them gives me an annoyed laugh and gets an equally empty reply and the other lets me fix tiny problems to make something airtight. And gives me a laugh too if it's something I did that was really stupid.
That is, if it's actually of any use to me. There's a difference between "ZOMG DID YOU USE A LOAFER TO CODE THE COLLISION ENGINE" and "Try reducing the bullet's hit radius or something, I get hit even when I'm 4 pixels away from it's edge". One of them gives me an annoyed laugh and gets an equally empty reply and the other lets me fix tiny problems to make something airtight. And gives me a laugh too if it's something I did that was really stupid.
wbscreen3.png
Hehe, the funny thing is that I made a game like this years ago, but I used sprites because I couldn't (and still can't) model people very well.
Game Chill 2009
Like, being on one side. A common theme I see people using is a battle between teams x and y and you taking sides. However, I think the two sides being very opposite to each other in many things would really match the theme (fire n ice, south n north poles on a magnet, etc.).
New game in the works, need some advice about the software.
post=113993post=113990Very convincing argument.
I'd say XP.
Speech skill at 85~
And I totally use shoes to program my games with.
Screenshot Sesame Street (40th Anniversary Edition)
Why in the world are you using an engine designed for tiled movement to make an isometric side scrolling platformer game!?
It's so hard to do any action game in RPG Maker 2k3, much more so than every other engine I can think of that it begs the question, why? Even in RPG Maker XP I wrote a short ZeroWing clone out of boredom in RGSS.
It's so hard to do any action game in RPG Maker 2k3, much more so than every other engine I can think of that it begs the question, why? Even in RPG Maker XP I wrote a short ZeroWing clone out of boredom in RGSS.














