WOLFCODER'S PROFILE

Author of LandTraveller, an animal-ear themed constructive action RPG on Steam.
LandTraveller
A top-down constructive action RPG.

Search

Filter

Light Coin

Update on something very important I forgot to mention: what some of the accumulated funds will be used for. I've been keeping track on who has contributed what to the project material-wise (when I accept feature requests, find bugs, etc.). Material-wise also means those official "RTP" materials (tilesets, character parts, etc.) that would also really help. Accepting infinitely divisible and directly transferable coins makes it easy for me to redistribute some of the accumulated coins to contributors.

RPG 20XX Engine

Thanks. I'll keep your project around and run a test before releasing the next version. The next version will not be released if the project you just sent me crashes it on my machine.

If it passes and the next version is released, and it still crashes for you, there are other ways for me to try and detect the problem. Here's hoping everything is fine the next release, though~

Light Coin

Another update: it does seem like YAC is what you try to mine for. It's weird, it reports an incredibly slow khash/s rate and took overnight to gain 5 units of work, but I've already nearly reached the amount needed for a withdrawal (vs. a week and a half for LTC mining).

Thanks for the information, so they are around 5 to 7 cent (with 1 LTC=$11).

YAC and LTC (especially YAC) are worthless right now but are possible for the ordinary computer to mine. Suppose the RPG 20XX accounts have some amount accumulated. Then later the coins value rises or even jumps (usually when they're implausible to mine anymore). Everyone's pocket change or computer slave driving could suddenly grant RPG 20XX several grand. That's how speculation works, I just recommend you don't put real money into it.

The number that matters more is the amount of coins you need to accumulate with a pool before it lets you withdraw to your personal wallet program thingy because then you can posses those coins and have control over them to keep or send.

Although shady, you could just exchange 5/10/20 bucks into however LTC it's currently worth at BTC-E (that's a website name) and send those. They might accept one of those grocery store prepaid money things if you want to hide your bank/credit card info. Don't forget it takes average 10 minutes for a BTC transaction to actually confirm, and 2.5 minutes for LTC. You can currently only exchange USD for BTC or LTC there. And then you would have given that amount directly to the RPG 20XX project.

Light Coin

Yay \:D/
Nice update. Will try to find the bug again ;).


The download is not updated.

Light Coin

With my video cards, between 5 mLTC and 7 mLTC (mLTC = 0.001 LTC) a day (this is the bottom line after pool-x.eu takes their 3% share plus my voluntary 2.5% donation on top of that). LiteCoin has been around since like 2011. It's steady, but late to the party.

I've noticed the author of cudaminer himself created a YAC address. YAC coins look like they can still be mined with just your CPU (though you should still use cudaminer). I'll look into those.

I just said "fuck it" and have all three (BTC LTC and YAC) addresses on the front page. I figure the author of cudaminer might know which crypto coins are worth having donation addresses for. I'm going to see how much and how fast I can mine YACs.

This way you also don't have to bother with the shady exchanges and can just directly send whatever coin.

As for the RPG 20XX editor, I finished the event editor dialog. I just need to add the event create and event edit commands to the map view. I also added the three addresses to the editor under the about dialog.



Yeah, I know a PayPal donate button is easy, but I'm interested in actually studying these coins and why exactly do they even have value in the first place. I've actually learned a little about economics and a little more about the nature of cryptography.

Light Coin

After more surveying, it does look like mining coins is the easiest and safest way to obtain them, but it takes a long time. You will need a CUDA card (any high-end nVidia will do). You'll then need cudaminer for it. Cudaminer will mine all sorts of coins, so you can also mine one type of coin (YAC for example) and exchange it to LTC.

Light Coin

I've modified the post. It should be pretty obvious that you shouldn't use the LiteCoin faucets since they're loaded with malware and adware, but I'm going to warn you anyways.

The easiest method is to simply exchange them at BTC-E or something, but even that is sort of risky. It's best to quickly exchange a small amount at a time and to never keep LiteCoin in storage online anywhere. The wallet program I mention lets you vault your own coins, that's wise considering how randomly these places like to disappear (remember MtGOX?).

The other method is to mine the coins at pool-x.eu or somewhere. This requires some serious computation, as in, you need an immensely powerful video card with CUDA support (to use cudaminer of course) and to connect it correctly to your chosen mining pool. Then it still takes a long time to get even a little bit.

There will eventually be an ordinary donate link when the project is much further along. Ironically, LiteCoin makes it possible to risk a lot less money in backing something.

But remember that you don't actually have to give me either regular cash or LiteCoins for RPG 20XX to be completed.

Light Coin

I'm accepting LTC before it becomes cool to accept LTC.

RPG 20XX Engine

On top of that, when I want to test my project, the test-game crashes. Even when I created a player spawn event I get a message from windows saying "This program has stopped working". I'm on Windows 7, tried running as admin, and tried compatibility with Windows XP.


ZIP up the .2xp file along with your .bin and .dat folders and send them to me. I'll see if it crashes and why.

Saved Variables

Either way, you'll find bugs for me to shoot.

How long did you do develop it to this update (excluding the non-dev time)?


About 10 hours if you added up all the time I was able to sit down to work on this. Perhaps less.