ZEPHYR'S PROFILE

Likes gaming and drawing.
I got lots of interesting ideas and concepts, so I also like to create games.
I started out with RPG Maker and have now moved on working with Game Maker.
Metal Gear Solid: Lunacy...
A mixture of Metal Gear and The Legend of Zelda

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Foreign language reviews

Jag tycker att recensionerna ska vara på engelska eftersom hela hemsidan är engelskbaserad.
De flesta(om inte all) verkar kunna språket. Jag tycker också att recensionerna är mer för läsarnas skull för att få höra bra saker om ett spel dom har att pröva.

Jag säger inte att det behöver bara vara på engelska, men inkludera i alla fall en engelsk översättning i samma recension.

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I think the reviews should be in english since this whole site is english-based.
Most people(if not all) seem to know the language. I also think the reviews are more for the readers as to get a good word of a game they have yet to try out.

I'm not saying that it should be only english, but do at least include an english translation within the very same review.

~ Manor Map Madness ~ (Sign Ups)

I suppose there's an overall blueprint already decided for the Mansion. That is, the room you get will have fixed dimensions and where the doors and windows, etc are placed. But since it's a ghost house of sorts, common geometries might not fully apply.

So I see that you can get multiple maps, even for one room. So you could maybe enter a "drug trip"-dimension or something?

Java Game Development?

I'd say Minecraft is a very successful game created with Java.

I've been accustomed to Java for about two years now, but I haven't seen any big connection to game creation. That was one of the reason I got into it. My programming so far has only been on back-end logic of web-systems and so. Hasn't been enough with the graphical tools.

Crystal Clash.....................

Whoa, seriously? Would it hurt just to compress these three blogs into one?

Help with waiting

Well, the formula should basically be the same.
I think all the commands needed are featured.

Help with waiting

To abort at any time you could create a conditional branch tracking a variable that loops until it reaches a certain number.
Set Wait 0.1 inside the branch and increase the said variable by 1. If it reaches track-time-in-seconds*10, the music has ended and controls are resumed. Also add a branch inside that checks if you press a button to abort the playing. Reset the music variable back to 0.

<>Prepare stuff ex: play music
<>Key Input Processing: 0001: Key (map a key)
<>Loop
<>Wait 0.1
<>Variable 0002: Music + 1
<>Branch if Var 0002: Music is (track time in sec*10) or more
<>Break Loop
<>
: End
<> Branch if Var 0001: Key is (mapped key)
<>Break Loop
<>
: End
<>
: End Loop
<> Turn things back. ex: end music

Hope this is correct.
I assume it's rm2k3?

Metal Gear Solid: Lunacy of Legion Review

Thanks for the review. Score feels very generous although you haven't played very much of the game yet.
I wonder if that is enough to get an impression of the whole picture.

(About the music, I suppose the people who haven't played MGS wouldn't be familiar with the sound.)
(And I don't know if the RPG maker controls beyond what buttons available to map to has much score impact though.)

Classic/Older game profiles?

Sounds really nice. Although, the obscure request thread already has formed a cohesive list of available/unavailable games. It's just not properly divided for discussions. Or based for discussion at all since it's just a request thread.

RMNv4 Feedback

Anyone know what the
icon means? I've found some on a few reviews of my game. I can't find any explanation and I'm going to assume it means "outdated" till I get confirmation.

OITPI - On ice this project is

It wasn't finished? And here I thought it was.
The game is not making buzz because the game itself is not buzzing.
You need to throw something out to hook players up. It's also been pretty quiet for a while you know.