AMERK'S PROFILE
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A Path of Darkness
Not a bad game thus far, a bit sluggish, but overall very impressive. I'm glad to see that a run function will be added, as that was my number one gripe, however another option would have been to just up the default speed one notch and that would have taken care of it.
Old RM2k/3 resources re-made for RMVX/Ace
author=Fugue
i'd love to get my filthy mitts on the OP request just not the RTP per se. if someone converts some of the other great 2k(3) resources for use in vx(ace) i will be happy as a klam. nothing in particular there was just a general wealth of rips and public domain gfx that were available in the olden days that haven't been ported to vx(ace).
I would especially love to see all the old NES Dragon Quest and Final Fantasy rips (tiles, battlers, sprites, etc.) done for RM2K/3 ported over to Ace, now that Ace re-introduces unlimited tilesets.
Garden
author=silversnake
Game doesn't work for me. :( It starts and then when I get in a battle shuts down :(
A year later, and apparently no fix. And now I'm getting the same thing. But considering that others are not, it seems it may be a random (or perhaps a computer) problem. Otherwise, wouldn't it effect everybody else?
In any case, this definitely looks like a pretty decent project. Such a shame that RGSS2 crashes every time I get into a battle.
Things that didn't make it in Paradise Blue
> The game was originally done with the default NES colors like FF1. Once I started going all color happy, I decided I was just limiting myself for no real reason, then just went ahead and remade the graphics to fit the expanded palette.
Which was actually a pretty good move, I think. While I enjoy playing the retro NES style games, gamebody color styles tend to be ignored, which this one sort of represents. It blends well with a sort of late NES / early SNES quality, making it look fairly unique.
Progress (updated regularly)
Monstrous Wars
I'm actually playing through the demo now. I'm a bit on the fence, since so much happens right off that it's hard to keep up, but overall I think it'll be a pretty decent rpg.
How's the progress of the game? 1/2 way to the finish goal, over 1/2 way?
How's the progress of the game? 1/2 way to the finish goal, over 1/2 way?
I'm going commercial!
Nice to see the progress coming along. I've been so out of RM for awhile that I'm just now trying to catch up with some things.
Prophecy : The Demon Kingdom
Outstanding start to an epic game, this one is. I typically don't invest much time into demos these days (1 hour being the usual max), but I did give this one about 2 1/2 to 3 hours of my time. Hopefully this game will start to see some new life and earn its way towards completion.
My only suggestion might be to up the walking speed just a little, especially since running has been disabled. Overall, the quality of this game is very impressive. Combat can be a slight bit tedious, but generally balanced without being overly easy or difficult.
My only suggestion might be to up the walking speed just a little, especially since running has been disabled. Overall, the quality of this game is very impressive. Combat can be a slight bit tedious, but generally balanced without being overly easy or difficult.
Demon Legacy
author=paradocks23
i have but one problem with this otherwise awesome game. The final boss glitches me every time, even with one character still alive, game over. I think i'll just go on to phantom legacy and try to peace things together from there.
any way love the game other than that one thing dude thanks for posting it. ^_^
If you have access to the editor, you might just have to tweak the stats in the database. Balance was probably one of the biggest faults of this game, right next to writing/spelling, but since you're already that far along, you may as well do what you can to get through to the end.













