DEVOURER51'S PROFILE

------------------------MY GAME------------------------------

I'm currently working on a game that's like an adult oriented Final Fantasy. It's very heavily dialogue based, and if you don't enjoy the story, then you probably won't enjoy the game. I will admit that the beginning is pretty cookie cutter. It gets better the longer you stick with it, and I'm going in another direction with the second installment that should be more interesting. I'll finish it no matter what, but it's always nice to get a little bit of encouragement to get me in the mood to work on it.

------------------------GAME PLAY----------------------------

Mature themes. It has a lot of crude humor. It has a lot of sexual jokes. It has alcohol usage, sex, and graphic descriptions of violence, including murder, rape, etc. Although the graphics make it look childish, I assure you, it is not meant for a young audience.

Also, combat is turn based. You need to find out what enemies strengths/weaknesses are, and battle accordingly. It's a pretty simple concept.

------------------HERO'S PREFACE------------------------

My first part is done. It's called Hero's Preface, and it is basically used as an introduction to the main characters. It introduces the main heroes, Karnac, Larz, Jack, Cecelia, and Celeste. It also introduces the main villains, Kildran, The Robed Man, and Shadow. The ending sets up the plot for the second installment.

---------------KARNAC'S AWAKENING---------------

This is the second part, which is in progress right now. I can't say too much about it without revealing huge plot spoilers. Basically, Karnac and Larz wake up in a strange place, and have to find a way to get out. They become caught up in a centuries old conflict in the process, are forced to make some tough calls, and meet a few interesting characters along the way. New party members will include Yukame, a foreign bowwoman, and Gilgamesh, a mighty hero. Along the way, Karnac meets his great grandfather, and he awakens Karnac's dormant powers. He is then molded into a powerful fighter.

-------OBJECTIVES (HERO'S PREFACE)-----------

The main objectives I had in mind when making this part was to build suspense for the next game, and to make the audience grow attached to my heroes through good dialogue and original personalities.

-------- Author Update 7/23/2018 ------------
Game didn't do as well as I would have liked and people didn't seem to enjoy the dialogue or characters. Considering I spent a lot of time on it I don't feel it's worth my time to make any more. I have almost no creative freedom and have to use the characters and artwork I've been given and yet people will still complain nonstop about that which is very disheartening. Not only that but there is no built in word checker so when you have massive amounts of dialogue you will miss some typos and people never fail to bring that up either. All in all I haven't had the best response and the game didn't do well. My objective was to create a new and unique anti hero that people would enjoy to learn more about, people didn't really enjoy it that much and I'm not wasting more time. I will probably finish out the rest of the story but it will be a for me only, I'm not wasting time translating it from a short story into a game as it takes much too long and is not very rewarding.

Case in point, I have other projects I'd rather work on such as a pen and paper RPG that you can play with friends. This game is like DnD but I want to make it more casual.
Hero's Preface
A fantasy RPG with mature themes and crude humor

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Hero's Preface

Sorry I haven't been on for a while, but if you still need help, here goes.

First, Talk to the mayor of seaside, then talk to his wife to spawn the first bandit camp.

After you destroy the first camp, go back to seaside and find the house with a male merchant and a female merchant, talk to the male to spawn the 2nd camp.

After you destroy the second camp, go back to seaside and find the house with a woman and a guy wearing a red bandana. Speak to the guy to spawn the 3rd camp.

After you destroy the third camp, go back to seaside and speak to the weapon merchant to spawn the 4th camp.

After you destroy the fourth camp, go back to seaside and find the house with an orphan and an old man. Speak with the old man to spawn the 5th camp.

After you destroy the fifth camp, go back to seaside and speak with the mayor to spawn camp six.


Hero's Preface

Thanks, I'm glad you both enjoyed it. I am curious to know when you downloaded the game. Which version did you have? The older version had 15 board dungeons and I reduced them to 9 board dungeons. I also reduced enemy max number from 4 to 3 and a bunch of other things in the latest version.

Lately I haven't felt like working on it. There's just so much I want to do, but I know that it really isn't possible with the generic graphics. From the ending, you know that Karnac is... not well, but I don't have the graphics or battlers to depict an afterlife or monsters in it. Basically, the story is restricted by what I have, and I don't like that.

Anyway, I think I'll skim over some of the assets available on steam and see if I can use them. Might motivate me. A review might motivate me too!

Hero's Preface

Wow, you did an excellent job with your feedback. Shayoko Very helpful to take screen shots instead of just saying, "your game was dumb because it had spelling errors" but never actually showing me where they were. Kudos to you for sticking it out and giving me some good stuff to work on when I get free time. I'll even add you at the end of the game as "Shayoko: OP Grammar Checker". As for Olan, I think I stated that it took like three days to get there by ship and a few weeks to get there by foot. Unfortunately, it doesn't feel that long, I know. Actually, a few months pass from the first mission to the end of the game. For a guy as powerful as The Robed Man, that's ample time. Also, I am really glad you showed me those spots where I didn't add the bottom of a bookshelf. It was mentioned before, but I had no clue where it was. Nice idea to have compact maps, I'll use it. Worthless orbs should be powered up, I agree. I actually agree with a lot of your points, but not a whole lot I can do to stop the random battles... that's a JRPG in a nut shell.

On a side note, was it really that painful? lol.

Hero's Preface

Nice, I'm glad you enjoyed it Linkis. Yea, for the other two games, I'm gonna keep dialogue shorter. So far, this is what I've gotten in feedback, tell me if it sounds about right or if you would add anything to my list.

-Shorter dungeons and add puzzles to them. (I will definitely do this)
-Shorter dialogue (agreed) and less cussing/violence (we'll see about that one)
-Cabinets... (just... cabinets.)
-More exploration loot like I did in Valan.
-Better level scaling
-More gold from exploring and killing monsters (I assumed when you upgraded gear that you would be selling all your old equipment when I play tested, so I calculated gold costs accordingly.)

I have a cast of cool characters in mind for the next part and I think the second part will be much more interesting in terms of story and characters.

PS, you should write me a review, haha

Ellie Starling's Very Long Walk

I seriously thought for a second that it said "Emo Version"

Hero's Preface

Nice to hear that you like my main character. His personality is most heavily based off of mine, lol. It should pick up after you get done in Olan. Jack is my favorite character, and I always have fun writing dialogue for him, so hopefully you like him too.

Hero's Preface

The game is done already llan14. If I do anything else to it, it will only be bug fixes or game tweaks. Feedback for this game will mostly be for helping me to improve the other two games I have planned that will finish my story.

Hero's Preface

I made it a little hard to find on purpose, but if you are having trouble finding Ifrit's Chasm, here is a little map for you. Start at Dalith and follow the arrows to it.



Hero's Preface

ok, I put the game rating at the top so it should be the first thing that gets read. I also fixed the cabinets in the last download so that's not a problem.

Hero's Preface

Ok, just private message me for your thoughts about my story. I don't want to have spoilers, lol.
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