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Hero delay when changing direction
Thank you both. I'm using RMMV. LockeZ, I had thought there was still a slight pause when using the Change Graphic command, but I'll double check it (did it, looks great). Thanks for the tip! In the mean time, I developed a little work-around using the Jump feature and Get Location Info.
Hero delay when changing direction
Hello-
Simply Stated:
When using "Set Movement Route," the game forces a delay every time the hero turns a new direction (ex: "Turn Left," "Turn Down," etc). In previous makers, turns were instantaneous. Can anyone help me get rid of the turn delay?
Detailed Reasoning :
I need the hero to be able to spin while moving.
Ex: (directional fix ON/OFF excluded from example)
Move Left
Turn Up
Move Left
Turn Right
Move Left
Turn Left
The RM forces delay between every movement and completely breaks the flow of movement.
Thanks!
-flap
Simply Stated:
When using "Set Movement Route," the game forces a delay every time the hero turns a new direction (ex: "Turn Left," "Turn Down," etc). In previous makers, turns were instantaneous. Can anyone help me get rid of the turn delay?
Detailed Reasoning :
I need the hero to be able to spin while moving.
Ex: (directional fix ON/OFF excluded from example)
Move Left
Turn Up
Move Left
Turn Right
Move Left
Turn Left
The RM forces delay between every movement and completely breaks the flow of movement.
Thanks!
-flap
How do you promote your WIP on RMN?
Great discussion. I at least feel encouraged to keep making quality games and attempting to promote them! In a few months or so the team and I should have an almost complete first chapter of our game to start hyping. I'll be referring back to this thread at that time ;)
-flap
-flap
How do you promote your WIP on RMN?
Looking for a game making group/partner
Looking for a game making group/partner
@suzy: haha, got it. Speaking of foibles, I guess I unintentionally derailed this thread.
@SnowOwl: I had a snide comment in return, but I took it down because dissing each other will get us nowhere.
-flap
@SnowOwl: I had a snide comment in return, but I took it down because dissing each other will get us nowhere.
-flap
Looking for a Tester (/slave)
I'll test too, if you'd like. I an give some input about algorithms to balance character/monster stats too if you'd like (since you mentioned balancing battles).
-flap
-flap
Looking for a game making group/partner
author=CashmereCat
Nah flap he was perfectly in line. You're the one making an argument bigger than it should be. Cheers.
Welp, can't argue with the majority vote. My bad, Link_2112!
And welcome, Daku!
Looking for a game making group/partner
Yes, yes, I'm well aware of editing posts and addressing different people. And yes, newcomers should (and typically do) want to learn the rules. What I'm saying is that although the way Link_2112 presented his complaint wasn't that severe, it wasn't very welcoming either. I doubt anyone has ever left a forum because of a double post. Plenty of people have left because they feel unwelcome.
@Link: No need to turn my argument on its head. Stuff like this is something I really do see a lot of, and I'm trying to point out the generally negative way that people here "correct" newcomers. I left for years after signing up on RMN because of precisely that: site negativity. It's nothing personal against you. It's just part of the site culture that I hope people become aware of and try to change.
-flap
@Link: No need to turn my argument on its head. Stuff like this is something I really do see a lot of, and I'm trying to point out the generally negative way that people here "correct" newcomers. I left for years after signing up on RMN because of precisely that: site negativity. It's nothing personal against you. It's just part of the site culture that I hope people become aware of and try to change.
-flap