FLOWERTHIEF'S PROFILE

Switching to Python.
Where One Citizen
A sci-fi life simulation

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The Particle of Infinite Free Will

Trippy. Like quantum mechanics, but slightly trippier, maybe.
I like the puzzle-solving aspect that introduces itself after the first few levels, and would prefer to see more emphasis on that sort of thing rather than mundane collecting of zillions of particles.

Sin

More puzzles and less combat in RPGs is something I am all for!

Puipui to the Rescue

I seem to remember it originally being an RM game, but whatever, it's good to hear it's still alive!

Puipui to the Rescue

Everything you make is very professional.
By the way, what happened to Adolescence? Is that project still alive? (It better be!)

Displaying Japanese text in-game

Oh, right, thanks. That works for the simplest cases, but looks like I'm in for a headache getting it to work for everything.

Displaying Japanese text in-game

How does one go about managing this? Everything I've tried results in either blank text or gibberish text.
Engine is Rpg Maker XP, and it's for the purpose of translating a game from English to Japanese.

Wastes.png

Looks like he has his work cut out for him!

How to explain your game to an asshole

Yeah, I don't bother to read plot summaries either. I suspected not many people do.

Highly plot-driven games are at a bit of a disadvantage, unfortunately. "You're a spy", "You're a god", "You're saving kittens" not only fails to capture the appeal of an elaborate plot, it trivializes it.

Custom content (archived discussion)

LordNight, I can remove it for now then. By all means feel free to continue writing at your own pace.

Custom content (archived discussion)

Lol.
Speaking of this, I guess I should go ahead and add LordNight's content to the page since he hasn't been around, although there were lots of punctuation issues with his content.