ICOVOC'S PROFILE

I'm a novelist, and working on a commercial RPG called The Pale City under my real name. (Kyle Muntz)

Some of my favorite RM games:

The Way
Dhux Scar
Seraphic Blue
Star Stealing Prince
Wine and Roses
The Logomancer
The Reconstruction
Master of the Wind
To the Moon
The Grumpy Knight
Barkley Shut Up and Jam Gaiden
Embric of Wulfhammer's Castle
Space Funeral
One Shot
Lisa
Dashbored

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The Drop

Hey Deltree, this is going to sound weird but: this game actually isn't my thing (not into dungeon crawlers, and I play RPGs for story more than gameplay), but I've tested it out and I think the game design is genius. I'm guessing roguelike players will especially love it, plus the custom art and systems are fantastic. It's really great to see the ambitious stuff you've been doing with RPG Maker over the last few years.

What I've Learned About Making A Game Through Obama RPG (And Other Sentiments)

Hey marche100, this was a great article and (also) made me want to play the game. A lot of it I can relate to as well.

Seraphic Blue (English) Review

No problem! It's definitely nothing compared to all the fantastic work you and he did on the game.

Seraphic Blue (English)

Hey Eplipswitch, I just wanted to thank you real quick for translating this magnificent game. This post is actually sort of derivative (because I'm planning to do a full review over the next few days), but despite some problems with the gameplay I think it's one of the best stories ever told in a video game. I've been studying Japanese for about two years--not long enough to read it well, but just enough to really appreciate how ambitious/difficult it must have been to work on this.

Right now I just got to the epic cutscene at the end of chapter 18, where Lake's narrative cuts off and it switches to a new character (I think). I saw you made a blog post about retranslating certain parts as well. Since this seems like the perfect cut-off point, would you suggest stopping here to wait for the final version, or playing to the end of everything that's translated?

Star Stealing Prince

Also: I used the boss-guides too... and they were great.

Star Stealing Prince

This game was phenomenal, and from a design standpoint, probably the best thing I've played on VX. Strong story; great visuals; nice mechanics. Also, intensely challenging boss fights, and a sort of gentle, unique atmosphere. It doesn't get much better than this.