JACKALOTRUN'S PROFILE
jackalotrun
3397
Longtime fan of the gam creation but has never really gotten very far with it, you can find me making a rare "there isn't an SMBX event going on right now" appearance but I only truly exit hibernation for dem sweet Mairo bois
I'd like to imagine I'm a nice guy but emphasizing too much on it is self-indulgent and not stating as such is passive - I'd like to think of myself as an imply-ey guy
On the rare occasion I might actually be useful to you I'd be more than happy to help as long as it requires absolutely no codey or imagey stuff, seriously I have just enough brain cells to breath, I have no chance of picking up actually useful skills for game design
I'd like to imagine I'm a nice guy but emphasizing too much on it is self-indulgent and not stating as such is passive - I'd like to think of myself as an imply-ey guy
On the rare occasion I might actually be useful to you I'd be more than happy to help as long as it requires absolutely no codey or imagey stuff, seriously I have just enough brain cells to breath, I have no chance of picking up actually useful skills for game design
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Castles Masterpiece Set 2
Okay, we might be getting this show back on the road, I call dibs on one of those free slots for the Sky Domain castles
- As for Seiromem's questions
1) I think the reduction is enough, I think that perhaps next time (Should there be, which I hope so) we should try and avoid themes (The first CMS didn't have themes so we ended up with all different kinds of castle, adding themes kinda limits that)
2) I'll look into your levels next
3) You're welcome
Seiromem - Greenhouse Garrison
- It's more of a graphical nitpick, but that single Venus Fire Trap at the beginning can shoot fireballs that go behind the moss on some of the walls, I suggest just removing him
- The boss is too easy, once you've hit the block and retrieved a mushroom block, you can simply stand on one of the platforms and just throw the block at the giant Hoopster, the block simply comes back so you can basically stand there and camp, all you have to do is turn around every once in a while to hit a spiny and dodge the occasional fireball (even then, that's obsolete as small mario)
Seiromem - Sandflow Sewers
- There are a few graphical errors in the sandfalls that appear in the first section when you add the quicksand, it's easily remedied by removing all the sandflow below the point where the quicksand goes into
- I beat Mouser and it's like the whole section disappears, could you at least have it so the sand drains out rather than everything just disappearing?
- As for Seiromem's questions
1) I think the reduction is enough, I think that perhaps next time (Should there be, which I hope so) we should try and avoid themes (The first CMS didn't have themes so we ended up with all different kinds of castle, adding themes kinda limits that)
2) I'll look into your levels next
3) You're welcome
Seiromem - Greenhouse Garrison
- It's more of a graphical nitpick, but that single Venus Fire Trap at the beginning can shoot fireballs that go behind the moss on some of the walls, I suggest just removing him
- The boss is too easy, once you've hit the block and retrieved a mushroom block, you can simply stand on one of the platforms and just throw the block at the giant Hoopster, the block simply comes back so you can basically stand there and camp, all you have to do is turn around every once in a while to hit a spiny and dodge the occasional fireball (even then, that's obsolete as small mario)
Seiromem - Sandflow Sewers
- There are a few graphical errors in the sandfalls that appear in the first section when you add the quicksand, it's easily remedied by removing all the sandflow below the point where the quicksand goes into
- I beat Mouser and it's like the whole section disappears, could you at least have it so the sand drains out rather than everything just disappearing?
Castles Masterpiece Set 2
So... As quite possibly my favourite SMBX level dev and the only person to so far prove he gives a shit, I decided to start with Ratty's Tired Towers
Ratty524 - Tired Towers
- The level is very aesthetically pleasing, especially with the tired cloud theme, but perhaps make those background clouds tired too?
- I don't think the music suits the level as well as it could, I think something a bit more quiet and peaceful would suit better
- However those are only suggestions, the only thing I really noticed in the level were the sides of the walls, They kinda have... What to call them... Chinks? When stacked on top of one-another
- Otherwise - brilliant level.
Ratty524 - Drainer Dungeon
- The only thing to mention are the crabs, first of all, they come out of those pipes in hordes, in comparison to the difficulty of the rest of the level, these guys are bitches, second, due to the pipe's size, you can see the crab before it comes out of the pipe, bigger pipe?
- Another aesthetically (love that word) brilliant level, I hope the other two can live up to their standards
Ratty524 - Bolete Bastille
- This level certainly lived up
- My only nitpick (and this is only a nitpick and you're free to ignore it) is that the leaf is probably a better power up, the fire flower makes the tight passages a cakewalk but are (next to) completely useless on the difficult vine jumping sections
- Otherwise, yea, level accepted
Ratty524 - Pursuit Palace
- I believe I've picked on this before, but the metal blocks at the beginning of the first and third segments don't fit in with the ruins, is there something more... ruined?
Of course... no SMBX event would be anything without...
Kentona - Impastable
- The second section isn't done to the best standard it could be done, I feel that the concept is great but the fact that the way to the exit pipe can be reached in one fall and with no branches makes the gimmick pointless after just one successful try
- With all the Dr. Toadly themed enemies, I feel that Boom Boom should be a Dr. Toadly Boom Boom... You know... that Red one with the strange white lines all over it, I could never tell if it was a Boom Boom reduced to Muscle and Bone or a sunburnt Boom Boom with partial suncream on, but you should use that guy
Ratty524 - Tired Towers
- The level is very aesthetically pleasing, especially with the tired cloud theme, but perhaps make those background clouds tired too?
- I don't think the music suits the level as well as it could, I think something a bit more quiet and peaceful would suit better
- However those are only suggestions, the only thing I really noticed in the level were the sides of the walls, They kinda have... What to call them... Chinks? When stacked on top of one-another
- Otherwise - brilliant level.
Ratty524 - Drainer Dungeon
- The only thing to mention are the crabs, first of all, they come out of those pipes in hordes, in comparison to the difficulty of the rest of the level, these guys are bitches, second, due to the pipe's size, you can see the crab before it comes out of the pipe, bigger pipe?
- Another aesthetically (love that word) brilliant level, I hope the other two can live up to their standards
Ratty524 - Bolete Bastille
- This level certainly lived up
- My only nitpick (and this is only a nitpick and you're free to ignore it) is that the leaf is probably a better power up, the fire flower makes the tight passages a cakewalk but are (next to) completely useless on the difficult vine jumping sections
- Otherwise, yea, level accepted
Ratty524 - Pursuit Palace
- I believe I've picked on this before, but the metal blocks at the beginning of the first and third segments don't fit in with the ruins, is there something more... ruined?
Of course... no SMBX event would be anything without...
Kentona - Impastable
- The second section isn't done to the best standard it could be done, I feel that the concept is great but the fact that the way to the exit pipe can be reached in one fall and with no branches makes the gimmick pointless after just one successful try
- With all the Dr. Toadly themed enemies, I feel that Boom Boom should be a Dr. Toadly Boom Boom... You know... that Red one with the strange white lines all over it, I could never tell if it was a Boom Boom reduced to Muscle and Bone or a sunburnt Boom Boom with partial suncream on, but you should use that guy
Castles Masterpiece Set 2
author=Ratty524author=jackalotrunI have no idea, and I even tried talking to seiromem about it.
So... Erm... Are we still doing this? I now have a computer willing to play SMBX and am capable of judging again
Fuck it, I'll continue judging anyway, just in case
Castles Masterpiece Set 2
So... Erm... Are we still doing this? I now have a computer willing to play SMBX and am capable of judging again
Isrieri.png
Mario's Mansion Review
author=DarklordKeinorauthor=jackalotrunI could say the same thing about the majority of my early work. I know from your contributions in the Castles Masterpiece Set and RMN World that you've come a long way.
Wow, I really was that shit when I started...
We all gotta start somewhere, so don't feel bad.
I don't feel bad, being evil is fun
Mario's Mansion Review
Castles Masterpiece Set 2
author=Ratty524I'll tell you exactly how later, I'm getting my new comp replaced by the company I bought it off as it had 4 GB of ram when they said it had 8 GB of ram
What exactly happens when you try to launch SMBX? Good to see you back, by the way.
EDIT: I read through the page and it suddenly occurs to me that you are not speaking to me, this gives me the liberty of feeling like an idiot (yay)
None the less, if anyone has any ideas, My SMBX will not allow me to add blocks, backgrounds and NPCs and shows no item on the cursor, loading a level section with such items in shows a blank black page cursed by the glitch that occurs when you go too far off screen with a small background
EDIT II: Also, attempting to load a large level causes Runtime Error 11 (Division by zero, when I become overlord of the world, I will take great pride of removing that bitch from existence)
Castles Masterpiece Set 2
My new computer likes SMBX
Test all the levels!I'm back in the game bitches
Edit: No it doesn't.............. crys*
Test all the levels!I'm back in the game bitches
Edit: No it doesn't.............. crys*














