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Relations with The Gender of Your Preference

post=90128
Here's someways to get some phone calls:

1.) Act really stupid, and pretend not to know where you are.
2.) No English.
3.) Have lots of money on hand
4.) Travel with buddies
5.) Collect cans for a living.

You'll get the chicks,

Seems to be happening at my store. Bombshells are dating people who just moved from the country. Fuk...

This is why I gave up a long time ago. Let those girls come and get em! ^^

Henceforth! I rather be alone. At least I'll get to keep all my money in one place. BURNS!

Maybe those guys had the courage to actually ask beautiful girls out on dates . . . while the rest of you are standing on the sidelines, admiring them from afar. Sometimes, beautiful women settle for less, because guys are intimidated and never hit on them, and they end up not getting many offers to date!

I am pretty sure women find it unattractive when guys are too sissy to ask them out on a date.

The Importance of Planning

post=88123
Well, one of the advantages of being rigid in your design is that it makes you less subceptable to scope creep. (Not immune, mind you - I speak from experience).

But yeah, you have to be flexible.


I think you guys should be more mindful of this. It's probably a better idea to plan a concise game that is not only reasonable to finish, but short enough that your audience will care enough to finish it.

[Community Project] Missiongarde -- Class refining in progress

I think I posted and mentioned writing music for this at one point but did anyone reply? I am sorry I do not post more regularly.

How did you find rpgmaker.net and why did you stick around?

I stick around (not as much as I wish I had time to) because a lot of the people here are actually some of the best and oldest friends I have in the world. I have old and good friends in "real life", too, but at the same time, I've had regular intermittent contact with people like WIP for over 10 years. While I'm not as into game making as I used to be, It's comforting to see the old crowd.

I've noticed that the same probably applies to a lot of the same people that post around here. Canuck, etc.

IG Maker has been released! (English Action Game Maker)

I have downloaded the demo. Haven't tried it yet, through. I'm too busy working overtime all the time etc. My girlfriend and I might make a game together sometime <3

Has anyone heard of the shooting at the Pittsburgh LA Fitness?

I heard about this . . . it's really sad.

I can't really add much past that!

FFT 1.3

This seems like a pretty good idea. I had wished the PSP port had more balance fixes. Unfortunately I have played this game at least 900 times, so I am not interested in playing it again - even if it is a "better" version.

Any of you guys/gals swim?

I don't like to swim. I had a sort of traumatic experience involving a beach when I was younger, and I never have a good time swimming because of it. I like to canoe though!

What Videogames Are You Playing Right Now?

Still Devil Summoner.

I also bought Brothers in Arms on Steam because it was the weekend deal. It's a pretty good shooter, but that doesn't really address the fact that I don't like World War II shooters very much. Its squad-based mechanics are pretty cool, but in many ways aren't as robust as Rainbow Six Vegas (which plays pretty much the same).

FFXII What do you think?

I think FFXII was a pretty wonderful game. It's a little different, but I don't think I've played many games like it. I really enjoyed the battle system while I was exploring, but at the same time I felt like it made most boss feel hectic. This is sort of the inverse of FFX; while FFX had memorable, extended boss fights that were the best parts of the game, FFXII was the most fun in-between climactic moments.

The 9999 damage limit thing was a pain, though, because it was easy to hit that cap fairly early in the game without an unusual amount of grinding. At the end, it isn't about the most effective strategy - hitting enemy weaknesses etc - but more about getting as many hits in as possible because most of your hits will inflict 9999 damage.