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[Poll] How Much “Planning” Or “Prepping” Do You Do Before Starting Your Game(s)?
I wish there was an option for "I plan out the entire plot before I even seriously consider what the main character looks like."
If I'm going to make a game, I want to know basically how it will play, how it will differentiate itself from other games, and what the basic "theme" of the story is. After I do that, then the next step is quite literally mapping out and figuring out what the entire plot will be. I basically make a skeleton of my game in terms of gameplay, general areas, plot points, beginning, ending, middle, and everything in between, and then use whatever game making software or programming engine I'm using to put meat on the bones I've laid out.
Maybe it's a bit inefficient in some respects, but I like to know that whatever physical hard resources I collect specifically for the use of that game will be used, and where those resources will be used.
If I'm going to make a game, I want to know basically how it will play, how it will differentiate itself from other games, and what the basic "theme" of the story is. After I do that, then the next step is quite literally mapping out and figuring out what the entire plot will be. I basically make a skeleton of my game in terms of gameplay, general areas, plot points, beginning, ending, middle, and everything in between, and then use whatever game making software or programming engine I'm using to put meat on the bones I've laid out.
Maybe it's a bit inefficient in some respects, but I like to know that whatever physical hard resources I collect specifically for the use of that game will be used, and where those resources will be used.













