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MJSHI'S PROFILE

mjshi
Jack of Most Trades
6414
Move along, nothing to see here.
The Swallow's Descent
A mystery/whodunnit starring William Byske, an investigator for the Arcane Recon Corps

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Write a poem for RMN's Birthday, win prize

Some concrete poetry for everyone ^^

RMN, RMN
SITE OF
GAMES AND
OTHER ENDS
TURNS OUT
IT'S AL-
READY TEN!
WELL AIN'T
THAT A PAR
TY TO TTEND?

RMN, RMN!
SO THE DAY
COMES ON- CE AGAIN!
IT'S YOUR BIR THDAY
DON'T YOU KNOW?
SO JU ST SIT
BACK AND
ENJOY THE SHOW!

RUN NING
OUT OF THING
S TO SAY BUT
RMN COME S TO
SAVE THE DAY!
EVEN IF THE
GOIN G'S TOUGH
NONE OF US CAN
GET E- NOUGH! CAUSE
WE'VE BEEN ENTRANCED, CAN'T YOU SEE?
SO LET'S HOPE TO BE 'ROUND WHEN YOU TURN THIRTY!

Just Doing My Job

@dasgibtesnet
Interesting analysis! There is a deeper story (that I'm currently working on) behind it all, and some of the stuff you said is nearly spot-on.

The game in its current form is supposed to have *just* enough information to piece together a story. For a list of some of the clues, you can check out a reply I made to Irog's review.

Now, to answer your (more specific) speculation:
>> Is the "hero" the demon lord (he didn't want to go BACK to the castle), or did he kill him?

Given that the main character served in the King's Corps against some threat or another, it's unlikely that he would be the demon lord himself. The player can assume that his division was part of an operation to kill the demon king.

>> Is he simply a overpowered young human that destroyed the economy by slaying the demon lord? I mean... the war with the demon lord is often the only thing keeping those loose alliances together, with that threat gone the humans would easily turn against themselves and to avoid him beeing used he sent him away and made sure to seal his extreme power...?

The game seems to never mention any other countries other than the current kingdom, and so there is currently no evidence of any warring going on between the humans themselves.

>> If we are at that, is the access not authorized to the northern parts, exactly to make sure he doesn't come back?

That thing was actually due to timing constraints-- I didn't have the time to finish any other maps (and thus all the locked doors and closed off areas). If you attempt to access the mountain the "System" stops you-- that is, the game itself-- because that area is incomplete ("area not available").

>> It strikes me weird to employ such a strong guard in a backwater village because he sure as hell wasn't there for the prince (he didn't know he was there) tough that may just have been a plot, saying HE protects the prince while he doesn't know to protect him.... Nevermind that the demon king castle is around the corner so.... it wouldn't be that save.... if any are still alive that is.

The King left the prince there because the King thought the prince would be safe, because if such an OP guard was there surely nothing bad would happen. As the Demon King has already been defeated, the castle is empty and not a threat.

>> What the heck did he do?! Burn the capital with his firestorm doing his job of getting rid of demon spawn that attacked? (If yes than I feel sorry for them...)

That is actually a very good guess. The answer to that is "yes, pretty much something like that". With his OP AOE magic, the main character's bound to have accidentally shot off some "friendly fire" on the battlefield. The intended realization here is that the King, unable to put him to good use in the army, sent him off to some remote town to be a guard.

>> Well I may still get the answer as I still have 3 quests left somwhere but I can't help but wonder since I can't find those three quests...

Some of the quests present in this game are actually just filler quests since this game was made for a contest that had a "10 quests" requirement. If you've already talked to all the people you've likely already seen all the worthwhile quests. The rest are just "you stumbled across a random thing! Quest complete!" kinds of stuff.

Just Doing My Job

@KitoruK1 Whoops, thanks for letting me know! That will be fixed in a later update.

Talk Like a King Review

The review has been updated. While the overall score didn't change, the review now more accurately reflects the game in its entirety.

In order to not be influenced by anything I might read in a response from the developers of this game, I didn't read through your reply until now, after I'd finished writing the review. You'll see that much of what you stated in your reply was echoed in the review.

It's possible to open a save menu and interrupt the dialogue, though I suppose you didn't want to interrupt the game flow? There are ways to save the game though without opening the save screen-- for example, this: https://forums.rpgmakerweb.com/index.php?threads/force-save-without-menu.35124/

What were your reasons for implementing skip codes if the majority of the endings that weren't one line of text required previous dialogue options? (and all of them nearly the same previous dialogue option too!)

I understand not wanting to use Ren'Py, it can be a little intimidating at times. There are rpgmaker-engine-like programs out there for VNs, though, like Novelty or TyranoBuilder, that require no coding experience.

I'm glad the review helped! Feedback is the best way to improve.

Just Doing My Job Review

I remember seeing that Extra Credits video! Those are always really informative to watch (though I feel that the narrator's voice is a bit too high xD)

I usually playtest most of these games by myself, especially when they don't have a set end date. Playtesting by other people-- by playtesters-- serves as a sort of final quality control before the release of each new version.

You have good ideas for additional content that fit well with the overall tone of the game, so having your feedback would be invaluable. However, I'm not sure if I need a tester, in the sense of a bugtester or someone checks every line of dialogue to find typos. I do that stuff in my own testing (though some bugs might, and do, slip by).

What I need is someone who will leave detailed feedback, as you have, on player experience, on what was interesting or boring or frustrating, and possibly a few bugs that you might've stumbled over (no need to actively search for them) or suggestions on how to improve.

The next version might not appear until a month or more from now. If you are willing to one day suddenly get a PM from me asking for your help, then by all means, consider yourself part of the team. I'll add you as soon as you agree.

Just Doing My Job Review

Irog, thank you very much for the review!
A lot of the stuff you addressed require semi-spoilery responses, so to anyone else reading, spoilers ahead.

The item somewhat serves a story purpose. There are a few parts of the game that hint at some larger plot, such as:


If you tell the narrator that the math doesn't add up in the intro, and question why the hero is retiring from the army when he is only 18, the narrator responds with:
His mother found his abilities a bit... shall we say, hard to handle? and shipped him off to join the King's Corps.

If you, during the part where Guard 1 gives you equipment and asks you why you were re-assigned, say "I have an idea...", you can give the reason "I was too good...", to which the guard replies,
Guard 1: Now you're just making stuff up. Why the heck would the King discharge someone for being too good at their job?

When the Prince is kidnapped, and you ask why someone of such high importance is in your hometown, the guard tells you:
Guard 1: The King thought... well, he thought that with you stationed here, that the Prince would be safest in this town.

The medal that reduces your stats is named "Do No Harm", decreases your ATK/MATK/Max MP values, and is described:
5th virtue- Compassion. A hero's burden. Awarded by the king to the strongest in the nation.

Couple that with the hero's ridiculously OP skills with high mana costs that couldn't be used unless the medal is removed:
Fury - Deal 1000x ATK damage to a single enemy that ignores defense, repeats 9 times, and can crit.
Firestorm - Deal 5000x MATK fire damage to all enemies. Ignores defense, applies Burn.
Cure - Restores HP/MP of all party members and removes all status ailments by MATK * 750.



Do you think that these hints are too subtle? I plan on adding some more stuff later on in the hero's old house to flesh out this plot, but I don't want to hit the player over the head with it xD

Even with "Do No Harm" equipped (as long as you don't power-up the villains) you should be able to beat everything with just basic attacks.

The gambler girl bit is unintentional. I plan on fixing that bug later on when more things are going to become available in the shop. The hero's primary source of income was intended to be the Pension item that refills after 3-5 minutes and gives between 200-500 gold, which is plenty considering I don't plan on adding too many extra things that you could really buy to the game, and everything the shops sell is fairly cheap.

The storyline can actually change depending on whether or not you complete quests, or complete quests but then destroy the quest item. Notta Badgai, if you either eat/sell the Chaos Emerald, will be considerably weaker in the battle that follows. If you anger Elias (the kidnapper) by calling him a monster or evil, he will come at you with considerably more force.

Some of the quests were somewhat shoehorned in (especially the rock one) for deadline purposes, and will likely be either removed or re-implemented with better hints come the next update.

Adding a sleeping effect for the sleeping pill would be a good idea (originally it was just supposed to be a quest item).

Again, thank you very much for the review! I'm glad you had fun playing the game!

Winterruption

Huh, wait, submissions closed? It's still not time yet though! D:

It says "Ends 02/19/2017 09:00 PM" and it's only still 8:51 PM!

edit:
Wait, nevermind, I guess the post count time says otherwise.
Well, here's my submission then--
https://rpgmaker.net/games/9525/

I guess I didn't make it in time. I swear, though, that I did.
America and its stupid daylight saving time...




If Liberty plans on livestreaming these games, I'd be honored if she could still give mine a shot.

Anyways, congratulations everyone! We went from 1 completed game to 9 in a single day!

Winterruption

@luiishu535: It was actually extended by about 2 hours from the original.

Thanks Liberty! I'll get something done definitely!

Winterruption

Agh I'm on quest 5 of 10... nearly done, but I have to go eat soon ;-;

Liberty, is it feasible to ask for another extra hour...?

Winterruption

I don't know if I can finish in time, I should probably stop doing stuff like this if I want to submit a completed game.