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Posting from a Tim Hortons
Yo!!! Good luck my dude! I will be feeding off your productive energy in hopes I can finish off my own game this year. Godspeed! And good to hear from you on this!
Homage to Final Fantasy (I) - Possible Chain/Stitch-together Game
Riggy2k3 plays the Looming Spire demo
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author=Darken
yeah I think how convenient is to draw strings affect how much can be done not just technically but motivation wise. I cannot imagine doing this with static show pictures and not lose my soul
Yes, precisely! This very thing just about killed this project multiple times.
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Theoretically this could be done using plain old steam 2k3 but I am using a 3rd party patch known as the Maniac Patch, which does a whole bunch of things, but the killer feature here is drawing text boxes with arbitrary strings anywhere on the screen.
The Looming Spire
author=Kyubey
There's a bug in the room where you get the Fire Rune, the note on the right can't be read due to an invisible wall blocking the way.
Yes, thank you! If you're curious, all that note says is "Spells take time to cast, and enemies can attack you while casting".
The Looming Spire
The Looming Spire
[RM2K] Stream read error in RM2000
Guessing the image you're importing isn't an 8-bit png.
One way to fix this is to download an image editor that allows you to choose bit depth when saving a png. I like to use "Paint .NET", which can be downloaded for free on a windows machine, but there are others. Open it in the editor, click "File -> Save As.." and then when you save as a png, it will allow you to select the bit depth (32/24/8). Choose 8 bit, then try importing it into RM2k again, see if that is the issue.
One way to fix this is to download an image editor that allows you to choose bit depth when saving a png. I like to use "Paint .NET", which can be downloaded for free on a windows machine, but there are others. Open it in the editor, click "File -> Save As.." and then when you save as a png, it will allow you to select the bit depth (32/24/8). Choose 8 bit, then try importing it into RM2k again, see if that is the issue.














