NARCODIS'S PROFILE

Hi
The Looming Spire
Explore a massive tower full of treasures, monsters, and magic!

Search

Filter

Moon River

Wow, this looks really really cool.

Dragon Quest +

HUGE congrats on the release!

MECHNITE Megnetic Hero

This looks charming!

Hymn to the Earless God

So stoked this project hit its goal!!

The Looming Spire

I keep wanting to write a blog or something to broadcast an update to the world, but whenever I sit down to do it, I keep thinking, "Well, maybe after I finish this thing I'm working on..." which naturally leads to more things to work on, so the blog never happens. Look. Things are being worked on every day, alright?

Hymn to the Earless God

Woo, lets GO!!!

Hero's Realm: Heroic Edition

Project is lookin' great! Keep going!

CatJam

Liking the look of this!

Hero's Realm: Heroic Edition

Maybe I'll copy your idea of just posting updates straight to your game page.

Hero's Realm: Heroic Edition

author=kentona
author=noory123
This looks like a very enjoyable game. But how to download please?
one day it will be available for download. One day..... (check back every 6 months or so).

author=narcodis
Lets go Kentona!! Let me know if you need any 2k3 technical consultation, would be happy to help!!

actually there is something we wrestled with that we can't quite figure out! Is it possible to change the hero battler's graphics mid-battle?

The "Shapeshifter" class is a berserker-type that "morphs" into a werewolf, but to achieve that, the Shapeshift is just a status whose default pose is that of a wolf. When the player takes an action (like Attack), the battle system naturally uses the attack animation, which of course doesn't look like a werewolf - it's just the regular battlechar attack animation.

I tried using common events to change classes to a temporary class that is ALL werewolf, but the engine doesn't change battlechar graphics mid-battle.

Thoughts?


Man... The battle system is something I'm very bad with. If you're going the common event route, wonder if you could get away with swapping out the character with another placeholder werewolf character that has the same stats? You could change the werewolf character's equipment and level and such. The only tricky part I guess would be figuring out how to... de-werewolf them consistently.