PYRODOOM'S PROFILE
Bleh. Weee... it's Julie. Woo. Yay.
SMBX designer
On technical hiatus(barely posting but still around)
SMBX designer
On technical hiatus(barely posting but still around)
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Pokémon RMN Version
I looked at the move set for the two fighting psychic Pokemon Adobe, and I know I'm overdoing it. Learning new moves stops at about lv70 and between level 1 and level 70, there is a lot of moves to learn. Funnily enough, there are also very few manual moves.
Pokémon RMN Version
What is the game based off of? By that I mean, what country or something? Is it just RMN? The Internet? An actual country? I just want to know.
Pokémon RMN Version
I got most of my stuff going, and I know it may not be accepted the first time through(assuming that is rare), but I don't know what I could fix.
My brother is drawing the image, and I'm either going to use my Ipad or a scanner to get the image to the computer, which may cause some quality problems. I may also attempt to sprite the character, and it seems pretty easy and simple, but remember, this is me. I have not enough practice in it, so I shouldn't worry about the spriting and leave it to Ratty.
...
Also, since I put my brother in charge of the drawing, I'm only expecting his "first draft" to be a Pikachu or something.
My brother is drawing the image, and I'm either going to use my Ipad or a scanner to get the image to the computer, which may cause some quality problems. I may also attempt to sprite the character, and it seems pretty easy and simple, but remember, this is me. I have not enough practice in it, so I shouldn't worry about the spriting and leave it to Ratty.
...
Also, since I put my brother in charge of the drawing, I'm only expecting his "first draft" to be a Pikachu or something.
Pokémon RMN Version
author=Ratty524author=pyrodoomYou and your habit of over-thinking stuff...
Making a Ground/Flying pokemon, and can't find out what moves to apply to what levels.
I'm thinking of putting either aeroblast or air cutter at level 15, since in the essentials it says the moves have no effect. Then I can put in the other move at around level 20 or so, then go on to the Drill Moves(Drill Peck and Drill Run) Then I'll probably stop at level 50 or so, spacing out the moves alot(maybe Drill Peck at level 25 after the next ground move, then put Drill Run at Level 30) That's my plan anyways.
Head on to sites like Bulbapedia and look at the pokemon articles there, they give great examples of how moves kind of progress. Also, be sure to check the base power of the moves you add in so that you still create a sense of progression. Drill Peck has around 90-ish base power, so I don't want to see it learned at the level 20s!
author=matthewac95
I have a very interesting idea for a Fairy/Fighting type which I'm going to start work on. From the Approved Pokemon list it seems like the Fairy-types really aren't getting much love.
If Fomar would fix his submission and Liberty submits her thing, they actually might be pretty plentiful in this game. Of course, I'd love to see what you've got.
I'm thinking of adding in a few submissions of my own, one will be a fighting pokemon inspired by Wing Chun Kung Fu, and the other I'm debating between a woodpecker that I already made for an abandoned project and... Some sort of fish as not a lot of people are submitting any sea-born Pokemon yet.
I have some other ideas for Pokemon, like a dark/fairy type. But thanks, ill be sure to use the articles.
Pokémon RMN Version
Making a Ground/Flying pokemon, and can't find out what moves to apply to what levels.
I'm thinking of putting either aeroblast or air cutter at level 15, since in the essentials it says the moves have no effect. Then I can put in the other move at around level 20 or so, then go on to the Drill Moves(Drill Peck and Drill Run) Then I'll probably stop at level 50 or so, spacing out the moves alot(maybe Drill Peck at level 25 after the next ground move, then put Drill Run at Level 30) That's my plan anyways.
I'm thinking of putting either aeroblast or air cutter at level 15, since in the essentials it says the moves have no effect. Then I can put in the other move at around level 20 or so, then go on to the Drill Moves(Drill Peck and Drill Run) Then I'll probably stop at level 50 or so, spacing out the moves alot(maybe Drill Peck at level 25 after the next ground move, then put Drill Run at Level 30) That's my plan anyways.
All Hallows' Event 2013
I know, after my experience with Fire Woman, that I will not be able to make a game within 5 days.
I fucked up. I didn't get the tileset. Didn't plan the game. Didn't even join the contest.
I don't know whether this was procrastination, school, laziness, or lack of ideas. They are all really excuses however. If I try, I obviously won't make it within 5 days if I plan to make it a GOOD game.
I apparently even missed another mapping contest. :(
I fucked up. I didn't get the tileset. Didn't plan the game. Didn't even join the contest.
I don't know whether this was procrastination, school, laziness, or lack of ideas. They are all really excuses however. If I try, I obviously won't make it within 5 days if I plan to make it a GOOD game.
I apparently even missed another mapping contest. :(
Desmo360's Playthrough (World 5 & 6)
To answer some questions(I know, really late):
About my history, I was never in an RMN Bros game until now. However, I was in the Castle Masterpiece set, where I had another desert level(specifically Pyramid) which I forgot the name of. XD You also said the same things about my 2 other levels in this game, that you weren't sure about my history and if I improved.
Also, about the coins...each block had about 10 in them. There is a P-Switch somewhere in the level, that after getting the coins, you'd be able to get inside to find the OTHER prize. Trust me, I wouldn't make you go all that way, just for fucking coins. I'm not THAT guy.
About my history, I was never in an RMN Bros game until now. However, I was in the Castle Masterpiece set, where I had another desert level(specifically Pyramid) which I forgot the name of. XD You also said the same things about my 2 other levels in this game, that you weren't sure about my history and if I improved.
Also, about the coins...each block had about 10 in them. There is a P-Switch somewhere in the level, that after getting the coins, you'd be able to get inside to find the OTHER prize. Trust me, I wouldn't make you go all that way, just for fucking coins. I'm not THAT guy.
All Hallows' Event 2013
I am planning on joining this, but will not join until I have an idea that I am willing to go through with. For what I want in the first place, I would like to find the Mack tilesets that were used in the first map event I attempted to participate in(whatever it was called. It was the event where people worked together to make a game, where maps are made by each person, then put together in the final game. It was a Mansion theme I think?) I'll go looking.
Mario's Mansion 3
Why did I even join this? I have been lacking lately. I can't make characters, let alone levels! :(
I always start new levels, but they never get finished! 1 week? Already? I missed that much of this? I only just started my level!
This is a disaster... :(
I always start new levels, but they never get finished! 1 week? Already? I missed that much of this? I only just started my level!
This is a disaster... :(
Mario's Mansion 3
I had an idea. It failed. I was trying to make a level that used "Level Wrap" and the player would have to press switch blocks to move on in the level, by expanding the size of the level, allowing the player to get to other places, while the "Level Wrap" stays on. I had tested it on Cloudsdale Sanctuary where I would see what would happen on a scrolling level with level wrap. It was almost unplayable. However, it didn't stop me as I made the level non-autoscrolling. Putting in a bit of work trying to get the stairs to look good, after getting everything else to work, I tried to test the level...and it fucked up. I press the switch, went off the normal playing area into the expanded space, and then a tracer appeared. You know, when Mario moves he leaves an image of him in the places he was in the level. Can't really explain it that well, bu it looked awful given the circumstances, and I wasn't going to risk going through so much work on just the STAIRS in the level alone, because everything is easy compared to using the auto-align thing being turned off and placing objects like that, and getting my level rejected anyway. I will have to try another way.
Speaking of which, if I used SMW blocks recolored SMB3, would it be bad? Do I have to use SMW?
Speaking of which, if I used SMW blocks recolored SMB3, would it be bad? Do I have to use SMW?













