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SAWWORM'S PROFILE

Ohai there~ I'm just a regular caveman.

I've graduated from Radio&Television Broadcasting.
Later on, graduated from International Relations,
And now I've graduated from Graphic Design...
Working as a full-time Motion Graphic Designer in an Education Company.

~P L E A S E~ S E N D~ H E L P~
Shattered Hourglass
A Time Traveller's long journey through life and death.

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Matsumori Days Review

I've finished the Fire Trial in very low levels, probably around level 20 without dying, but I was too close to dying in Wind and Fire bosses, my two characters died in these boss battles and my last man standing character dealt the finishing blow to boss, pretty close call to game over, I was pretty lucky. Chapter II is actually went pretty well with potions, %50 HP and MP makes wonders in boss fights, also the 4.th character you choose helped a lot in supporting party, I've used insane amount of potions :[

Edit: Actually I was way lower than level 20 in chapter I's end, I remember getting my ass kicked by angels because of I don't know the "Flurry" skill. After getting "Flurry" I'm able to progress through Chapter II.

Matsumori Days Review

Shirai is real pain in the ass even with Tier 4 equipments and around level 50. I had to try over and over to beat him, because he always goes first in attacks and if you beat his one form with low hp characters, his new form's attacks always goes first and it'll cause a party wipe.

Well, not everyone is good as developer when comes to battles. Increasing exp rates/Lowering monster HP/Stats will decrease the time you spent in grinding, it'll make the battles much better, much enjoyable. Forest of Eternity monsters can deal 1500-1800 HP in one turn to all of your party members, you always need two person to heal your party while the others attacks the monsters, you can only attack with 2 characters in these battles, it's like every random encounter equal to boss fights, they are way taking too long.

But you did a good job on Chapter I and II, with so little grind you can advance through dungeons. When I finished chapter II my level was around 26. And I need to grind 20 levels for that Forest, it's kinda torture ;_;

Lunar Wish: Orbs of Fate Review

author=Sated


Shattered Hourglass

Actually level 4 is a good level for beating Zulwhern but yeah, that fight starts fine until Zulwhern's hp drops to critical levels... His attacks getting annoying as hell later on.

Shattered Hourglass

Can you provide a screenshot about your problem? It'll be much better for me.

Review Exchange!

author=Marrend
I'll give it a go. As for what you could do for me, Konae's Investigations is a demo. I imagine that an average player might complete it in a half-hour, give or take. Either that, or give Matsumori Days or Uchioniko (both of which are complete games) a go. Either of these could take two, maybe three, hours.
It's great! Looks like we've played similar games like Breath of Fire (I'm totally fan of these series, you'll see this in my game ^.^) and Persona 4. So I decided to review Matsumori Days.

Shattered Hourglass

author=dakan
How do I reach the lighthouse after getting the key?
To reach the lighthouse you need to go to castle's jail and recruit the most greatest character in the game.

author=PsychoticCreeper
The lighthouse is in the far southwest portion of the map. Also I found a problem with the home fountains. The descriptions say that the fountains refill every 10 minutes but for me they only refill after every 40 minutes.
Can you give the details of your home upgrades? Anyone having the same problem? I'm %100 sure it refills every 10 minute.

The Screenshot Topic Returns

First time posting in here~ Hi people!
I've finally started using light effects in my second project. ;_;

Shattered Hourglass

Have you talked to ship seller? He's in north side of the town. He'll give you a ship and ship remote that you can use, after receiving your ship head to the North east exit of town.

Shattered Hourglass

There will be some changes in final version. But you can play start to end right now, there are only two optional areas and optional bosses left to add for the final version. I'm working on it.