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Demon Tower: The Old, Decrepit Version

Did you get your battles from Lysol Jones on deviant art?

So I completely hate puzzles.

I had made a game with a mix of puzzles (without enemy battles) and random enemy encounters. People hated it because the puzzles totally killed the pace, kind of like people were intollerant of them and just wanted to plod through the game.

Meanwhile, the people that liked the puzzles just wanted to do them and not battle random enemies. It made me sad.

All My NPCs

Game fell 3 stars when I wasn't looking. I would say that it has to be from the game not being out yet, but there are other games with no downloads that are still have stars.

RmXP: 1.2 million downloads; RmVX: 95,000 downloads

One is called XP. People have Windows XP.

XP has had more promotion due to a few years head start.

X-Box Made X-Box 360 due to having the name sound better than X-Box 2.

If it was RPG Maker XP 2 it would have been downloaded more.

setA0013.jpg

You mean their names and their picture? A script, but I have since then done away from the pictures. It is more work and now I have custom sprites.

What annoys you in a game?

author=demondestiny link=topic=2479.msg53506#msg53506 date=1230862811
A new thing i find annoys me in games are random battles when they are triggered every 5 steps.

Dragon Warrior games did this. No one complained.

Pick Apart My Game Plot (quick and consise version)

First of all, thank you to the three of you for reading. It means a lot to me after having no feedback for a few days :-)

author=WIP link=topic=2766.msg52920#msg52920 date=1230598080
I think it's pretty interesting sounding.

Here is my typical story dump: it isn't always about the core of your story, but how you implement it. You having built-in two possible outcomes is a very nice touch.

There are 4 outcomes, but they are twists and turns. Tupaul, who wants to bring water to the kingdom hears of two hydromancers headed to the top of a mountain to do a rain dance (basically). He heads with them.

Stone is not just bound to the mission, but he is bound to his kingdom and when the prince is kidnapped he is forced to join a rescue mission to save the prince. Once the prince is saved, the entire party gains the favor of the royal family.

author=Tau link=topic=2766.msg52923#msg52923 date=1230599054
I.. Like it! Could have worded it better but I got the gist of it. I just have a few questions..

Why does Tupaul Davis want to save the world, I would think people trying to kill him would be a turn off?
What was the driving force behind this pilgrimage, who sent her?
How was this artifact even made and or placed in such a place?
Heavily religious worlds warrants a well thought out back story as their religion needs to be believable enough for the player.

I think your onto something here, reminds me of The Mummy for some reason.

I thank you for your questions! They help me think and I need to go back and add some dialog explaining things in better detail to sew up any questions.

Tupaul is a man of the law. He strives for great things while his brother is the anti law. The 3 men that want the artifact back find Tupaul in a battle at the top of a mountain (with the hydromancers). Tupaul never gets a chance to be turned off.

The heavily religious townspeople want someone sent to the shrine in a valley. The driving force behind Cylanda being the one chosen(I need to formulate this better), is that she is the only one physically fit enough and young enough to survive a journey through a desert and mountains to the shrine.

It is uncertain who made the artifact, the legend is that the goddess who stopped their rain created it for mankind to prove itself worthy enough to live and save itself. The artifact came to be found in the kingdom because it was being sold by a traveling merchant that heard of the kingdom's lack of rain. He bought it in the hopes of making a major profit. The merchant had bought it from a man with an old man with a story, the artifact was found on the body of smashed bones of a corpse. The corpse was smashed, but the seemingly fragile artifact survived.


This world has gods, goddesses and dieties, but only the major goddess is talked about, because I do not want to confuse the player.

author=Mitsuhide_The_Vagrant link=topic=2766.msg52941#msg52941 date=1230604742
This actually sounds very interesting. probably mainly because it sounds pretty much original with no influence from other games, though there may have been (I just don't know if there was or not).

But yeah, it sounds like a pretty cool game, I would like to play it whenever you get it up and going.

The game started out as a pilgrimage. Really, that was it. Like Lord of the Rings is a journey. I did not think of Lord of the Rings when writing this, but now that I am typing to reply, I think it is similar.

Anyway, a pilgrimage was boring, there were only holy good guys that did not cause conflict. So I made the thief. Then I realized there are no ring wraiths and why would a thief join a holy mission? Because he is being chased by men that want an artifact. What could be so valuable in a land with nothing? Gold? You can get that anywhere, but water is worth more to a land with no rain for the past 5 years.

Again, thank you all for reading.

pic-1.jpg

Tighten up your room, there is too much empty space. Like close in the width by 6 and stick the bed closer to the bottom bed. Close in the height of the room by 2 and this will be perfect :-)

Pick Apart My Game Plot (quick and consise version)

I put up a plot instead of a storyline, tell me what you think.

Pick Apart My Game Plot (quick and consise version)

YES! Absolutely :-) Sorry I did not think of that, but you are totally right! :-)