Title Source Info
The Makerscore Tutorial
What is Makerscore and how to get it?
06/20/2014 12:02 PM
Creating Vibrant Towns and Villages
Immersion is the key.
06/19/2014 02:16 PM
An open-world game
An article on the Infinity series and the open-world genre in general.
06/18/2014 11:21 PM
The underappreciated background sounds
Learn the ins and outs of ambient sound.
05/02/2014 10:07 PM
Game Design Tip #2: Exterminating Bugs!
Learn how to exterminate glitches and bugs in your game more easily.
02/27/2014 02:49 PM
Game Design Tip #1: Testing Your Game More Efficiently
You are in control of your game; your game is not in control of you.
02/21/2014 07:05 AM
Equipment Upgrades
def +6, mdef +278215, 50% resistance to tastes-like-orange-tang elemental attacks
12/31/2013 07:14 PM
Methodical Chaos I -or- An Introduction to Randomness in Game Design
In which I discuss how random numbers can be a great tool for game designers
10/05/2013 12:39 AM
“Let 'me' figure it out!”
Explaining the importance of games working on internal logic, and allowing players to solve dilemmas organically.
08/30/2013 06:16 PM
Gaming Advice With Professor Know-It-All: How To Deal With Negative Criticism / Feedback
Just make sure to count to ten and breath
08/20/2013 09:42 AM
Gaming Advice With Professor Know-It-All: How To Keep Your Gaming Audience Entertained
Otherwise they’ll just go play something else that’s a lot more…“fun”
07/09/2013 11:27 PM
Fan Masters Part 8- Lufia
4 designers tell it how it is this time!
05/20/2013 06:41 PM
Fan Masters Part 7- Chrono Trigger
The one that almost got away from me...
05/08/2013 07:42 PM
Fan Masters Part 6- Super Mario (Part 2)
Second part of Mario games fan article
04/29/2013 08:10 PM
Fan Masters Part 5- Super Mario (Part 1/2)
First of a two-part article on Mario fan games
04/23/2013 05:43 PM
So you want to be a game developer?
A guide to GAM MAK
04/16/2013 08:00 PM
Fan Masters Part 4- Zelda
Exploring a few Zelda fan games.
04/15/2013 06:52 PM
Fan Masters Part 3- Pokemon
I choose you, RMN!
04/01/2013 10:39 PM
Fan Masters Part 2- Dragon Quest/Warrior
Exploring various DQ/DW fan games.
03/26/2013 09:05 PM
Five points of designing a boss
Design a boss's abilities in a way to create a fun and engaging battle
03/21/2013 09:30 PM

Article Categories

This section is a catch-all for anything that doesn't fit in the above categories. It may or may not be related to game making or RMN. It could have stories about pirates.
Artist Workshop
The articles in the artist workshop are geared towards making original sprites and tilesets for your game, which can help it stand out.
Game Design and Theory
This section is where all the amateur thinktanks write article regarding gameplay, with topics covering balance, dungeon design, battle systems, etc.
Programming and Mathematics
Need to do some heavy-duty coding or math work? This is the place.
Broadcast your opinions over the Internet for all to hear!
Writer's Block
The storytelling category is for articles about creating well-rounded heroes, villains, background stories and even worlds!