WRITING

Title Source Info
Slip into Ruby - Under the Hood part 13: I Battled a Timed Picture
In which Sprite_Battler, Sprite_Picture and Sprite_Timer go under the microscope.
01/23/2017 03:04 PM
Slip into Ruby - Under the Hood part 12: Rainbow Sprite
In which we crack open a cold can of Sprite_Base and finish it off with a Sprite_Character chaser.
01/22/2017 03:18 AM
Community Spotlight Interview: SgtMettool
A brief interview with SgtMettool, creator of Soma Spirits
01/21/2017 01:47 AM
Slip into Ruby - Under the Hood part 11: Do Nine Men Interpret(er)? Nine Men, I Nod.
We finally sift through the gooey innards that is VX Ace's Game_Interpreter class.
01/19/2017 01:03 AM
Villain RPG: A Hero's Tale
Black, White and Gray
01/15/2017 02:57 PM
Game Design: The Mirror of One's Self
He who knows his aspirations knows his future.
01/15/2017 02:55 PM
How to create a chest and using variables with chests
How to make chests and replacing chests with variables.
12/08/2016 03:07 AM
Frogge's Mapping ''Do this, not that!'' tips.
A whole bunch of tips on how to improve your maps.
12/04/2016 10:50 AM
Create a simple game with Dot World Maker
Create a simple game with Dot World Maker
11/25/2016 02:00 PM
Looping OGG Files for use in RPG Maker & Others
Loop your files like a pro! A step-by-step guide on giving your songs a nice start that doesn't play twice!
11/12/2016 08:10 AM
Looking Forward: The Huntress of The Hollow
A look at future rpgmaker developers in the making.
10/28/2016 01:43 AM
Level Design
Planning and Building a Level in RPG Maker VX Ace
10/17/2016 03:15 PM
How to make VX Ace - RTP Independent
Video Tutorial on how to change .ini file
08/22/2016 05:34 PM
Best of Blogs #027
Showcasing the best blogs from 16th - 31st July, 2016
08/02/2016 12:49 AM
Random Reward Chest(s)
How to use script calls and in-game variables to create a slightly advanced treasure chest containing random items. Great for repeatable dungeons with randomized loot!
07/25/2016 08:36 PM
Lighting Effects in PS/Gimp (Easy-Peasy)
Learn one of the easiest ways to spice up your lighting effects.
07/20/2016 06:44 AM
Best of Blogs #026
Showcasing the best blogs from 1st - 15th July, 2016
07/19/2016 03:01 AM
Best of Blogs #025 *DOUBLE FEATURE*
Showcasing the best blogs from 1st - 30st June, 2016
06/30/2016 05:11 AM
Pathfinding
How to do pathfinding in RPG Maker 2003
06/26/2016 07:33 PM
Introducing Component Cohesion/Coupling Digraphs
Covers the basic knowledge on Component Cohesion/Coupling Digraphs(Com Coh/Cou Digraph, same below)
06/25/2016 01:32 PM

Engine Tutorials

Adventure Game Studio
App Game Kit
Clickteam Fusion 2
Construct 2
Construct Classic
Custom
Dot World Maker
Duality
EasyRPG
Eclipse Engine
Engine001
Game Maker Studio
GameGuru
GDevelop
GG Maker
Godot
IG Maker
ika
OHRRPGCE
Other
Renpy
RPG 20XX
RPG Maker 2000
RPG Maker 2003
RPG Maker 95
RPG Maker MV
RPG Maker VX
RPG Maker VX Ace
RPG Maker XP
RPG Toolkit
RPG Tsukuru 2000
RPG Tsukuru 2003
rpgboss
Sim RPG Maker 95
Smile Game Builder
Solarus
Sphere
Stencyl
Super Mario Bros NES Builder
Super Mario Bros. X
TURBU
Tyranobuilder
Unity
Unreal Engine 4
Verge3
VNMaker
Zelda Classic

Article Categories

Anomalies
This section is a catch-all for anything that doesn't fit in the above categories. It may or may not be related to game making or RMN. It could have stories about pirates.
Artist Workshop
The articles in the artist workshop are geared towards making original sprites and tilesets for your game, which can help it stand out.
Game Design and Theory
This section is where all the amateur thinktanks write article regarding gameplay, with topics covering balance, dungeon design, battle systems, etc.
Programming and Mathematics
Need to do some heavy-duty coding or math work? This is the place.
Webcast
Broadcast your opinions over the Internet for all to hear!
Writer's Block
The storytelling category is for articles about creating well-rounded heroes, villains, background stories and even worlds!