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Love and War is a tale taking place on the world of Terra. Ever since the birth of the first nation-state on this world, Terra has been wracked by the scourge of war. Five nations managed to survive throughout the ages, yet it seemed as though with each passing day, humanity slipped closer and closer to self-annihilation.

One man made a difference, however. The youthful Emperor of the Zion Empire, Geraud Valtemond, was this man. A brilliant, honorable, and benevolent monarch, he managed to open the eyes of the leaders of the other nations, showing them what lay ahead if Terra persisted down this road. Through diplomacy and sheer force of will, Lord Geraud created the Commonwealth; an international governing body, comprised of democratically elected representatives and Peacekeeping Forces, which would forever make war a thing of the past.

Three centuries have elapsed, and people have forgotten the lessons of the past. Tensions are rising between nations once again, and it seems as if the Commonwealth is powerless to do anything but watch as its order crumbles. Can one man make a difference, once again?

Welcome to Love and War.


Official webpage
LAW Forum
Love and War Facebook page

Latest Blog

MGL Update!

Time for a bit of an update on Magical Girl Lavie! Boy, it's been a while and a half since the last update, and I must apologize for that. I've been planning on adding a news update for some time now, but was waiting on one particular thing to be completed... and well, that sort of thing can drag on for a while and a half, as you can imagine. Thankfully the stars aligned and I was able to assemble the pieces I needed!

So, how have things been going, with Magical Girl Lavie? Not bad, but progress has been - without question - uneven. In some areas it's a case of being limited by the budget, and only being able to afford a certain amount of progress every month. (Still, slow and steady, as they say!) In others, I'm a bit bottlenecked by certain elements not being ready, and holding up work on others. I suppose that's part of the joy and sorrow of game development? I do think that some of the biggest hurdles have been cleared though, and hopefully progress is going to be speeding up in the weeks and months to come. :)

Onto specifics, then! Here's a little clip of the latest version of the battle system in action. This is all super-pre-alpha stuff of course, with a lot of things subject to change, but the basic building blocks are here.

https://www.youtube.com/watch?v=EMR7ShhtcME

You may or may not have noticed that Lala is not controllable there. This wasn't my intention at first, but I think it could be an interesting idea. Should Lala, being Lavie's magical sidekick (and untargetable by enemies!) simple act independently? Should Lavie be able to give her general commands ("Keep us healed!" "Boost our defense!") as a half-way measure? Or would it be better to simply have full control over her actions? It's worth pointing out that while Lala cannot be targeted by enemies, if Lavie is knocked out, so too is Lala. Let me know what you think!

Finally, here's a look at some of the various bits of art our various artists have been working on. Starting out with Riklaionel and the battle system sprite art:



This enemy thought he was prepared... but Lavie's not packing a bow this time!



"I have the powerrrrrrr!"




The completed version of the above.





In-game character sprites, done by Hiddenone!


Face art and cutscenes by Nueajaa:



"I like it, but could you add a touch of maliciousness and a dash of vulnerability?" "OK!"



Face art of a couple minor characters.



Magical Knight Reinhardt enters the scene! Mary seems less then impressed, somehow...




Maps, by mapper Missnile!




Well, that should bring this little news update to a close. Hope you enjoyed, and as always, please feel free to let me know what you think!

Posts

Congratulations on getting this awesome game featured.You don't know how happy am I to hear this.
Thank you, Clareain and Ahmed! And thank you to RMN in general, for this honor. :) Wow, not entirely sure if I deserve it, but I accept it with gratitude. :D
author=Admiral Styles
Thank you, Clareain and Ahmed! And thank you to RMN in general, for this honor. :) Wow, not entirely sure if I deserve it, but I accept it with gratitude. :D

^.^
As for Lugner, he was the fellow Ryan encountered in Davenport Forest, and Juno in both the Alton Marsh and Lorea Mine. :)
One of the best rpg maker 2k games ev4r!
I really want a walk through for this T_T or at least a list of secrets and side quests so I know what I missed. I just finished the fight with that rough rider captain but I was wondering if there was a bonus for actually beating him. All I did was use the flash capsule to blind him and he didn't even land a hit on me the entire fight XP
Also, the battles with 2 catacomb bats and 2 graknods? WHAT MAKES YOU THINK THAT'S OK??? T_T bats take your damage down to worthless levels and graks have high hp and vit to begin with. Such an evil combo lol
Haha, thanks for the kind words Bandito! :)

Rainen: Yeah, a walkthrough would be pretty cool indeed... There used to be one for the older version, but the website seems to have gone down. There is a bonus of sorts for winning that fight, but only if you picked up a certain sidequest much earlier on. Nice work with using the flash cartridge! Haha, bats and Garaknods are a pretty evil combination...
Alton Marsh, after villian removes the log over the streat, how do we get across? The hidden path in the area near the save point does not go anywhere.
author=diannew
Alton Marsh, after villian removes the log over the streat, how do we get across? The hidden path in the area near the save point does not go anywhere.
I believe you back track and take a different route. Theres a spot that has like 3 different ways you can walk.
Also I skipped the duel with the leader of Rough Riders by progressing the story, will I be able to go back and fight him? Also the garden number riddle, ugh no clue.
Ark
Wario's-a number one!
1747
author=bigtime
author=diannew
Alton Marsh, after villian removes the log over the streat, how do we get across? The hidden path in the area near the save point does not go anywhere.
I believe you back track and take a different route. Theres a spot that has like 3 different ways you can walk.
Also I skipped the duel with the leader of Rough Riders by progressing the story, will I be able to go back and fight him? Also the garden number riddle, ugh no clue.


441
author=Ark
author=bigtime
author=diannew
Alton Marsh, after villian removes the log over the streat, how do we get across? The hidden path in the area near the save point does not go anywhere.
I believe you back track and take a different route. Theres a spot that has like 3 different ways you can walk.
Also I skipped the duel with the leader of Rough Riders by progressing the story, will I be able to go back and fight him? Also the garden number riddle, ugh no clue.
441
Seriously, thanks!
I suggest kidnapping Admiral Styles and force him to work 24/7 to finish the game up to part XXV :P
Linkis
Don't hate me cause I'm Cute :)
1025
This just ain't right :(

I'm in the cave with the Baron Snakes, beginning of the game.
Used most of my potions. Figured it would be wise to head back to town
and refill my inventory......

What's with that damn rock ? :(

How do I get back to town ???
Anyone ????

Thanks
bigtime: Ah, if you've ended Day 6 by returning to Davenport, then you will no longer be able to duel the Knight Commander.

daymoon: Haha... always an option, always an option! ;P

Linkis: Alas, looks like the rock is blocking your exit! I'd suggest forging ahead and making it to the next save/restore point, or if the situation is dire, reloading a save from before the Baron Snake Cave. Best of luck!
author=Admiral Styles
Thank you, Clareain and Ahmed! And thank you to RMN in general, for this honor. :) Wow, not entirely sure if I deserve it, but I accept it with gratitude. :D


:D

author=Admiral Styles
As for Lugner, he was the fellow Ryan encountered in Davenport Forest, and Juno in both the Alton Marsh and Lorea Mine. :)


Oh,the guy who was thought to be like the most normal person with features,normal height & normal weight but wasn't that normal:D& also he was accompanied by two ninjas..
Hey, could someone help me? I'm lovin' this game, all right... but there is something wrong with the Baron Snake Cave...

There is a rock blocking the way in the second area of the cave (the area is past the chest containing elixir).

I tried "talking" to the rock and it crashes my computer. I thought my computer is at fault so I tried it again, then it crashed again.

And, is it normal that the walking speed inside the cave is slower?
Linkis
Don't hate me cause I'm Cute :)
1025
As for the rock, hold down your arrow key and enter key to push it out of the way.

BUT once you pass that areas the rock goes back in place and you can not return to town to restock on potions :(

Don't use all your potions killing the snakes because you will need them to face the boss.

OR, you could go back and gain more levels before going forward against the BOSS :)
monokuri: Yes, as Linkis mentioned, when first entering the cave you should be able to push the rock out of the way, but it won't let you go back. Were you able to push it the first time, or is something else going on? When you say "crashed", did the game just seem to freeze, or did you get an error message of some kind? Let me know if you're still having difficulties there. :)