ADDIT'S PROFILE
I used to be a donut of the Silver variety
Then I became an Addit
Then I became an Addit
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My game has been sold and bought in nearly every country in the world now
That's fantastic news to hear. To think that you started off working on some of the most craziest shit going to now going commercial and having your games sold all over the world now. Who could have honestly seen that coming many years ago? Way to go, man.
But, yeah, you should consider writing an article, or at least do a blog post about your experiences going commercial and all. It would be an interesting read.
But, yeah, you should consider writing an article, or at least do a blog post about your experiences going commercial and all. It would be an interesting read.
Edinburgh_Airport.jpg
Lol, why is this guy, based on his expression, look like he wants to kick somebody's ass in this shot? Hahaha.
This Song guy’s awesome… He looks so angry, I love it. It's like he doesn't wanna be here at all but he has to for some reason, lol.
This Song guy’s awesome… He looks so angry, I love it. It's like he doesn't wanna be here at all but he has to for some reason, lol.
Rezident Evil: It Is Escape
Aw, man – now random episodes of Friends happen to pop up from time to time after my show’s done without warning. Jesus, f**k...
"How you doin’," indeed, ugh...
- Thank god for the mute button. *kisses the remote*
(Nah, seriously, make it stop!)
"How you doin’," indeed, ugh...
author=twentyfour24
I hope this hasn't stressed you out too much...
- Thank god for the mute button. *kisses the remote*
(Nah, seriously, make it stop!)
Tales from Rotten, Moonless Nights
author=Sooz
Do you remember if the hallway was on the left or right?
I believe it was on the left side…but I’m not entirely 100% sure about that. Sorry.
I’m sure if you check every single teleport you’re bound to find what the problem might be. Hopefully you’ll be able to find it. :)
Tales from Rotten, Moonless Nights
So I did manage to play and finally write a review for this (that still needs a bit of proofreading here or there - but it should be up soon whenever I get the chance) and happened to find a few oddities and glitches along the way that I thought I would address here that I didn’t mention in the review so you guys can maybe take a look at it, or fix it sometime in the future whenever you get the chance, ‘cause I know you guys still wanna reupload this again with Kloe’s full music and sound files intact, and all:
Cross Sides:

Graphical Issue:
When talking to Claudia in this scene when she’s sitting on the chair, her sprite then suddenly changes and moves one pixel downwards and the shadow underneath the chair changes to a more darker one.
White Swan:

Passability Issues:
Apparently I can walk on plants here (...and also pumpkins, too!)
Killing Light:

(Possible?) Gamebreaking Issue:
The first time that I played this, after lighting the first furnace in the southern room and then the second furnace that was in the north, when I then tried to talk to the statue afterwards to escape, it apparently wouldn’t do so, nor would any message pop up on screen afterwards and I was simply then stuck here with no way of continuing onwards. On my second playthrough, though, I did manage to get pass this part just fine in the same exact order as before - so I’m not sure what the hell happened here, but it might be worth taking a look.
Doomsday Clock:

Graphical Issue:
The clock should now read 12 A.M., since it’s now midnight in this scene, and not 12 P.M.. The rest of the clock settings are fine, though.
There's A Bad Thing In The Mirror:

(Possible?) Gamebreaking Issue:
I encountered this weird teleport issue on my first playthrough on the final night where after heading south after coming into this hallway and then returning back into my room and then leaving my room again, the teleport then puts me straight back into the middle of this hole in the hallway and now I can’t get out, forcing me to reset the game.
Post Game:

Graphical Issue:
You may not be able to see it that much in this particular screenshot, but when you examine the pumpkin below the sprite then changes of it being normal to then completely smashed up.
And that’s pretty much it in terms of any other additional issues that I found. I didn’t find anything strange in Creeptacular Shack, and Kloe’s entry, of course, you already know what was missing from her that hasn’t already been said.
Cross Sides:

Graphical Issue:
When talking to Claudia in this scene when she’s sitting on the chair, her sprite then suddenly changes and moves one pixel downwards and the shadow underneath the chair changes to a more darker one.
White Swan:

Passability Issues:
Apparently I can walk on plants here (...and also pumpkins, too!)
Killing Light:

(Possible?) Gamebreaking Issue:
The first time that I played this, after lighting the first furnace in the southern room and then the second furnace that was in the north, when I then tried to talk to the statue afterwards to escape, it apparently wouldn’t do so, nor would any message pop up on screen afterwards and I was simply then stuck here with no way of continuing onwards. On my second playthrough, though, I did manage to get pass this part just fine in the same exact order as before - so I’m not sure what the hell happened here, but it might be worth taking a look.
Doomsday Clock:

Graphical Issue:
The clock should now read 12 A.M., since it’s now midnight in this scene, and not 12 P.M.. The rest of the clock settings are fine, though.
There's A Bad Thing In The Mirror:

(Possible?) Gamebreaking Issue:
I encountered this weird teleport issue on my first playthrough on the final night where after heading south after coming into this hallway and then returning back into my room and then leaving my room again, the teleport then puts me straight back into the middle of this hole in the hallway and now I can’t get out, forcing me to reset the game.
Post Game:

Graphical Issue:
You may not be able to see it that much in this particular screenshot, but when you examine the pumpkin below the sprite then changes of it being normal to then completely smashed up.
And that’s pretty much it in terms of any other additional issues that I found. I didn’t find anything strange in Creeptacular Shack, and Kloe’s entry, of course, you already know what was missing from her that hasn’t already been said.
What are you thinking about right now?
I’m guessing the reason why there are so many more saltier players in something like Smash, compared to other fighting games, is that Smash caters to a more diverse player group because it’s so much more open and fundamentally easier to understand and play compared to other fighting games around the block, so you’re generally going to have a much larger representation of players, and, henceworth, have a lot more instances where players lose it like this over a match.
I’ve only participated in one tournament way back in the day with Melee using Dr. Mario and I've never seen anything like people smashing their controllers on the ground in disgust or going crazy after a loss. Usually, once the match was over, it was just a hardy pat on the back and both of us would usually say something like “good game” and move on to the next match. Simple enough and no one got hurt.
But, yeah, it’s extremely silly and childish to do something like that and act like an total idiot over the results of a video game…especially when the match is being streamed online and all those people are watching you act like a total fool and laughing about it on social media. But, hey, some people like to take this shit way too seriously and that’s just the way it is. As long as they don’t hit me, or throw their controller in my face when I happen to win or lose – I’m okay with them acting like that. Makes it fun.
I’ve only participated in one tournament way back in the day with Melee using Dr. Mario and I've never seen anything like people smashing their controllers on the ground in disgust or going crazy after a loss. Usually, once the match was over, it was just a hardy pat on the back and both of us would usually say something like “good game” and move on to the next match. Simple enough and no one got hurt.
But, yeah, it’s extremely silly and childish to do something like that and act like an total idiot over the results of a video game…especially when the match is being streamed online and all those people are watching you act like a total fool and laughing about it on social media. But, hey, some people like to take this shit way too seriously and that’s just the way it is. As long as they don’t hit me, or throw their controller in my face when I happen to win or lose – I’m okay with them acting like that. Makes it fun.
I wonder if pewdiepie still checks in here?
Yeah, we’re not cool enough to get someone of his stature to be a member or a lurker around here. For that, you have to be of special calibre! (In which we are not.)
Anyone excited for Star Wars: The Last Jedi?
I’ll probably wait to go see it myself when it first comes out on video or something. I’m in no hurry to be the first one in line to go see it, so I don’t mind waiting a bit.
It’s not that I haven’t enjoyed the last couple of Star Wars movies, but they definitely pale in comparison to the original trilogy. But here’s hoping that The Last Jedi can do a good job and prove me wrong and maybe some good reception for the film might persuade me to go see it first in theaters instead. We’ll see.
It’s not that I haven’t enjoyed the last couple of Star Wars movies, but they definitely pale in comparison to the original trilogy. But here’s hoping that The Last Jedi can do a good job and prove me wrong and maybe some good reception for the film might persuade me to go see it first in theaters instead. We’ll see.
Steam has lots of sales. Some developers are grumpy that no customer wants to buy full price and instead just waits for sales.
author=Sooz
Some developers should deal with it. Some money > zero money.
Pretty much this from the consumer side of things. However, I guess in the developer's case they're probably like, “YOU CHEAP F**KS!” >:(
I’d just be happy if I got any money from making a game…unless the budget spent on it was like over a million dollars to make it or something, lol - then I would be pretty p*ssed. But it is what it is, I guess.













