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[Review Request]
Name: Door of Shadows
Link: https://rpgmaker.net/games/11987/
Status: Demo
Genre: Turn-Based RPG
Estimated length: 2.5 - 3 Hours
Small description: A traditional RPG featuring a cast of furry characters.
Special requests: Bonus points if you can beat the demo on hard difficulty, but that's not necessary if you don't want to.
Link: https://rpgmaker.net/games/11987/
Status: Demo
Genre: Turn-Based RPG
Estimated length: 2.5 - 3 Hours
Small description: A traditional RPG featuring a cast of furry characters.
Special requests: Bonus points if you can beat the demo on hard difficulty, but that's not necessary if you don't want to.
What is a Stable Map size ?
Play my game... or else
Hali's Review Thread (Request Your Game!)
Hali's Review Thread (Request Your Game!)
Could I possibly swap out my game with Door of Shadows?
Imagine getting a PS4 Controller only for it to not work in the current iteration of your game. Pain-peko.
Hero's Realm: Heroic Edition
Xenoblade / Old MMO Style Quests
How do you guys feel about these types of quests? Quests that are just simple "Kill 10 Dudes" or "Collect 20 Bear Asses" and the like. They have simple objectives and little to no story. I was thinking about using them in my game, here are some pros and cons I came up with:
PROS
CONS
So what would you guys prefer?
PROS
- They are relatively easy to make, compared to a sidequest that might need it's own dungeon and special characters or something. It also means I can add a lot of them without too much effort.
- I'm planning on using touch encounters, and these types of quests give the player some encouragement to kill at least X monsters on a given map, making it easier to tune EXP.
- In my opinion, they're more fun than just grinding random mobs if the player wants to grind.
CONS
- They can become very boring and bland very fast. Many players may avoid them on principle. It can leave the party underpowered if they avoid all of them.
- They tend to not be very memorable.
- The player may feel like they're a chore to do. If their party ends up to underpowered due to skipping too many encounters they might just quit instead of completing quests.
So what would you guys prefer?