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The RMN Comic Collaboration!
My thoughts on Mega Man X Corrupted (some game that's on youtube)
http://www.opcoder.com/projects/chrono/ Thought it was this.
And yes, I've played it. Someone put the download up recently... Although they shouldn't have.
And yes, I've played it. Someone put the download up recently... Although they shouldn't have.
How to display specific numbers as pictures?
Depending on the number of digits... Let's say 3 digits.
Have a series of fork conditions checking if the value... call it is over 900 or equal to.
If it is, display a 9 in the hundreds spot. If it's over 800 or equal to, display an 8. If it's over 700 or equal to, display a 7.... etc. etc. etc. Also for each of these, turn on a switch,
When you get down to 0, simply instead of displaying a graphic use erase picture and turn off the switch.
Now create a variable, , call it Temp or something and set it to the value of variable 1. Now use "Modulus" a value 100 to that variable. (under variable operations.) Essentially this gets rid of whatever is in the hundreds digit. So now... Have a series of fork conditions. If is over 90 or equal to, display a 9, etc. etc. etc. all the way down to 0. Now, have a fork condition checking if switch is on, if it's on, display a graphic for a 0, otherwise use erase picture.
Then it's the one's digit. Now "Mod" 10 to variable and check if it's 9, if so, display a 9, if it's 8, display an 8, etc. If it's 0 display a 0.
And that's it. It's a bit tedious and it's probably best to set the coordinates of the "show picture" or whatnot commands to a variable which you set beforehand so it won't be a hassle to move where the numbers show up if you want to shift them around later! Or if you want to paste the number-displaying commands for usage elsewhere, etc.
I wrote this pretty quickly but hopefully it makes sense.
Have a series of fork conditions checking if the value... call it is over 900 or equal to.
If it is, display a 9 in the hundreds spot. If it's over 800 or equal to, display an 8. If it's over 700 or equal to, display a 7.... etc. etc. etc. Also for each of these, turn on a switch,
When you get down to 0, simply instead of displaying a graphic use erase picture and turn off the switch.
Now create a variable, , call it Temp or something and set it to the value of variable 1. Now use "Modulus" a value 100 to that variable. (under variable operations.) Essentially this gets rid of whatever is in the hundreds digit. So now... Have a series of fork conditions. If is over 90 or equal to, display a 9, etc. etc. etc. all the way down to 0. Now, have a fork condition checking if switch is on, if it's on, display a graphic for a 0, otherwise use erase picture.
Then it's the one's digit. Now "Mod" 10 to variable and check if it's 9, if so, display a 9, if it's 8, display an 8, etc. If it's 0 display a 0.
And that's it. It's a bit tedious and it's probably best to set the coordinates of the "show picture" or whatnot commands to a variable which you set beforehand so it won't be a hassle to move where the numbers show up if you want to shift them around later! Or if you want to paste the number-displaying commands for usage elsewhere, etc.
I wrote this pretty quickly but hopefully it makes sense.
My thoughts on Mega Man X Corrupted (some game that's on youtube)
post=133647
I'm guessing the Square-Enix situation was down to the Chrono Trigger fan sequel being a ROM hack instead of, say, an RPG Maker game.
... Uh, except the game was a 3D remake of CT?
Also the RPGMaker game Donald Fuck RPG got C&D'd.
The RMN Mini Comic Collaboration!
What are you thinking about right now?
post=133388
I found tardis purely through common friends. Now I am thinking what are the odds of that happening.
well looking at your profile you guys are are pretty close in location
post=133262
sheer amount of emulators i'm putting on my wii
!!!! Yeah I pretty much did this yesterday too.
The RMN Mini Comic Collaboration!
Warning: Image Heavy...









or:
Title
Page 1
Page 2
Page 3
Page 4
Page 5
Page 6
Page 7
Page 8
Download
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Read these to understand what's going on if you already don't!
http://rpgmaker.net/forums/topics/5818/
http://rpgmaker.net/forums/topics/5818/?p=8
---
Guidelines:
1. Page dimensions must be 8.5 inches by 11 inches, or 612 by 792 pixels. Please make it .png.
Read the other topic. It has the rest of the rules-they are exactly the same.
---
Current: We've finished!
Order:
1.arcan
2.Pokemaniac
3.thedjt
4.tardis (SHAME)
5.AznChipmunk
6.AABattery
7.Sir_Subtle
8.Dudesoft
9.Erilex
---
I will only be taking a limited number of signups for this.
1. AznChipmunk
2. Pokemaniac
3. arcan
4. Sir_Subtle
5. Dudesoft
6. tardis
7. AABattery
8. thedjt
9. Erilex
Leave a reply if you wish to join.
However, I am creating a new rule. We are going to put this comic out much faster and people who sign up should be ready to put out a page right away. Since the other one is taking too long! So. You have a deadline of only two days this time. That said, I will make sure the order is completely different from the other.









or:
Title
Page 1
Page 2
Page 3
Page 4
Page 5
Page 6
Page 7
Page 8
Download
==============================================================================
==============================================================================
Read these to understand what's going on if you already don't!
http://rpgmaker.net/forums/topics/5818/
http://rpgmaker.net/forums/topics/5818/?p=8
---
Guidelines:
1. Page dimensions must be 8.5 inches by 11 inches, or 612 by 792 pixels. Please make it .png.
Read the other topic. It has the rest of the rules-they are exactly the same.
---
Current: We've finished!
Order:
1.
2.
3.
4.
5.
6.
7.
8.
9.
---
I will only be taking a limited number of signups for this.
1. AznChipmunk
2. Pokemaniac
3. arcan
4. Sir_Subtle
5. Dudesoft
6. tardis
7. AABattery
8. thedjt
9. Erilex
Leave a reply if you wish to join.
However, I am creating a new rule. We are going to put this comic out much faster and people who sign up should be ready to put out a page right away. Since the other one is taking too long! So. You have a deadline of only two days this time. That said, I will make sure the order is completely different from the other.














