BD_DESIGN'S PROFILE

Just another ex-gaming industry hopeful, going to school and learning as much as I can. I don't think making a game will directly affect my chances of getting a job, but it will teach me the process as well as organization, something I sorely lack. I'm no longer working for Zynga, which is too bad.

What else? I like Japanese food and cinema (but I'm not an otaku), CRPGs (of course), electronic music (90's Industrial FTW), Belgian ales, meat cooked over fire, 420, CGI, 3D animation, cats, SNES, subversive or black comedy, dystopian sci-fi, and any epic fantasy brave enough to step out of the Tolkien shadow.

My dislikes include all forms of bigotry, country music, fast food, factory farms, multinational corporations, warfare, social networking, romantic comedies (in general), and politics.

Search

Filter

Looking for a game

I recommended this one in another thread:

Sunset Over Imdahl

Some may argue that it's a big fetch quest, but it's fairly short, little combat, and there are some great minigames integrated into the story.

hey mog bro

Needs moar krumpin'

I'm Leaving

post=208795
Didn't go so smoothly.



Hahaha

Normal Vector Palette

post=208784
I have no idea what you're saying, but the picture looks cool!


Normal Mapping

Art Stuffs

Here are some sites to check out:

Artist-Reference.com - some action poses for reference, including a female with a sword (note the posture).

PSG Art Tutorial - Booble, you should check this out too.

ConceptArt.org - May not be SFW

Gesture drawing of Thor (from How to Draw Comics the Marvel Way).

Craetive Uncut - Game art gallery, includes FF.

CelShading.com - Character sheets from various anime.

The 12 principles of animation are also good to learn, especially for dynamic poses.

Art Stuffs

post=146248
That leg should be wider and just a bit larger in proportion to the body (called foreshortening). Experiment with it. Learn to draw through your characters, that is, draw all the parts of the body, even if they don't show in the final image. You might find places for all your missing arms. And keep in mind that the body moves in arcs.

Some recommended reads for you:

Dynamic Figure Drawing, by Burne Hogarth. Classical illustration by a guy who knew his stuff (enough to co-found what would become the renowned School of Visual Arts).

And if you don't have it already, I also recommend Making Comics: Storytelling Secrets of Comics, Manga and Graphic Novels, by Scott McCloud. Even if you're not into making comics, there's too much valuable info in here to pass up.

Video thread!

took_forever_to_map_this.png

So awesome. How does the hidden spot work?

Screen1.png

I think if the scale of the characters were increased, this would really stand out. Something like Double Dragon or even the Kunio-kun series. Of course the default character animation couldn't be used.

Dream Class: Make up your own school

I'm in the middle of an ethics course, so this subject is right up my alley.

My vision is some type of computerized class structure. Students would be grouped into general categories (Math, English, Art, Science, etc.), but would be instructed via internet on a specific subject (algebra, composition, animation, chemistry) with other students around the world. Assignments would be done in class (no homework!) and weekly tests configured to your curriculum would determine your next week's lesson.
This would funnel kids into future career paths based on their interests right from the start, but allow for leeway should those interests change. An instructor with knowledge of the subject as well as a rudimentary understanding of health and counseling would be in class as an advisor only. Emotional and psychological assessments would also be performed to identify behavioral or learning disabilities. These students would get actual help.

Other subjects include a comprehensive sex education program(starting at kindergarten), secular-based ethics (ban religion lol), occupational training, and phys ed based on your physical ability and interests (kendo, anyone?). Social-based classes like the ones mentioned would be held as group sessions with a big chunk of the grade on participation. There would be a vacation structure just like in the business world. You have to submit a request, and depending on your grade level, you could get up to 2 weeks maximum, or you can spread it out over the year.

Other ideas:
If a student learns enough of the language and is in good scholastic standing, they can go study abroad for two years (non-consecutive).
No restriction on reading banned books.
Contraceptives available.
Healthy meals, not junk food.
Oh, and NO CAFFEINE FOR DEVELOPING YOUNG MINDS: