CAP_H'S PROFILE
Projects to finish before leaving rpg maker:
1)Left Behind 2 - A game about love (A remake, the original was only 80% finished)
2)Route Through Peaks - A game about letting go (60% finished, currently on hiatus)
3)Burnt Ones - A game about criminals (10% finished, I probably will start anew)
4)Chain of Love - A chain game (0% finished)
1)Left Behind 2 - A game about love (A remake, the original was only 80% finished)
2)Route Through Peaks - A game about letting go (60% finished, currently on hiatus)
3)Burnt Ones - A game about criminals (10% finished, I probably will start anew)
4)Chain of Love - A chain game (0% finished)
Search
Filter
After the birthday event I might go on a short rmn hiatus to actually develop something.
I just like thinking out loud. Also, summer being a calmer period of year leads to me being way more prone to procrastination. I have things to do and things to change in my life and I would hate to delay these issues till tba. Summer can be a productive time.
Peace,
Captain Hovercraft
Peace,
Captain Hovercraft
FINLAND WORLD CHAMPIONS
In other news, today's my brithday!
Remember when I literally asked RMN to make me a 500x500 forest map for free
Reading about the Mary Sue in literature has made me super paranoid about the characters I write.
Is Mary Sue the same thing as Chuck Norris?
Rey is ok. Her flaws just aren't important for the story. She was super bland in ep 7, but I think that ep 8 set up her arc to become something interesting.
Rey is ok. Her flaws just aren't important for the story. She was super bland in ep 7, but I think that ep 8 set up her arc to become something interesting.
I suppose I should be concerned about the fact that I'm using a 19-year-old piece of software to make a video game
Do you guys decide the titles of your games thinking how easy it will be to Google it? I do.
Do you guys decide the titles of your games thinking how easy it will be to Google it? I do.
I need help. I'm looking for inspirations for a game I'm making. Anybody able to point me to some good life simulation games, particularly those that do things like relationships, time systems, stats and story-based games that involve choice?
Ok, these are more ordinary life games than games with everyday mechanics such a hunger:
One Night Stand - I haven't played it yet, but it has choices and its quite popular.
Kimmy - A really inspiring piece. You improve relations by playing games with other kids. Also, you have a budget.
Emily is Away - I think you might have played this one.
Always Sometimes Monsters - you need to work odd jobs to earn money to continue your journey. It contains choices, money management and many clunky RMish minigames.
Electric File Monitor - I can't run it on Linux, but it looks paper pleasant.
One Night Stand - I haven't played it yet, but it has choices and its quite popular.
Kimmy - A really inspiring piece. You improve relations by playing games with other kids. Also, you have a budget.
Emily is Away - I think you might have played this one.
Always Sometimes Monsters - you need to work odd jobs to earn money to continue your journey. It contains choices, money management and many clunky RMish minigames.
Electric File Monitor - I can't run it on Linux, but it looks paper pleasant.