CASHMERECAT'S PROFILE

CashmereCat
Self-proclaimed Puzzle Snob
11638
About Me
C-c-c-cashmere.

I've made puzzle games.
I want to make other games now.

Past Avatars
12/04/19-26/04/20: https://i.imgur.com/Ce4rxjZ.png
14/06/17-12/04/19: https://i.imgur.com/TlcgQBh.png
colour event-14/06/17: https://rpgmaker.net/media/content/users/1013/locker/green.png
7/09/16-colour event: http://i.imgur.com/65hCWaM.png
24/06/16-7/09/16: http://i.imgur.com/d4Emtcz.png
21/04/16-24/06/16: http://i.imgur.com/eSKIzcs.png
09/01/16-21/04/16:
http://i.imgur.com/d4Emtcz.png
25/12/15-09/01/16: http://i.imgur.com/6GLtezX.png
24/11/15-25/12/15: http://i.imgur.com/d4Emtcz.png
17/11/15-24/11/15: http://i.imgur.com/nKXErFn.png
02/11/15-17/11/15: http://i.imgur.com/99pPCIX.png
10/09/15-02/11/15: http://i.imgur.com/eTaYWjM.png
05/09/15-10/10/15: http://i.imgur.com/DV6ga1s.png
26/08/15-05/09/15: http://i.imgur.com/Ag8LxH3.png
19/06/15-26/08/15: http://i.imgur.com/vvqUswh.png
18/06/15-19/06/15: http://i.imgur.com/izA1fPZ.gif
09/06/15-18/06/15: http://i.imgur.com/ZXN026p.png
21/05/15-09/06/15: http://i.imgur.com/hNZQQsn.png
20/04/15-21/05/15: http://i.imgur.com/ZXN026p.png
12/04/15-20/04/15: http://i.imgur.com/mE0WHS6.gif
08/04/15-12/04/15: http://i.imgur.com/hr8M0zD.png
08/04/15-09/04/15: http://i.imgur.com/ZXN026p.png
01/04/15-08/04/15: http://i.imgur.com/1iWqRK6.png
19/03/15-01/04/15: http://i.imgur.com/ZXN026p.png
27/02/15-19/03/15: http://i.imgur.com/TsIKw7Z.png
18/12/14-27/02/15: http://i.imgur.com/AiHz1Hi.png
31/10/13-18/12/14: http://i.imgur.com/odzSLPz.png
Account Mu
It's a puzzle game.

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To be or not to be... commercial?

Commercial... unless???


author=calunio
Wouldn’t people be more likely to play a game they find on Steam (because it looks more professional and it’s not free) than a game that’s free lying around some indie game website?
...
From my experience, what gives visibility to a game is not really the platform, but the articles, reviews and LPs.


My strategy would be to release it on as many platforms as possible, whether it is paid or free. There are very many free games on Steam, and sometimes the free price tag makes it more visible. For instance, Doki Doki Literature Club is a free game on Steam, and perhaps its visibility is largely due to its $0 price tag. Either way, I think regardless of price, marketing is an essential ingredient to visibility. Even the setting up of a gamepage here and posting stuff on Twitter or other platforms is marketing. It's a tricky game in and of itself.

author=calunio
First, I’m having a really hard time composing my own music. Not so much for the lack of musical talent, but for the inability to deal with music composing software.


I am fairly sure that you would be able to find a talented composer who is willing to work with you. *COUGHS WILDLY AND GESTURES TO SELF* (But in all seriousness, I'm only semi-talented, you could find someone far better than me. I was just delivering a joke... unless???)

If you want to think about making your game more visible in the marketplace, I reckon the best person to talk to would be Housekeeping. He has recently shared his advice to developers marketing for the game Jimmy and the Pulsating Mass, which was very successful and visible by RPG Maker standards. I can share that advice with you, with his permission, or you could even organise a quick Discord chat or something.

Writing strategies

That’s really good! And so true. Now I must write my game instead of continually doubting myself. Looking forward to Therapist very much!

Can’t wait for therapy.

Writing strategies

This is enlightening! I’ve heard someone’s technique is actually to write up a mock interview of sorts with this character, to help get a sense of them before writing. This won’t be in the game, but it’s merely asking your character questions and having a conversation with them so that their character can come out in an improvised fashion.

And much like most writing advice I hear, I should actually implement it myself ;)

Holiday 2019 Sale

Everyone should travel to Cope Island as soon as possible.

It's only $3.50 a ticket. That's a bargain. Usually you have to undergo a sophisticated and complicated series of rituals to merely qualify yourself. This is literally a steal.

Get your cheap-ass ticket off zDS's hands and get yourself on the island today. It really is truly worth it.

You will find yourself.

The Story is Complete

Yes, Red_Nova. Can’t wait until the final product. You have done so incredibly well!

City Hall Complete!

That naughty little nautilus!

So, You like RpgMaker Games?

THIS IS GOOD <3

Stolen Versions Floating Around

Shame on the meanie.

Announcement for a announcement.

StarSkipp is back, people! And the game will be dropping. Woo!

Amputation is the Best Medicine

Loving the fact that you're loving making this. It sounds like your rework has had some considerable thought put into it, changing mechanics around to suit your liking, and generally finding that sweet spot that you might not have found had you not rested. This is one proud cat.

I like your change to hide the enemy weaknesses/resistances until they are revealed by attacks in battle. That seems closer in emulating how one would actually go about fighting an actual monster - test a few moves out, see what works, drop what doesn't, and continue with what does, based on that feedback.

Keep up the good work!