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Fixing Reflect Bug?

1) F9: This is a translation error. 1.09 was translated by somebody different.
2) Use "XN Resource Editor" (google it), open RPG_RT.exe, go to "String Table" and change what you need to change. Again, this is an error from the translator, I think.
3) New version, different translator... you can use Hyper Patcher 2 again; on tab "Sonstiges 1" you can change the fonts (first two input fields).

Change Battle Type in RM 2k3 back?

Ah yes... I forgot that this is one of the things which I didn't implement yet.
You can control the turn order using the variable interface, as demonstrated in the battle event in the demo, so maybe you can do some tricks with that... But the reason why I did it this way was tactical: Unless you use the "Traditional" battle layout, the player can control in which order his characters do their turn (by pressing up/down before pressing enter).

Need some help brainstorming a save system

There is already a patch which could help you: Power Patch, you can save some data in independent files with it. However, the documentation is only in German, and unfortunately I do not have time now to explain every step to you... But take it as a hint.

Need some help brainstorming a save system

There is already a patch which could help you: Power Patch, you can save some data in independent files with it. However, the documentation is only in German, and unfortunately I do not have time now to explain every step to you... But take it as a hint.

What's the maximum monster size?

If the default RPG Maker doesn't let you import the file, you can either just copy the file into the "Monster" folder and make sure the transparent color is set correctly, or use http://cherrytree.at/ultimate which has no size limit on import.

Fixing Reflect Bug?

No, this is normal. For 1.08, it's also normal that the reflected animation is always played on hero #1, even though the skill was reflected to another hero...

This is solved in 1.09, though.
http://cherrytree.at/downloads/RPG_RT-Sammlung/RM2003/v1.09a%20Englisch/RPG_RT.exe << This is a 1.09 RPG_RT.exe, replace your RPG_RT.exe with this one and patch it again to get a 100% working (and nicely-looking) reflection.

Change Battle Type in RM 2k3 back?

There is however a patch which makes the battle system turn-based.
http://share.cherrytree.at/showfile-1900/tbbpatch_demo.rar

Fixing Reflect Bug?

You have to click the "Fix skill reflection crash bug (1)" line, then "OK" will become clickable.

My maps have mysteriously disappeared?

I rather think the problem is the compatibility layer: http://rpgmaker.net/forums/topics/8599/

Fixing Reflect Bug?

Well, 1.09 is NOT PowerMode. See http://cherry1.ch.funpic.de/rm2k3changelog.htm

But PowerMode is BASED ON 1.09, thus patches which work with 1.09 mostly work with PowerMode too.

The choice 1.08/1.09 depends on the version of your RPG_RT.exe (rightclick it, go to properties -> version to see the version).

The official download for my reflect fix is http://share.cherrytree.at/showfile-1890/reflectfix.rar

There is information how to apply the patch. If you use the suggested tool (Hyper Patcher 2), you cannot do anything wrong because the program won't let you.