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2K/2K3 scripting program request!

Actually, there was no progress in this project for ages. That's because I simply had no time and still have none. But I hope that some day, when there are only 5 RM2k3 users left ( ;-D ) I'll continue.

There is also Power Patch (NOT the "Compact" version!), which also uses Lua and allows scripting, but works completely different. It has more features, but its documentation is only in German (because I still had no time/didn't feel like translating it).

Rm2k3 CBS Freezes

You could use this: http://rpgmaker.net/forums/topics/8658/
...to find out what's happening exactly.

A unique problem...

Okay, in this case I don't have write any edits. Nice.

However what do you mean with PicsInBattle patch doesn't work? Just curious.

RMSaveAnywhere - save & heal anywhere in any game [RM2k(3)]

See this thread: http://www.rpg-maker.fr/index.php?page=forum&id=19259

(Yes, this is a French forum. But my post is in English.)

RMSaveAnywhere - save & heal anywhere in any game [RM2k(3)]

Oh, now I understood - you took "challenge" as "battle".
I didn't get that first.

RMSaveAnywhere - save & heal anywhere in any game [RM2k(3)]

Did you intentionally just quote me without any further message?

RMSaveAnywhere - save & heal anywhere in any game [RM2k(3)]

Yes, you can. But you sometimes don't know it before starting playing, or the default menu isn't used at all so you have to put some common event there which saves when you switch a switch on, using F9, or the game is encrypted, etc. etc.

It's just more convinient this way. F11 and done, regardless which game you are playing.

RMSaveAnywhere - save & heal anywhere in any game [RM2k(3)]

This doesn't work because we don't have full control over a process's state. An emulator is kind of a sandbox, and the full environment is in control of the emulator. But this concept doesn't work with normal processes, because there are lots of things out of control of user mode programs, because they are managed in kernel mode (file handles, window handles, DCs, critical sections, memory mapping, ... just to begin with!).

RMSaveAnywhere - save & heal anywhere in any game [RM2k(3)]

No. This will never work, because the current status of the fight is never saved into the save files. Lucifer (the guy who designed the game engine) didn't let the status of the battle scene, the game menu, etc. into the savestate file, because it would never normally be used that way.

RMSaveAnywhere - save & heal anywhere in any game [RM2k(3)]

XP: Not that easily.
Battles: Don't try to save during battles. It will work, but it will take you back to the map (hmmmm, this could even be used to cheat boss battles, I suppose - but it wasn't meant that way), and I don't know which side effects it has.