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Hmm, is the scope of this game across the entire world now? It seems like you're covering a much larger "surface area" based on these races and stuff.
More Planned Changes
author=dethmetal
That's a good call on the portraits. They actually seemed much younger in my head, although it does make sense that they are 13/14.
Yeah. It was bugging me as well, but I didn't want to "nerf" the writing to accommodate the RTP. Now that I have more time to refine things, I'll go ahead and make the change :D
Jamie
author=TheRpgmakerAddict
All right this looks cool but I guess I will wait for the complete release then! :)
Yeah it might be best to wait since I will be making a few changes to the first half of the game!
How Has Your Experience with MZ Been?
It's been fantastic. I'm loving the QoL improvements. Now I just gotta upscale all the juicy old school resources and move everything to MZ, lmao.
JamieRMW1.png
author=Corfaisus
Looks like the one on the right's just about ready to awaken.
Maybe it's been up for thousands of years ;)
The Featured Game Thread
How to (possibly) remove the white background from gamepage tables
For years, I've noticed that many custom game pages have those annoying white backgrounds in every odd row for playlists, reviews, etc. If you have the same issue and want to fix it, here's a solution that worked for me. I'm sure a more savvy programmer will find a more efficient way, but whatevs:
table.listing tr.odd td {
background: none !important;
}
table.listing tr.even td {
background: none !important;
}
table.listing tr.odd td {
background: none !important;
}
table.listing tr.even td {
background: none !important;
}
Cuties & Clues
Oh btw, I was fooling around with one of my game pages this morning and I figured out how to get rid of the annoying white backgrounds on the tables:
table.listing tr.odd td {
background: none !important;
}
table.listing tr.even td {
background: none !important;
}
table.listing tr.odd td {
background: none !important;
}
table.listing tr.even td {
background: none !important;
}













