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introverts are just assholes who resent having to waste their precious time on other people. Extrovertas are assholes who can't stand being alone and make everyone do what they want
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Steve Jackson's Toon RPG, Abbreviated
author=StormCrow
Um, while Steve "Munchkin" Jackson isn't exactly a starving artist or anything, this is kind of piracy, isn't it? It's really good that you linked to somewhere people can buy the PDF and explained there was more content there, don't get me wrong, but...you are still giving away most of the game he designed for free without his knowledge or permission, aren't you? I've done some work in that industry, even if never for SJG, so it kind of leaves a bad taste in my mouth.
(If it was say, WotC, I wouldn'ta said nuffin', but it's a well known fact that Wizards of the Coast eats babies.)
I did my best to keep this as stripped down as possible. This is merely the "how to play" portion of the content. An abbreviated player's handbook. The game itself, the real game, is densely packed with info, additional gameplay mechanics, and add-on content. I more than highly recommend people buy the game manual(s). This is definitely not enough to run the game or really sink your teeth into it. It's just enough to guide players in the adventures I run in the forums.
If you have any suggestions as to how to cut down the content even more, I am all ears. Please send me a PM and we'll discuss.
Bun-Bo Forum RPG
Attila the Honey Badger / LockeZ Fighter Class
HP: 15 (-6)
Plot Points: 2
Lead Pieces: 80 LP
Status Effects: N/A
Shticks:
Devour: 5 - Eat someone whole, in one giant bite. They can escape with a Disarm Trap or Break Down Door roll, otherwise get burped up eventually and take 1d6 Damage! This can be used to carry someone, but the same damage applies.
Inventory:
- Catapult (1d6+X Damage, Fire Gun skill-based. X is determined by ammunition.)
-
-
-
-
-
-
-
Chakes Pierre / MrChears Wizard Class
HP: 7
MP: 12
Plot Points: 1
Lead Pieces: 30 LP
Status Effects: N/A
Schticks:
Tragedy: 5 - Causes the Target to gain the Tragic status effect. Not only does the Target add +3 to all rolls, but the Animator will also go out of his way to torture the Target. Lasts 1d6 Turns.
Magical Schticks:
-
Inventory:
- Feather
-
-
-
-
-
-
-
Rick O'Shea / Hexatona Thief Class
HP: 11 (-4)
Plot Points: 2
Lead Pieces: 60 LP
Status Effects: N/A
Chutzpah Skills:
Fast-Talk 6
Pass/Detect Shoddy Goods 9
Sleight of Hand 9
Sneak 9
Shticks:
Lockpick - 6 Using whatever blunt object may be handy (including one's own head), the user begins to break the lock. The best way to break into a place--- is to BREAK into it!
Maximum Boggle: 8 - Only works when attacking from behind! Causes Target to remain Boggled for 3 Turns instead of 1!
Bag of Many Things: 5 - If the roll is successful, anything you want is inside the bag, except special story items, keys, or other meta-nonsense.
-
-
-
-
Inventory:
- Utility Knife (with a Frying Pan inside)
-
-
-
-
-
-
-
Hameln / Shinan Thief Class
HP: 12 (-3)
Plot Points: 1
Lead Pieces: 50 LP
Status Effects: N/A
Shticks:
Vanish - Can disappear entirely. A Smell roll can detect the user; as could anything the user walks through.
Maximum Boggle: 8 - Only works when attacking from behind! Causes Target to remain Boggled for 3 Turns instead of 1!
Bag of Many Things: 5 - If the roll is successful, anything you want is inside the bag, except special story items, keys, or other meta-nonsense.
-
-
-
-
Inventory:
- Needle
-
-
-
-
-
-
-
Attila the Honey Badger / LockeZ and Rick O'Shea / Hexatona
Attila easily snatches a branch full of ripe apples from the tree and proceeds to devour them. Idly occupied with the objective of eating, Attila isn't paying much attention to the next act of kicking a sleeping person.
Quick to notice potentially squandered treasure, Rick O'Shea races to gather the loot!
"WAIT, YOU OAF!"
Too busy nibbling on his lunch, Attila boots Rick instead of the snoozing stranger.
BOOT!!!
Rick finds himself nearing orbit of the planet. A great vantage point to notice a town down the road!
Down below, Attila crunches through his meal none-the-wiser to what just happened.
Until...
+2 Plot Points for LockeZ and Hexatona!
-4 Damage to Rick O'Shea!
-6 Damage to Attila!
++++++++++++++++++
Chakes Pierre / MrChears and Hameln / Shinan
Eager for a nice snack, Chakes approaches the nearby tree. Hameln lingers nearby, quivering in anticipation of danger...
Just as Chakes tries to grab a nice plump apple, it drops off the branch!
Down below...
+1 Plot Points to Chears and Shinan!
-3 Damage to Hameln!
HP: 15 (-6)
Plot Points: 2
Lead Pieces: 80 LP
Status Effects: N/A
Shticks:
Devour: 5 - Eat someone whole, in one giant bite. They can escape with a Disarm Trap or Break Down Door roll, otherwise get burped up eventually and take 1d6 Damage! This can be used to carry someone, but the same damage applies.
Inventory:
- Catapult (1d6+X Damage, Fire Gun skill-based. X is determined by ammunition.)
-
-
-
-
-
-
-
Chakes Pierre / MrChears Wizard Class
HP: 7
MP: 12
Plot Points: 1
Lead Pieces: 30 LP
Status Effects: N/A
Schticks:
Tragedy: 5 - Causes the Target to gain the Tragic status effect. Not only does the Target add +3 to all rolls, but the Animator will also go out of his way to torture the Target. Lasts 1d6 Turns.
Magical Schticks:
-
Inventory:
- Feather
-
-
-
-
-
-
-
Rick O'Shea / Hexatona Thief Class
HP: 11 (-4)
Plot Points: 2
Lead Pieces: 60 LP
Status Effects: N/A
Chutzpah Skills:
Fast-Talk 6
Pass/Detect Shoddy Goods 9
Sleight of Hand 9
Sneak 9
Shticks:
Lockpick - 6 Using whatever blunt object may be handy (including one's own head), the user begins to break the lock. The best way to break into a place--- is to BREAK into it!
Maximum Boggle: 8 - Only works when attacking from behind! Causes Target to remain Boggled for 3 Turns instead of 1!
Bag of Many Things: 5 - If the roll is successful, anything you want is inside the bag, except special story items, keys, or other meta-nonsense.
-
-
-
-
Inventory:
- Utility Knife (with a Frying Pan inside)
-
-
-
-
-
-
-
Hameln / Shinan Thief Class
HP: 12 (-3)
Plot Points: 1
Lead Pieces: 50 LP
Status Effects: N/A
Shticks:
Vanish - Can disappear entirely. A Smell roll can detect the user; as could anything the user walks through.
Maximum Boggle: 8 - Only works when attacking from behind! Causes Target to remain Boggled for 3 Turns instead of 1!
Bag of Many Things: 5 - If the roll is successful, anything you want is inside the bag, except special story items, keys, or other meta-nonsense.
-
-
-
-
Inventory:
- Needle
-
-
-
-
-
-
-
Attila the Honey Badger / LockeZ and Rick O'Shea / Hexatona
Attila easily snatches a branch full of ripe apples from the tree and proceeds to devour them. Idly occupied with the objective of eating, Attila isn't paying much attention to the next act of kicking a sleeping person.
Quick to notice potentially squandered treasure, Rick O'Shea races to gather the loot!
"WAIT, YOU OAF!"
Too busy nibbling on his lunch, Attila boots Rick instead of the snoozing stranger.
BOOT!!!
Rick finds himself nearing orbit of the planet. A great vantage point to notice a town down the road!
Down below, Attila crunches through his meal none-the-wiser to what just happened.
Until...
+2 Plot Points for LockeZ and Hexatona!
-4 Damage to Rick O'Shea!
-6 Damage to Attila!
++++++++++++++++++
Chakes Pierre / MrChears and Hameln / Shinan
Eager for a nice snack, Chakes approaches the nearby tree. Hameln lingers nearby, quivering in anticipation of danger...
Just as Chakes tries to grab a nice plump apple, it drops off the branch!
Down below...
+1 Plot Points to Chears and Shinan!
-3 Damage to Hameln!
Bun-Bo Forum RPG
A new realm is before you!
Enter the world, of...
Enter the world, of...
This is somewhat different than normal Toon, as there will be money, mana, armour and other role-playing junk. Don't worry, though. It's still the same ol' cartoon fun beneath!
And, as always, these are stand-alone episodes. You don't need to do any back-reading!
Prepare thyself, heroes!
Starring...
Attila the Honey Badger / LockeZ Fighter Class
HP: 15 (-6)
Plot Points: 2
Lead Pieces: 80 LP
Status Effects: Tragic
Muscle: 6
Zip: 2
Smarts: 3
Chutzpah: 4
Racial Bonus: Any time Boggled they become Maximum Boggled (3 Turns Boggled).
Class Feature: Magic items (except weapons) are +3 when used. All metal armour types give Fighters +1 to all Sneak rolls. Metal armour also adds 3 damage from electrical, magnetic, or flame attacks.
Description: A muscle-bound Honey Badger Fighter, who is both clever and deceitful.
Goal: To eat! It doesn't matter what. Nothing can quell the hunger.
Muscle Skills:
Break Down Door 9
Climb 7
Fight 9
Pick Up Heavy Thing 9
Throw 7
Zip Skills:
Dodge 4
Drive Vehicle 2
Fire Gun 2
Jump 2
Ride 5
Run 9
Swim 2
Smarts Skills:
Hide/Spot Hidden 3
Identify Dangerous Thing 3
Read 3
Resist Fast-Talk 3
See/Hear/Smell 6
Set/Disarm Trap 9
Track/Cover Tracks 3
Chutzpah Skills:
Fast-Talk 4
Pass/Detect Shoddy Goods 4
Sleight of Hand 4
Sneak 4
Shticks:
Devour: 5 - Eat someone whole, in one giant bite. They can escape with a Disarm Trap or Break Down Door roll, otherwise get burped up eventually and take 1d6 Damage! This can be used to carry someone, but the same damage applies.
Inventory:
- Catapult (1d6+X Damage, Fire Gun skill-based. X is determined by ammunition.)
-
-
-
-
-
-
-
Natural Enemies:
Moles, Porcupines, and Poisonous Animals (not that he gives a heck!).
Chakes Pierre / MrChears Wizard Class
HP: 7
MP: 12
Plot Points: 2
Lead Pieces: 30 LP
Status Effects: N/A
Muscle: 3
Zip: 4
Smarts: 6
Chutzpah: 5
Racial Bonus: Any time Boggled they become Maximum Boggled (3 Turns Boggled).
Class Features: Use any magic items except weapons and metal armour. Weapons are limited to knives, clubs (also known as a staff) and water balloons. Can wear leather or cloth armour.
Description: A slightly overweight Badger wizard, dressed like a poet. He is both strong-willed and completely insane.
Goal: Victory, or death! Though, victory is better...
Muscle Skills:
Break Down Door 2
Climb 6
Fight 4
Pick Up Heavy Thing 2
Throw 9
Zip Skills:
Dodge 5
Drive Vehicle 6
Fire Gun 3
Jump 3
Ride 3
Run 7
Swim 3
Smarts Skills:
Hide/Spot Hidden 8
Identify Dangerous Thing 8
Read 8
Resist Fast-Talk 9
See/Hear/Smell 7
Set/Disarm Trap 7
Track/Cover Tracks 8
Chutzpah Skills:
Fast-Talk 8
Pass/Detect Shoddy Goods 9
Sleight of Hand 6
Sneak 5
Schticks:
Tragedy: 5 - Causes the Target to gain the Tragic status effect. Not only does the Target add +3 to all rolls, but the Animator will also go out of his way to torture the Target. Lasts 1d6 Turns.
Magical Schticks:
-
Inventory:
- Feather
-
-
-
-
-
-
-
Natural Enemies:
Moles, Critics, and Writer's Block
Rick O'Shea / Hexatona Thief Class
HP: 11 (-4)
Plot Points: 2
Lead Pieces: 60 LP
Status Effects: N/A
Muscle: 3
Zip: 3
Smarts: 4
Chutzpah: 5
Class Features: Only wear leather or magically-silenced armour. Weapons are limited to knives, shortswords, whips and seltzer bottles. +2 to Longbows!
There is a 75% chance that the law is looking for you!
Description: A squirrel thief, who is both clever and a homicidal maniac.
Goal: Treasure!
Muscle Skills:
Break Down Door 3
Climb 9
Fight 9
Pick Up Heavy Thing 3
Throw 5
Zip Skills:
Dodge 5
Drive Vehicle 5
Fire Gun 6
Jump 7
Ride 5
Run 6
Swim 5
Smarts Skills:
Hide/Spot Hidden 7
Identify Dangerous Thing 5
Read 5
Resist Fast-Talk 5
See/Hear/Smell 7
Set/Disarm Trap 7
Track/Cover Tracks 7
Chutzpah Skills:
Fast-Talk 6
Pass/Detect Shoddy Goods 9
Sleight of Hand 9
Sneak 9
Shticks:
Lockpick - 6 Using whatever blunt object may be handy (including one's own head), the user begins to break the lock. The best way to break into a place--- is to BREAK into it!
Maximum Boggle: 8 - Only works when attacking from behind! Causes Target to remain Boggled for 3 Turns instead of 1!
Bag of Many Things: 5 - If the roll is successful, anything you want is inside the bag, except special story items, keys, or other meta-nonsense.
-
-
-
-
Inventory:
- Utility Knife (with a Frying Pan inside)
- Can of Tar
-
-
-
-
-
-
Natural Enemies:
Porcs, Mimics, and Shopkeepers.
Hameln / Shinan Thief Class
HP: 12 (-7)
Plot Points: 1
Lead Pieces: 50 LP
Status Effects: N/A
Muscle: 2
Zip: 6
Smarts: 4
Chutzpah: 5
Racial Bonuses: -1 to learn new spells. (Not that a Thief can, anyway!)
Class Features: If successfully sneak up on monsters from behind; do Maximum Boggle. Only wear leather or magically-silenced armour. Weapons are limited to knives, shortswords, whips and seltzer bottles.
There is a 75% chance that the law is looking for you!
Description: A nervous-looking, starved mouse who is both strong-headed and panicky.
Goal: To eat! Food is the most precious of goals.
Muscle Skills:
Break Down Door 2
Climb 2
Fight 2
Pick Up Heavy Thing 2
Throw 6
Zip Skills:
Dodge 9
Drive Vehicle 6
Fire Gun 8
Jump 6
Ride 6
Run 8
Swim 9
Smarts Skills:
Hide/Spot Hidden 7
Identify Dangerous Thing 5
Read 9
Resist Fast-Talk 5
See/Hear/Smell 9
Set/Disarm Trap 9
Track/Cover Tracks 9
Chutzpah Skills:
Fast-Talk 6
Pass/Detect Shoddy Goods 6
Sleight of Hand 9
Sneak 9
Shticks:
Vanish - Can disappear entirely. A Smell roll can detect the user; as could anything the user walks through.
Maximum Boggle: 8 - Only works when attacking from behind! Causes Target to remain Boggled for 3 Turns instead of 1!
Bag of Many Things: 5 - If the roll is successful, anything you want is inside the bag, except special story items, keys, or other meta-nonsense.
-
-
-
-
Inventory:
- Needle
-
-
-
-
-
-
-
Natural Enemies:
Cats, Mousetraps with Cheese, and Giants.
The four of you find yourselves in a grassy meadow. Each of you knows the other, but you do not remember how. Nor do you remember how you got there. The day is crisp and young. The early morning air bites your skin. Everyone is hungry and tired. As if you had just travelled a great distance.
There is a sign nearby, next to a road.
There is a large tree with some wild apples growing.
There is a strange-looking individual sleeping on the road.
There are mountains in the distance.
What doth thou do?
[Poll] [Vote] RMN Mascot!
I think it's a great idea, tbh. It gets in the way of nothing. Just a little dude that either A) pops up for events, or B) drifts into history.
[Poll] [Vote] RMN Mascot!
Bun-Bo Forum RPG
Sorry for the belated post, yet again.
Everybody
As soon as the last pencil stops moving, Terry Mysnax reaches across the table and snatches up all the Character Sheets. In his clutches is another sheet made for Baka Gaijin:
RACE: Badger
Class: Fighter
Personality: Curious, Panicky
Goal: Find Treasure
Almost immediately, once the Character Sheets are gathered, the table begins to glow. A strange sensation fills the room. As if gravity stopped working entirely. For some reason, the effect only affected Janna, Marla, Franny and Terry.
Then, in the blink of an eye, the group disappears into thin air! The basement air settles, and the table stops glowing. For several minutes, nothing happens. And then, Baka Gaijin wakes up.
THE END.
Bonus Plot Points:
+10 Plot Points to everyone for finishing!
+5 Plot Points to Janna for sticking through the status effects!
Great job, everyone!
This concludes Critical Fail! and this adventure. The next adventure will begin soon. A new cast of players will arrive shortly, as is the Bun-Bo RPG way! Stay tuned for future adventures!
Everybody
As soon as the last pencil stops moving, Terry Mysnax reaches across the table and snatches up all the Character Sheets. In his clutches is another sheet made for Baka Gaijin:
RACE: Badger
Class: Fighter
Personality: Curious, Panicky
Goal: Find Treasure
Almost immediately, once the Character Sheets are gathered, the table begins to glow. A strange sensation fills the room. As if gravity stopped working entirely. For some reason, the effect only affected Janna, Marla, Franny and Terry.
Then, in the blink of an eye, the group disappears into thin air! The basement air settles, and the table stops glowing. For several minutes, nothing happens. And then, Baka Gaijin wakes up.
THE END.
Bonus Plot Points:
+10 Plot Points to everyone for finishing!
+5 Plot Points to Janna for sticking through the status effects!
Great job, everyone!
This concludes Critical Fail! and this adventure. The next adventure will begin soon. A new cast of players will arrive shortly, as is the Bun-Bo RPG way! Stay tuned for future adventures!
Bun-Bo Forum RPG
Everybody
Once all are seated (Baka's head slumps forward and slams on the table, ensuring that he won't wake up), Terry opens up an ancient dusty book.
"Welcome, friends... To the world of Dungeon!"
Terry pauses for dramatic effect.
Upstairs there comes a shout:
"TERRANCE! WHERE'S MY PEPPERS?! HOW AM I GOING TO MAKE YOU AND YOUR LITTLE FRIENDS DINNER?!"
Annoyed, Terry shouts back:
"HOW SHOULD I KNOW, MA?!
Back upstairs;
"OH SURE, THE PEPPERS JUST WALKED OUT OF THE KITCHEN! I'LL BE BACK LATER! WE NEED PEPPERS, SO YOU KIDS BEHAVE!!!"
Sighing, Terry massages his nose. "Geez... Alright, I'll just start again..."
After a moment, "Welcome friends... To the world of Dungeons...
"A world of magic and swordsmen. Dragons and monsters of indescribable terror! Here you will find quests and glory!"
Terry stares around the room.
"Before you is a Character Sheet. Each of you must pick a Race and a Class. None of you can pick the same race..."
Without explaining further, he tosses a pencil to all of you.
The Character Sheet has these options:
RACE:
-Dog
-Squirrel
-Badger
-Mouse
CLASS:
-Fighter
-Thief
-Wizard
PERSONALITY:
Provide 1 positive adjective, and 1 negative adjective to describe their personality.
GOAL:
Provide 1 simple goal (IE: Love, Food, Protect Others, Sleep)
Terry coughs, and picks up Baka Gaijin's character sheet. "I'll just go ahead and fill in Sleeping Beauty's sheet! He can be whatever dreg you guys don't want."
You guys can post OOC multiple times, but I won't answer questions about the options.
Once all are seated (Baka's head slumps forward and slams on the table, ensuring that he won't wake up), Terry opens up an ancient dusty book.
"Welcome, friends... To the world of Dungeon!"
Terry pauses for dramatic effect.
Upstairs there comes a shout:
"TERRANCE! WHERE'S MY PEPPERS?! HOW AM I GOING TO MAKE YOU AND YOUR LITTLE FRIENDS DINNER?!"
Annoyed, Terry shouts back:
"HOW SHOULD I KNOW, MA?!
Back upstairs;
"OH SURE, THE PEPPERS JUST WALKED OUT OF THE KITCHEN! I'LL BE BACK LATER! WE NEED PEPPERS, SO YOU KIDS BEHAVE!!!"
Sighing, Terry massages his nose. "Geez... Alright, I'll just start again..."
After a moment, "Welcome friends... To the world of Dungeons...
"A world of magic and swordsmen. Dragons and monsters of indescribable terror! Here you will find quests and glory!"
Terry stares around the room.
"Before you is a Character Sheet. Each of you must pick a Race and a Class. None of you can pick the same race..."
Without explaining further, he tosses a pencil to all of you.
The Character Sheet has these options:
RACE:
-Dog
-Squirrel
-Badger
-Mouse
CLASS:
-Fighter
-Thief
-Wizard
PERSONALITY:
Provide 1 positive adjective, and 1 negative adjective to describe their personality.
GOAL:
Provide 1 simple goal (IE: Love, Food, Protect Others, Sleep)
Terry coughs, and picks up Baka Gaijin's character sheet. "I'll just go ahead and fill in Sleeping Beauty's sheet! He can be whatever dreg you guys don't want."
You guys can post OOC multiple times, but I won't answer questions about the options.
Bun-Bo Forum RPG
Franny / pyrodoom
Franny swings her baseball bat and hits nothing but air!
Janna / AtiyaTheSeeker
Janna dons her boxing gloves, ready for the counter!
Marla / pianotm
Marla tries to dump a bucket of water onto Baka. What should be a simple task... well...
+1 Plot Points for the Critical Fail!
Terry Mysnax
Fuming and frustrated with the people he invited into his house, Terry blows up:
He points furiously to the chairs around the oddly-shaped table. If the game he had in store wasn't so juicy, he might not have been so keen to continue...
"Sit down! It's time to start the game!" Terry shouts.
At every seat, there is a sheet of paper.
"Listen up, you mooks! We don't have much time before Ma is done with dinner. I wanna get in a round or two before then!" Terry Mysnax explains.
Franny swings her baseball bat and hits nothing but air!
Janna / AtiyaTheSeeker
Janna dons her boxing gloves, ready for the counter!
Marla / pianotm
Marla tries to dump a bucket of water onto Baka. What should be a simple task... well...
+1 Plot Points for the Critical Fail!
Terry Mysnax
Fuming and frustrated with the people he invited into his house, Terry blows up:
He points furiously to the chairs around the oddly-shaped table. If the game he had in store wasn't so juicy, he might not have been so keen to continue...
"Sit down! It's time to start the game!" Terry shouts.
At every seat, there is a sheet of paper.
"Listen up, you mooks! We don't have much time before Ma is done with dinner. I wanna get in a round or two before then!" Terry Mysnax explains.
Bun-Bo Forum RPG
Franny / pyrodoom
At the first touch of the food bar, Terry Mysnax reaches behind himself and throws Franny across the room.
Thankfully, she lands on the bed. No damage! Whew...
"Those are MY snacks!" Terry shouts.
Marla / pianotm
Despite her best efforts, Baka Gaijin will not wake up!
Janna / AtiyaTheSeeker
Janna, in a drunken haze, manages to wolf down several handfuls of cheese puffs before a hand slaps the bowl from her grasp, and any puffs from her mouth.
"Those are MY snacks!" Terry shouts again.
At least the few cheese puffs that Janna managed to swallow greatly reduced her ailness!
Janna will be Drunk for 1 Turn and singing Red Hot Chili Peppers lyrics for 1 Turn.
At the first touch of the food bar, Terry Mysnax reaches behind himself and throws Franny across the room.
Thankfully, she lands on the bed. No damage! Whew...
"Those are MY snacks!" Terry shouts.
Marla / pianotm
Despite her best efforts, Baka Gaijin will not wake up!
Janna / AtiyaTheSeeker
Janna, in a drunken haze, manages to wolf down several handfuls of cheese puffs before a hand slaps the bowl from her grasp, and any puffs from her mouth.
"Those are MY snacks!" Terry shouts again.
At least the few cheese puffs that Janna managed to swallow greatly reduced her ailness!
Janna will be Drunk for 1 Turn and singing Red Hot Chili Peppers lyrics for 1 Turn.