DYHALTO'S PROFILE

Though I may not look it, I'm really untelligent.
Valor Emblem
TRPG made with Sim RPGMaker95

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MN1c.png

Yeah, I was going to complain about the pixelation too, but then I saw the huge rack.
Over in the far left, I mean. With all the bottles on it. It's a nice massive rack.

The Screenshot Topic Returns

@SpellBinder
I've considered this situation before. Trying to create an isometric battle system using the default or pre-made system.
What you can do is simply have four blank characters with no specific identity and place them diagonal manually. Meanwhile, actual character statistics are stored in variables. After the player finishes picking his/her party, you assign the variable values to the four characters in order of top to bottom, matching the player's choice. And, of course, write the continually upgrading character stats to the variables whenever the character leaves the party (or on a regular basis like after battle to avoid growth loss).
If you want to simulate a back row, use Eight characters and toggle Mighty Guard on the four 'Back' characters. You could also subtract a percentage from the character's Attack stat to simulate reduced backrow melee damage (unless he/she is ranged).

The only catch is, if you're using the default menu system, you'll have to remove Order and Row.

The future of Necropolis:

author=Spellbinder
what i dont understand is the switch to commercial, do you really think many people nowadays will spend their money on a retro
styled oldschool rpg?

author=Dyhalto
Even though you'll be putting up a paywall barrier, the venues for advertising are naturally larger in the commercial world and many more eyes will be on Necropolis, even if only for a glimpse. Remaining only an RM game, your audience is limited to those who dabble in hobbyist RMing, further limited to those who decide to try your game instead of one of the established staples.

RMN Monthly Podcast: May/June (Part 2)

You two flirt way too much :p

RPG settings

One of my projects that's pining for the fjords takes place in a modern (or slightly more 80s-90s) Japanese highschool + town + delinquents and all that good stuff.
Won't be able to start on it for awhile though :\

CHARACTER CREATION PACK UPDATE

I tried my hand at one too :O Sent via PM.
I think I fulfilled the basics of what you had in mind. Let me know if there's more to it.

Also, I use the XP MS Paint. Somebody made a portable version of it for use on other systems, thank god.

The Screenshot Topic Returns

I see you made the taxi driven by an immigrant.
Sticking to source material is always a plus.

bloody_rose_screen_04.png

There's a boat in every screenshot so far. Is that your primary method of travel or something?

bloody_rose_screen_02.png

This is epic ._.

Bloody Rose

This game's title not to be confused with Blood Rose.