New account registration is temporarily disabled.

FAENON'S PROFILE

Thirty something year old long time rpgmaker lurker turned semi active rmn poster in it for the long haul on a game he started as a teen ager. I'm also married, a Dad, a high school Philosophy and Theology teacher with a PhD from the University of Oxford, a committed Christian, and a writer (see my twitter).
The Cerebral Symphony
Linear-Non-Linear-Ethically-Empowering-Sci-Fi-Fantasy-Psycho-Thriller

Search

Filter

The Cerebral Symphony

Yeah that's right. One more little scene before the end of chapter one.

Super RMN Bros. 3

author=halibabica
@Faenon: I looked at the update, but as far as I can tell, the only difference is that player 2 has a start position now. My feelings regarding the level are otherwise unchanged: it's very flat, raw, and dull. I'm not sure what to recommend, really. It's passable as is, but it'd need a serious overhaul to get any better.


Ok, well I'm done with Stop the Clock now. I did do more than add in P2's position though, I extended the level and added in some new bits. Sorry I can't do more on it, I'm burned out on SMBX now as I've been only been snatching the time for it in between coursework deadlines. You can take it as it is, sprooce it up yourself, or can it, I don't mind. Cheers.

Super RMN Bros. 3

LET'S SWAP! - Battle Animations

Thanks LockeZ, I will definitely do that, all the more easily now I know about Cherry.

Anyone else want to donate their game's animations? I guess I could just go around pilfering, but that seems a bit rude...

LET'S SWAP! - Battle Animations

Awesome, thanks Cherry, didn't know there was a way of opening multiple projects or sharing clipboard data.

No takers for swapping animations then?

Chapter Two Preview: Meeting Jean (WIP)

Kumada -that's her nickname!

psy_wombats -Jazz Jackrabbit, tubelectric, found on vgmusic

LET'S SWAP! - Battle Animations

So, I had this idea.

I realised a little while ago that you can copy battle animations between rpgmaker projects by copying them, closing the project and opening the new project and pasting them in. This is quite laborious, but totally worth it seeing as good original battle animations are one of the most difficult and time consuming things to make.

But, rather than just downloading some massive game with loads of animations, *coughherosrealmcough*, copying over the 'Battle' and 'Sound' folders and then pilfering all the battle animations like a sneaky thief, I thought people might like to swap some original animations.

Unfortunately, most of the original animations I have made involve character sprites which are specific to my game and so not much use to anybody else. However, I do have SOME original animations that I have made, so I'm going to be putting them in a blank project folder zipped up in my locker and adding to it over time. You can find that here:

http://rpgmaker.net/users/Faenon/locker/Faenons_2k3_Battle_Animations.zip

There's just one in there right now, a spooky speaking skull that I'm quite proud of which I use as a 'Silence' spell. You need to transfer the 'Battle' set and the 'Sound' too. I'll also add in any that people post here.

Post if you have any of your own to share!

I've done this for 2k3 but I imagine it could work for the other makers too, certainly 2k and poss XP/VX/Ace. Let us know!

Super RMN Bros. 3

I hope to update Stop the Clock, but I can't get to a PC with internet till next week (writing this on my phone).

Looking Back: Wilfred the Hero

Wait, Wilfred is being made in 3d? 0.o Sweet!

Also, I wrote a review of Imdahl a while back thinking I could post it to this site...but it doesn't have a game page. If someone wants to make a prfile for it then I will post the review on rmn.

Anyway, great games. Teo is a legend.

untitled.PNG

*I mean '3 different facesets'

Sorry can't edit posts on my phone