GIBMAKER'S PROFILE

Gibmaker
I hate RPG Maker because of what it has done to me
9274
"College is fun as long as you don't die."
- L, Death Note
Ruby Quest: Undertow
Guide a lost rabbit out of hell.

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Tallest-Reed

The idea at this point is you're supposed to position other characters in squares so they "block" the arrows from "hitting" the character that is walking along the path.

Tallest-Reed

Oh, a backlog of bugs D:
I guess I must get back to it soon.

If you miss getting the Thunderstricken staff in chapter 1 it's GONE FOREVER ;_;. This is partly due to the fact that if you can complete the steps any time, the scene of Vigil getting struck by lightning might not be tonally appropriate for later parts in the game ... Also Vigil's appearance changes in this chapter (which perhaps you've encountered already) so there would have to be alternate versions of all his poses for that scene, and there would inevitably be bugs and broken things as the same areas get reused in later chapters and it would have just been a big headache. One of the big decisions I made in fact was that going forward there will be no more "side-quest"-type stuff as it's just too much work to fully support complicated optional side activities that you might complete in any order ... bleh. So if you don't get the Thunderstricken staff by the end of chapter 1 all the related items just disappear for simplicity.

Speaking of which, I'm surprised you even found the grid game D: I thought maybe it was hidden too obscurely. And I've considered stripping it out entirely. Which puzzle are you at?

The fox noises are taken from real fox videos. 100% authentic foxfoxes.

I didn't plan to "scale up" older areas, instead you're just going to eventually find new areas that are scaled up. On that note, the shalks only start shooting flames after you reach a certain level.

I'm glad you're playing this and giving feedback. Thank you ;_;

Ruby Quest: Undertow

Hello. Yes this is still getting worked on. :) Just hasn't been much to put in an update for a while.

author=gamezbro47
Is this dead or quiet ? Im really startin to get worried here.

Tallest-Reed

Thank you for yet more notes. I will have to work on this when I can. I remember discussing how I thought about putting in an alternate ending to the beggar battle where you give money but I decided it was too much work.

Tallest-Reed

Oh no, murlderls :C

I hope it doesn't take too many tries to beat the birds. But for random mook battles while you're exploring an area, I think it's best to err on the side of being easy, especially at the beginning of the game.

Tallest-Reed

Skill point scaling happens on a kind of "curve" where you start by only getting 1 point at the time, then you get 2 occasionally and then more and more often, then you get 3 occasionally and then more and more often etc.

What does speedbumpier mean? At this point I don't really care if battles seem too easy, too easy is better than too hard.

Haven't you ever been on fire before. It's great.

Hugs.

Tallest-Reed

Sharks know better than to mess around with me.

Tallest-Reed

I'm hoping to compensate for scaling skill costs by giving out more skill points. Once you're about level 6 you'll start getting 2 points with each new level and around 16 in the teens you'll start to get 3.

Bah I hate the way RMXP calculates damage, it's really janky and hard to predict. I guess good for u for having a shield then it's the secret way to win.

The underwater cave is at a different beach.

Shalks purposely don't act sometimes because they are weak enemies. & Darx has not been namedropped more than before. I think. Don't remember how long ago I last edited this.

Tallest-Reed

Fixed. Plz redownload.

Thank you for your notes so far. You might consider starting over to get the training points that you missed D:

Tallest-Reed

Thank you for such a big report. Fixed.