GIBMAKER'S PROFILE
"College is fun as long as you don't die."
- L, Death Note
- L, Death Note
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Tallest-Reed
tfw you forget to reset starting conditions before putting up a download.
Download is fixed now.
I guess you got a sneak peak of Chapter 2.
Wild Wings 2
Tallest-Reed
Perhaps I'll put up a skills page here. Personally I like "discoverability" with skill trees. Thanks for the feedback :)
Tallest-Reed
Suppose there is a super secret hidden keypress that will cycle through the different levels of whatever skill you have highlighted.
Tallest-Reed
Well putting in an "easy mode" isn't a real solution.
Many people are complaining about losing the lower level power attacks, but I like my minimalist spell-choosing scheme. Eh
Many people are complaining about losing the lower level power attacks, but I like my minimalist spell-choosing scheme. Eh
Tallest-Reed
Oh no, you hate the characters and the balancing.
Not sure what to do about it since I don't want to go about just making battles easier and easier. I made character level only affect MaxHP and MaxSP because one of the things I hate about RPGs is tons of confusing statistics that you don't even know what they're doing, so stuff like attack power etc. is only affected by equipment.
Perhaps more weapons? I was planning to be restrained in throwing new weapons at you but maybe it's necessary.
Not sure what to do about it since I don't want to go about just making battles easier and easier. I made character level only affect MaxHP and MaxSP because one of the things I hate about RPGs is tons of confusing statistics that you don't even know what they're doing, so stuff like attack power etc. is only affected by equipment.
Perhaps more weapons? I was planning to be restrained in throwing new weapons at you but maybe it's necessary.
Tallest-Reed
It's in the second map of Shell Beach, coming from the left. Dive under the water.
In terms of giving characters access to skills from different tiers, is there any point to that, or do you think that you're likely to just keep everybody with the same type of weapon they started with?
In terms of giving characters access to skills from different tiers, is there any point to that, or do you think that you're likely to just keep everybody with the same type of weapon they started with?
The Longing Ribbon
Tallest-Reed
Rennet is dropped by boars!
The Track skill is just for leading you to your goals in the forest, it doesn't work for ingredients.
As for sticky stuff
<edit>Once again I take too long typing up these comments so that the OPs invalidate my replies before I even post them. But good work. :)
The Track skill is just for leading you to your goals in the forest, it doesn't work for ingredients.
As for sticky stuff
it's somewhere in the Village.
<edit>Once again I take too long typing up these comments so that the OPs invalidate my replies before I even post them. But good work. :)