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HOUSEKEEPING'S PROFILE

My name's Kasey Ozymy. I'm a game designer from Texas. I made Jimmy and the Pulsating Mass and am currently working on Hymn to the Earless God.

Check out Hymn to the Earless God:
https://store.steampowered.com/app/2165130/Hymn_to_the_Earless_God

Buy Jimmy:
https://store.steampowered.com/app/706560/Jimmy_and_the_Pulsating_Mass/
Hymn to the Earless God
Live and die on a hostile world.

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Are achievements a poor way to increase game length?

I think I'm stuck in the past--I don't have any new gen systems or a steam account, and the only last gen system I had was a wii, which doesn't have achievements. So, while I don't really have much personal experience with achievements, I've seen them from watching my roommate play games, and, on the whole, I don't really like them, mostly because they're so ubiquitous. As a completionist, having set things to complete is appealing to me, but I hate how every game is doing it, especially when it doesn't make sense for most games to include achievements, mainly because they threaten immersion. If I'm playing an rpg and then--BLOOP--a message pops up that reads "You just beat the first boss! 10 points," all of a sudden I'm aware that I'm playing a game instead of being immersed in it. If you were playing a game about games, this kind of achievement system could function in a smart way. Or, if you were playing a game with little or no story, then it makes more sense to have achievements, as these games are more aware that they're games, if that makes sense. It just seems that achievements aren't necessarily a bad thing, but they're being forced onto games that don't need them in order to maintain the status quo.

Wisao Nominations~

If there were a most ubiquitous category, Pom would win that. It would also win most likely to inspire simultaneous feelings of jealousy and disillusionment with game making.

A Very Long Rope to the Top of the Sky

You're at about a 2--it's a pretty meaty game.

Wisao Nominations~

I know I'm new here, and from what I gather, the Wisaos have had a checkered past, but, by God, after seeing two separate games of mine get nominated for best title, I will defend the Wisaos to the death.

Also, yeah, Grumpy Knight needs a sequel--not necessarily a sequel to the game itself (it was pretty self-contained), but that battle system needs to be reimplemented and tweaked a bit. Just the idea of having a cast of 10+ playable characters that are all integral to the story and all carrying out unique party roles is giving me a writer's boner.

A Very Long Rope to the Top of the Sky

Awesome, Mizushimi! I'm glad you're liking the music (and the game itself, of course). I went through and watched some of your let's play, and the editing is really smart (especially removing the random encounters). I had to see your reaction to the hotel room scene in Silver Spring, as that's one of my early favorites with the girls (thank God you laughed!).

The God of Crawling Eyes

That's a pretty sweet idea.

The Recommend Me a Game Game

Yep, that's good!

The Recommend Me a Game Game

I'm not sure what to count from you, Marrend, so I'm going to ignore your megapost for now (I don't know why I'm being a dick about the rules when I've only gotten two responses in the past week and a half, but I can't help it). Just post one game that you want to give +2 to, +1 to one of your own games (if you want), and -1 to a game that you think sucks (if you want), but don't give more than one per category. Here's the current standing:

Aetherion: 2
The Astonishing Captain Skull: 2
Uchioniko: 1
Vorlorn: 2
Marie Goes to Space: -3
Chrono Trigger: 2
Sunset Over Imdhal: 2
Touhou--Wandering Souls: 2

I'll pick the next game this Saturday; I'd like to do one every other week since I could keep that pace up indefinitely.

The Recommend Me a Game Game

Hey, Marrend, remember: you give +2 points to other people's games, +1 to your own, and -1 to games you don't like. Too, limit yourself to one per category.

I've made the wording of the rules a bit clearer now, so hopefully that will prevent any further confusion.

Edit: I took out the doubling/nullifying rules so that everything's simpler.

A Very Long Rope to the Top of the Sky

Hey, Vanilla, you just backtracked a bit. Go back to the raft puzzle, run up to the first raft and head right, then head right again. You're very close to the end of that dungeon!