JOSEPHSERAPH'S PROFILE

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Resonate ~call out my an...
A girl and her newfound friends must grow a tree to return home.

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Romance In Your Game (Valentine's Day)

author=LockeZ
I try to stay away from depicting romance in my games because I have little to no experience with it in real life. Or, I guess more accurately, I stay away from it in my games for the same reason I stay away from it in real life - I find the very idea of it dull and obnoxious. Unless you're writing porn, I feel like romance itself is unlikely to be a drive for any interesting action. If anything it's usually presented as a drive to settle down and enjoy what you already have, which makes for a terrible story.


Weeeeeeell you really did say you have little experience with it which makes that last phrase a bit less funny and understandable. LOL

Also, "heroes and villains"? Boooo-ring. Heroes are, imo, dull. Villains even moreso! People, people that ain't villains nor heroes are much more fun. Maybe that's why I like horror games that pit you not as a hero but as some dude, fighting not a villain but the circumstances. (even if it often just circles down to a villain by the end of said games)


Regardless, love as a motivator to settle down? Have you ever talked to a teenager LOL these beasties will literally do anything to satiate their petit hormones, and im not even talking about sex. Love, romance, passion, fuzzy feelings, all that are extremely powerful motivators. Moreover, the way people see romance can often shape the way they see life and themselves, so a rejected person who finds comfort in a loved one will have a link of vulnerability that can serve to kickstart a really interesting story. Conversely, the feelings of unwillingly bonding with someone you antagonize are another fantastic setup for a plot and so on, all with numerous intensities and variations.
All in all, romance is a powerful tool and rarely ever it leads to settling down, like how it rarely ever does irl

But no, other than writing about how I met my ex, I've never written romance.
Then again, I haven't written much of anything to be honest.

SUPER MARIA RPG

Cute project overall with its own distinct flavour! I'll try to remember to download it if I don't go alzheimer XD

Screenshot_20170212_110352.png

ppst if these were done by yourself: you should have done them on half the resolution then 2x scaled them so they match the rest of the graphics.
Still, neat project overall~

Screenshot Survival 20XX

I don't think "muted" describes it at all because although it is low in light variance, it is very heavily saturated. (for something that low in luminosity contrast)
I like the edit to the green!

Screenshot Survival 20XX

Screenshot Survival 20XX

Far from eye blinding, the edit looks great. My personal problem with these tiles are that they are originally low contrast in light variance, but still very highly saturated. That makes them a bit uncomfortable, although I reckon its a stylistic choice.
The edit makes it look like a WSC game, which is nice.
For editing these tiles I'd recommend increasing contrast while reducing saturation, that should make them a bit more pleasing, while taking away the style the artist intended.


edit: Looking neat, @Red_Nova! If ya ever want some help, hit me up! I mean, besides hiring me (which I'm available for XD) I could do some edits and share some tricks! ~ <3

screenshotquestAlt.png

ooooooooooohhhhhhh yesssssssSSSSSSSSS!

Eye of Uzola

It's not a screenshot its a WIP, that's why you can't get to it and that's why its unfinished! It was posted in the screenshot thread!
Thanks for the feedback and compliments, hope you guys enjoy the game!~ <3

edit: Libby a.k.a. ZA FURASHU

Steam Greenlight is dead: Valve introduces Steam Direct

Exactly, poopy kids will still upload their shitty parody game if it costs 5000USD to do so, they can just ask their daddies ;u;)
butttttttttttttttttttttttttttt serious devs who happen to not be as fortunate or are creating niche content to small audiences will be completely fucked over
that sounds counterproductive, but then again, having valve invest the manpower to actually assess entry into the steam store a bit more rigidly would incur costs that would not justify passing a game that makes 2000USD in their lifetime maybe?
Steam stays with 30% of that I think, so that's 600USD valve gets. Out of that they'd have to pay salaries for the curators for all games, so that would too prevent niche / stuff with low profitability but good quality from happening I think

idk im dum nd not smert so but yea /;-;)\

Steam Greenlight is dead: Valve introduces Steam Direct

author=Kloe
author=kentona
In other news, get ready for RMN Direct, where I just set all games to auto-accept on RMN.
That could be interesting.
10 days later
OH MY GOD THERE ARE SO MANY PORN GAMES AND GAMES FROM RTP MAPS!! :O


actually i could see a community centered on rmn porn games being a pretty interesting place :~ HAH


--
This... Feels kinda odd. I don't know, just pay a fee and you're there? I feel it's gonna be a lot harder to stand out no matter if your game is quality, not because there's more competition but just because there's more stuff overall.

And I don't think this heightening in price, even if it is $500, will prevent people from doing it. I mean, it's gamers. Also lots of rich people with rich daddies' credit cards. Even setting it at $5000 wouldn't stop it.

So IDK. Kind of an odd choice.

I like Square Enix Collective.