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Cataphract OI
Experimental RPG about time management and protecting allies

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post=113688
uh's avatar is absolutely terrifiying if you stare at it while the Shinra theme is playing



http://www.youtube.com/watch?v=Xis9bi2OeM4
ohhh my god
! _!

What Videogames Are You Playing Right Now?

Doesn't FFTA offer a multiplayer battle?

No, unfortunately. It does have some multiplayer functionality, but nothing in the form of a full-on player-versus-player battle. :c

Be Careful Please

I like how they always capitalize Gay. Also,



That... that's not a band at all... :<

What are you jammin' too?

post=106626
fun fact: i have sung in at least two barbershop quartets with the fellow who did this remix.
Sounds amazing, tardis, singing in a barbershop quartet has always been a secret fantasy of mine. x:
You guys ever get anything recorded?

And YDS, your post blew my mind five times in a row. !_!


I really like Steely Dan but I never know what songs to share with other people 'cause none of them are really characteristic of the band but this one is p. cool ?_?


yes yes yes
For whatever reason this song always makes me wanna play Soul Blazer.


Leonard Cohen is a poet and I don't really like poetry but many of his poems are pleasant songs and I do like those!


I don't know how to describe my love for this game. It's like... Like, if some gun-toting psychopath jumped me on the street one night and said "quick, boy - tell me your favorite game or I'll shoot you with my gun", I'd be like "uh uh let me think for a moment" and then he'd be all "not fast enough" and shoot me with his gun. Then, as I lay bleeding on the sidewalk, I would shed a single tear and, with my last dying breath, whisper "Baten... Kaitos..."

Yeah, it's like that.

What do you guys think of the name Soup Squad?

My reaction was somewhere between "hey cute" and "what ?_?"

Lufia DS! Remake of Lufia 2!

oh my god oh my god oh my god
My day has been made.

Feld
I've never played the original Lufias. Are they good?.
To be fair, the first one was a pretty average game. I loved it to death, myself, since I played it to death as a kid and it's brimming with that ol' SNES charm, but it's not reviewed nearly as positively as Lufia 2 (which no one can deny is superb). =/

RMN3 Bugs

5) PMs don't work for people with spaces in their names.

Neither does password recovery, apparently. If there's some way I could have the password reset on my regular account, Dr. Pockets, that'd just be swell!

Numbers, and System Transparency

I rarely have trouble with "meaningless" numbers as I usually get a sense of their worth pretty quickly. Though not always the case, looking at +5 Magic relative to your current Magic gives you a sufficient idea of what to expect. The only time I've ever felt numbers to be "pointless and confusing" was in Shining Soul, in which boosting my Dex from 16 to 32 did nothing to remedy by Dragonute's crappy hit rate, and 40 points of Int affected my spell damage negligibly.

Hm, well... I think damage ranges could be an effective substitute for Attack stats. "18-24 damage" tells you a good deal more than "21 Attack", yeah? However, I've only seen it in D&D-esque games with simple mechanics; incorporating it into a more complex system might take some creativity. Like, I don't know how you'd factor a 'Defense' stat into that without defining arbitrary limits for the range - if that makes any sense.

I dunno. Might be useful with the right corrections. ? _?

author=ChaosProductions link=topic=3169.msg62204#msg62204 date=1234837457
I actually have a problem with this a lot of times in RPGs. I loved how in FFTA, increasing your strength by one increased your damage output by one.
Actually, FFTA had it a bit more complicated than that. One point of Attack gained as an equipment bonus was a lot more valuable than one point gained through job growth. Each point of base attack was worth the sum of all your equipment bonuses, divided by a hundred - which meant that a single point there was almost never equal to a point of damage. Equipment bonuses were far more significant; switching from a sword with 25 attack to one with 30 would actually multiply your damage by 30/25, or 20%. I liked knowing that a weapon with X Attack would deal exactly half as much as one with 2X Attack. That's one of (if not the only one) of the game's mechanical strengths.

Then again, one probably wouldn't realize that without reading up on the mechanics. =/

The shitty thing about FFTA's damage formula, though, was that Defense and Resistance got shafted. It took two points of Defense to negate each point of an enemy's Attack stat, which really impacted the usefulness of armor and defensive characters. Against the strongest sword (Excalibur2), the strongest armor (Materia Armor) shaves off no more than 15 points of damage. Considering that enemies rarely use weapons half as strong as Excalibur2, and that the average unit will have 200+ HP by the time such items come available... I'd say SE goofed there.

I... I've spent a lot of time thinking about FFTA's mechanics. Probably more than anyone should. ~ _~
author=G-Flex link=topic=3169.msg63355#msg63355 date=1235513180
On the other hand, high numbers can be good since they can provide for more precision.
Mind you, precision isn't necessarily good (...or bad). While you're right about really small numbers, once you start getting into the hundreds and thousands, the ones don't serve much purpose. What's the difference between 800 and 805? If I'm fighting an enemy with 500k HP, what does it matter whether I hit 11864 or 12303? Hell, it'd probably be easier on the player just to round to 12000 every time. Two figures of precision are usually sufficient, and I can't imagine why one would ever need more than three.


Play Something! Day III [February 4th, 2009]

Hey, now there's an idea. I'll get on it as soon as I can.

Much obliged. :P

Play Something! Day III [February 4th, 2009]

I'd be happy to give it a go. However,
Gemini
I'd love to participate in this, but I have no idea what to play. So, if anyone requests for me to play their game, I'll play it and write up a fair review.
I'm in this boat, too. If anyone's looking for a reviewer, tell me to play your game and I'll totally do it.